EA details how Star Wars Battlefront II will build on its original, season pass ditched

Revealed at the Star Wars 40th Anniversary celebrations, Star Wars Battlefront II will endeavour to fix the criticisms of the previous game, complete with an engaging campaign, dynamic space combat, and much more.

Here's the full run down on what we learned.

The campaign for Star Wars Battlefront II puts you in the role of Iden Versio of Inferno Squad, an elite special forces storm trooper unit of the Galactic Empire. The Inferno Squad's story will bridge the 30 year gap between Return of the Jedi and The Force Awakens, and will be officially canonized in Star Wars lore.

The campaign for Star Wars Battlefront II was developed in close collusion between Motive Studios, led by Jade Raymond of Assassin's Creed fame, and Lucasfilm's story group who control the lore of the Star Wars franchise.

Game Director Mark Thompson hailed the partnership, emphasizing the decision to see the war from the Empire's side.

"We wanted to create a campaign that told a story we haven't seen before in Star Wars. It was important for us to tell a new authentic story, one that gives players a brand-new perspective. By putting players in the boots of an elite member of the Imperial forces, we can show them what the battle was like from the other side."

In addition to the campaign, those who felt Battlefront's 2015 reboot was lacking in the multiplayer department should be pleased to hear that it sounds like a ton of depth is being injected into proceedings. Yavin 4's jungles, Mos Eisley's spaceport, and Starkiller Base itself will all feature in the multiplayer, as it spans the prequel, classic, and new trilogies of the Star Wars universe. The trailer shows Yoda, Darth Maul, Luke Skywalker, and Kylo Ren, all as playable entities, and player progression will extend to regular soldiers, heroes, and starfighters.

Speaking of which, Criterion, famed for Burnout and Need For Speed are building Battlefront's vehicular combat, featuring galactic-scale space warfare. Battlefront 2015's overly simplistic space battles offered brief stints of satisfaction but were repetitive and shallow over longer periods of play.

Criterion has rebuilt the systems from the ground up. Starfighters will come with their own progression trees and customization in Battlefront II, with improved handling, weaponry, and combat options.

Matt Webster of Criterion said that they wanted to capture the essence of being a hero in the Star Wars universe with Battlefront II, focusing on every area of play.

"In Star Wars Battlefront II, we all wanted to really capture the essence of being heroic and how in Star Wars, anyone can become a hero. Whether that's playing as an iconic character like Rey or Luke, as a front-line trooper or fighter pilot in epic multiplayer battles, or playing through a new Star Wars story that bridges the gap between Star Wars: Return of the Jedi and Star Wars: The Force Awakens, you will become a hero in Star Wars Battlefront II."

Will Star Wars Battlefront II have a season pass?

It seems that Star Wars Battlefront II ditches EA's annoying season pass model, which fragments communities into tiny chunks every time a map pack is released (via Mashable).

Speaking at the Star Wars Celebration, Bernd Diemer of DICE confirmed that season passes were over, and that the company are revising how new maps would be delivered.

"We decided on that, and it's one of those difficult decisions because it has so many implications all around. When we looked at the way Battlefront had evolved over its lifetime, with the DLC and everything, we decided, 'You know what? For this type of game, season passes are not the best thing. We need to [take it apart] and come up with something better."

Pre-orders for Battlefront II are now live at Amazon and the Microsoft Store, ahead of a November 17th, 2017 launch date for PS4, PC, and Xbox One.

Jez Corden
Co-Managing Editor

Jez Corden a Managing Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by caffeine. Follow on Twitter @JezCorden and listen to his Xbox Two podcast, all about, you guessed it, Xbox!

  • Don't expect anything good coming from EA
  • I hear you, but unfortunately they control some good studios. I think this game looks amazing. I hope it lives up to the originals.
  • Where's the pc preorder?
  • Up on Origin right now. It's an EA title that means NO Windows 10 Store app, ever.
  • Never say never buddy. After all they've given us EA Access. Certainly doubtful for this game, but I can see them in a couple of years embracing the Play Anywhere games. I'm sure this was in development long before that was a thing.
  • "In addition to the campaign, those who felt Battlefront's 2015 reboot was lacking in the multiplayer department should be pleased to hear that it sounds like a ton of depth is being injected into proceedings."   I highly doubt ANYONE ever said Battlefront 1 was lacking in multiplayer. On single player on the other hand, the game was abysmal...
  • The battlefront multiplayer sucked compared to the old.
  • I completely agree with the article the multiplayer did lack depth it was just mostly a shooter. Once you got the force enabled characters there wasn't much you could do with them. There are so many games that have great use of force enabled characters like force unleashed and swtor but battlefront sucked at it and it really turned me off of the game.
  • Multiplayer was massively lacking. It had few maps. Even fewer DECENT modes. And it was just Battlefied except it took out the stuff that made Battlefield competitive. It was a POOR battlefield with a star wars skin.
  • Now compare it with the single player mode.
  • Well they managed to make me as excited as I was about the first game. Hopefully this doesn't let me down. So far it seems like they are listening to us.
  • Well done EA. This looks like a huge improvement on the last game. Love the campaign look and feel. No season pass is a great move.
  • But does no season pass mean more expensive DLC?
  • I look forward to buying this after the first three patches are in.
  • Hmm I'm almost feeling cautiously optimistic, but the first one was such a hostile trick. They have a LOT of work to do to repair some trust.
  • Wow, Jesus, what's with everything SW now ALWAYS pushing this female lead role BS? Alright, we get it, Disney, you're run by feminists!
  • Wow... Just... Wow...
  • Hmm this is a bit embarrassing for you. And even worse, you won't understand why that's so even if someone explains it to you.
  • Who the heck even cares what gender the lead role is? :l
  • Its not like the industry has a little bit of time to make up for. Nevermind that more girls in lead game rolls makes games more appealing to women means more women gamers for us to date...
  • This will be spectacular on Scorpio!
  • I'd like to place a pre-order for when it drops 80% from release day pricing; and, after I receive a refund for the first one.
  • Well I'm gonna try like the other one. And see if it deserves my money
  • Still EA.. I wait