AMD grants free access to FidelityFX Super Resolution source code, announces other FSR updates

Godfall FSR Ultra Quality
Godfall FSR Ultra Quality (Image credit: Windows Central)

What you need to know

  • AMD released a big news update pertaining to its FidelityFX Super Resolution (FSR) tech.
  • More games are getting FSR support on July 16.
  • AMD is allowing free access to its FSR source code.

AMD has a lot of FidelityFX Super Resolution (FSR) updates to share. First and foremost, July 16, 2021, will be the day that Arcadegeddon and Necromunda: Hired Gun gain FSR support, with Resident Evil Village and Edge of Eternity to follow two weeks later. Counting those, 12 games will support FSR.

That's the consumer-side benefit of the FSR news. On the developer side, AMD has a much bigger announcement to make: "Starting today on GPUOpen, you can get access to the AMD FidelityFX Super Resolution source code for free under the open source MIT License, get FSR documentation, and download a new sample that shows off FSR and lets you view the different FSR modes and see how they impact image quality and performance."

Another big announcement is that FSR is now available in both Unity and Unreal Engine. AMD has a few more interesting nuggets sprinkled throughout its FSR update post, so be sure to check it out if all this content sounds applicable to you.

FSR is coming to Baldur's Gate 3, Far Cry 6, Myst, Vampire the Masquerade: Bloodhunt, and many more games. So what exactly is it? If you haven't read up on FidelityFX Super Resolution, know that it's a technology that allows games to increase performance and visuals output simultaneously. Since those two areas usually involve tradeoffs with each other, FSR is a big boon for gamers.

NVIDIA has its own form of FSR called DLSS, though it differs from AMD's offering in a variety of ways (such as the fact that it's exclusive to NVIDIA GPUs, whereas AMD's FSR is available to all of the best graphics cards).

Robert Carnevale is the News Editor for Windows Central. He's a big fan of Kinect (it lives on in his heart), Sonic the Hedgehog, and the legendary intersection of those two titans, Sonic Free Riders. He is the author of Cold War 2395. Have a useful tip? Send it to robert.carnevale@futurenet.com.

7 Comments
  • Awesome, now here's hoping Nvidia don't hijack FSR like they did with Freesync... I'm not holding my breath.
  • How did they hijack Freesync?
  • Most freesync monitors have stickers on the monitor and box that says G-Sync Compatible. You literally have to look through the spec sheet on a retailers website (presuming they add it), monitors OEM website or read through the manuals or the box it self. In some cases, some advertising pages to mention Freesync but not all. So when a consumer walks into a store, all they see is rows of monitors that have stickers saying G-Sync Compatible. Giving the impression G-Sync is the only solution - so they go looking what that means and invariably will be guided towards Nvidia's GPUs. Extremely scummy and underhanded tactic imo.
  • If it'd be available for all GPUs, then why the users will buy AMD cards? They will have everything on RTX cards, eventually!
  • Other features?
    Lower prices?
    Availability?
  • I'm using FSR with a GTX 1070 playing Horizon Zero Dawn on Steam at 144p just shy of maxed out. It's incredible how much of a difference it makes. I really appreciate this from AMD considering how messed up the GPU market is right now.
  • You are not using FSR. Horizon Zero Dawn does not support FSR.