Unreal Engine got a pretty big update today, giving developers all sort of new tools to work with when crafting their games. One of the more notable features of the 4.10 update, however, Unreal Engine has added Visual Studio 2015 support, allowing developers to work inside of the latest Visual Studio release on Windows. Here's a quick rundown on what's new in Unreal Engine 4.10, from the Unreal Engine blog:
And there you have it. It's a pretty nice update overall, but especially so for those using Visual Studio 2015. For the full description of each new addition, along with a quick primer on getting started with Unreal Engine in Visual Studio, check out the full post at the Unreal Engine blog below.
Source: Unreal; Thanks, Kyle S., for the tip!
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Visual Studio each day is getting stronger as a developer tool. Congrats Microsoft.
Yeah they are doing a stellar job the last few years
I was so happy to see this added! I can't wait to see what people do with the new tools.
No support for UWP :'( At least we have Unity on our side.
As a middleware developer, I can say: - 4.10 has been out for some time now with support for VS2015 - There is a support for UWP (several of the next Microsoft Games that will be published on Windows are using it). I personally, after seing the 5 month adoption delay, wonder when will be VS2015.1 adopted - 4.12 or 4.13?
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