What you need to know
- A report from Fanbyte indicates that the still-unnannounced Resident Evil 4 remake is going to have some fairly big changes.
- Some of these changes include a darker tone, with the iconic scene in the village taking place at night.
- The game is reportedly going to be revealed sometime later in 2022.
The rumored Resident Evil 4 remake is reportedly taking a darker, spookier tone than the original game. A report from Fanbyte indicates that the game is not meant to be a direct one-to-one remake of Resident Evil 4, with plenty of new ideas being explored and changes being implemented.
Some of these changes come in the form of altering iconic moments in the game, such as having the village attack sequence now take place at night. Capcom is also exploring the stories of other characters in the game such as Ada, looking into reworking the Assignment: Ada and Separate Ways mini-campaigns from the GameCube and PlayStation 2 versions of the game, respectively.
Fanbyte's report also corroborates prior information indicating the game was originally being developed by M-Two, the studio that worked on Resident Evil 3 remake. The team reportedly even asked original creator Shinji Mikami to work on the game, though he declined, staying in his role as head of Tango Gameworks, which is currently working on Ghostwire: Tokyo. Development has been moved to an internal division of Capcom, though M-Two's work was kept and that team is still assisting with the project.
Capcom is also reportedly planning to announce the Resident Evil 4 remake sometime early on into 2022, though game development remains difficult at the best of times and these plans could change. Capcom is also currently working on DLC for Resident Evil Village, though it's not yet clear what this additional content will be composed of.
Darkness waits for Ethan Winters
Ethan Winters escapes one nightmare and lands in another. When his daughter is kidnapped, he'll have to use everything he's got to survive a nightmarish village overrun with Lycans, vampire-like entities and worse.
It sounds like they may be learning from the RE3 remake that it's better to put more stuff in than take stuff out. I wonder what the creators of RE4HD think of this. It certainly doesn't render their work useless but it takes a little of the shine off. Mind you, I own RE4 on Steam and haven't played it yet, so I'll probably play it with RE4HD and then play the remake later.
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