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Xbox Elite Controller now works on SteamOS, but just in wired mode

Xbox Elite Controller
Xbox Elite Controller

Valve launched its Linux-based SteamOS a while ago, and now the operating system can be used with Microsoft's Xbox Elite Controller. There's a catch; it won't work with SteamOS in wireless mode. It has to be connected physically to the "Steam Machine" to work.

The support for the controller was added in the recently released 2.60 version of SteamOS. In addition, a beta version of the OS has added preliminary support for Bluetooth devices. The first official "Steam Machines" that have SteamOS pre-installed launched last fall from PC makers like Alienware, Syber and others. Valve also started selling its own Steam Controller and a Steam Link that can be used to stream games on a PC to a big screen TV. So far, neither Valve nor any of its partners have revealed sales figures for those devices.

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Source: Steam; Via: PCWorld

18 Comments
  • Steam OS sucks arse.
  • I keep trying to figure out why I would get a Steam Machine over a good desktop.
  • Cost
  • But at what cost? Sorry couldn't resist lol. Anyway the game selection for the steamos machines is meager to say the least. The best bet is to build a Windows machine that boots into big screen mode. Posted via the Windows Central App for Android
  • Yeah, I was thinking the same thing. Why pick it up if I need a PC to play most of the games?
  • Well, yeah... but this gives an out-of-the-box solution without any setup. You can get a Steam Machine for $450 and there's nothing else to do. Of course, I'd prefer a gaming-level PC, but someone on a budget could use this quite nicely (hence why I summarised it as "cost")
  • Except in order to play a majority of the games, you STILL need a gaming PC, so cost is actually higher.
  • I'm not disagreeing with you, as I'd never own a Steam Machine. But someone with $500 can either choose to buy a console, a crap PC, or a Steam Machine. A crap PC will still have you tied to using a keyboard and mouse, as the OS (likely Windows) will demand it. While the Steam Machine gives you  The Steam Machine is aimed at the same demographic as console players - people who want to sit on their couch and play with a controller. Of course I do use a controller on my main PC, but that's sitting on an (expensive) office chair looking at a 24" monitor... sitting on my comfy couch and playing on my 60" TV is a nice option to have. Actually, thinking about it some more I could see myself building my own SteamOS PC, as I have a lot of perfectly good, but older, hardware that might work as a gaming machine in the loungeroom. Sure, I can't play all the games... but that's what my gaming PC is for. I guess I think of it as a gaming-lite machine or Gaming For Dummies as they don't have to mess with Windows just to play games. Heck, it would even suit my wife who likes to play those hidden-item type games, that I'm sure would work well on this setup and means she doesn't have to take over my PC to play them (although I have a SP3 too, so my own argument is invalid :P). Anyway, I said "cost" as you can pick up a gaming-ready Steam machine for $450 (better models are $1000). It's an out-of-the-box solution that would definitely suit some people who have simple gaming needs, limited budgets, and just want a solution that works from the outset. Most people have a TV already, so it's nice that they can just plug this in and get going without having to outlay for a keyboard, or mouse (possibly monitor too).
  • For the most part I agree with you. The dertermining factor though it what games are compatible with Linux. Even some of the hidden item games are not, and plenty of the older titles are not either. So it's not just a question of computing power, it's compatibility with the OS. That is the single largest hurdle Steam OS has to overcome for it to be successful in my opinion. You are 100% correct that for it's price, it certainly can fit in the livingroom, but until the OS can stand on it's own and play everything, it's no more capable than the cheapest PC one could possibly build and throw on their TV in the livingroom.
  • Mainly that it updates in the background and logs directly into BPM without having to login (or using netplwiz on windows) - so basically it acts more like a console which is great for a living room device.  Unfortunately that's not really a good enough reason to choose it over windows at this point given the game situation.
  • I agree that Steam machines are very situational. The more common setup would be PC and Steam Link. Consoles are pretty irrelevant to PC gamers now that streaming is a practical thing. The Steam Boxes are really for non-PC owners or households that have people gaming on the TV and PC at the same time.
  • "Add wired support for the Xbox One Elite controller; paddles are mapped to ABXY" Bummer, was hoping they could be mapped separately as additional buttons.
  • I'm positive that the pad has it's own internal memory, so if you remap them on a PC or Xbox One, the pad will output whatever you've mapped. That's why you can't map things like macro's or keys. ABXY is just the default setup.
  • And we care about SteamOS exactly why?
  • We don't. We care about Half Life 3.
  • Someone mentioned HL3? Half Life 3 confirmed!
  • I bought a Steam Link, and I'm fairly impressed. Works about as well as streaming Xbox One to PC. Don't think I'd ever use SteamOS though. I did have an Alienware alpha for a while and I was impressed with their Kodi interface.
  • Wait, so this didn't already work out of the box with SteamOS, or did they add support for the extra buttons and such? I would have thought base fucntionality would have been retained, with Steam OS seeing it as a standard Xbox One controller. I guess it was different enough.