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What should you look for in a 4K TV for the Xbox One X? #AskDanWindows Episode 29

Did you hear? The Xbox One X shows up next week (read our review) so you may want to know which TV you should get for it. I'll answer that as well as questions about UWP and Cortana in this episode. Tune in now!

Audience questions for Episode 29

  • Is Cortana dead without windows mobile? given that on other platforms their native assistants are better integrated? - @HubertBASHIZI
  • Regardless of W10M's fate, it doesn't seem like apps are coming to the Windows Store. Is that a wrong perception? How much of an issue is it? - @Dan12R
  • What are the (specific) features we are looking for in a 4k TV to get the most out of the Xbox One X? - @James_Pauls

For my May article about UWP and desktop apps you can read that here.

Guide to the best 4K TVs for the Xbox One X

AskDan Forums!

Hate using email for Twitter? Join me in our just-formed #AskDan Forums at Windows Central! I'll occasionally jump in here to try and answer questions or take ideas for new episodes of our web series (which should air twice a month going forward).

PS I have to get back into the forums this week as I've been super busy!

Ask Dan Forums at Windows Central

Email me!

Don't use Twitter? Well after much feedback we are happy to announce you can forward your questions to AskDan@WindowsCentral.com to submit your requests!

You can also find previous episodes of #AskDanWindows here on the main landing page.

Daniel Rubino
Executive Editor

Daniel Rubino is the Executive Editor of Windows Central, head reviewer, podcast co-host, and analyst. He has been covering Microsoft here since 2007, back when this site was called WMExperts (and later Windows Phone Central). His interests include Windows, Microsoft Surface, laptops, next-gen computing, and arguing with people on the internet.

15 Comments
  • My p series vizio is amazing.
  • at this point it will be best for UWP developers if Microsoft somehow makes UWP apps/games run on Android/iOS. Here's how that could technically work:  Microsoft could (should?) build their own version of Android. One that has deep changes and a runtime that allows it run UWP (in addition to Android apps of course). Microsoft could then ship that heavily customized Android version with a Microsoft Store.  That Microsoft Store should offer both Android apps and UWP apps. It would be a win-win situation. Win for UWP developers as they would suddenly find their titles reach a far wider audience and win for Microsoft as they would have an Android version packed to the teeth with their services. It would help of course if Microsoft removed all their apps (especially heavy-weight ones such as Office) from Google's Play Store and make them exclusive on Microsoft's Android variant.
  • It's not gonna happen. If this could've ever work we would have android apps on windows regardless of device. The only thing that makes an android device popular is the Play Store. You can install Android to any device, it's an open source OS. You can modify it or do whatever you want but to install or sell the device with Play Store, you have to license it and other connected Google services from Google. Google would never license Play Store to Microsoft in that case you described. So this heavily modded Android would share the fate of Windows Mobile. In this case, why should Microsoft make an android, running uwp apps when they got windows to do that? Remember: no play store or other google services are available on this imaginary os, just like on Windows.
  • it worked fine for Amazon's Fire OS (that also doesn't have the Play Store). Microsoft can create a store like Amazon did. Except Microsoft's will serve not just Android apps but also UWP apps.
  • Google would certainly license it to Microsoft - but Microsoft won't because of their patents. If they decide to build their own Android with Play Store they would have to stop collecting royalties from other Android vendors. Also, I don't see a need for Microsoft to invest in the Android OS. Improve the launcher and convince OEMs to ship their devices with it.
  • Actually, there's no need to build a Microsoft Android. They have bought Xamarin (build iOS & Android apps with C#) exactly for this purpose. Eventually Xamarin and UWP have to merge, which they are doing slowly with .NET Standard and XAML Standard. Question is if they get there fast enough.
  • Can we get a low down on which tvs include the freesync?
  • I don't think any have it yet, it's something that is in monitors only right now. Might be coming next year with the XB1X presence.
  • There aren't any. In 2018 you may see some HDMI 2.1 displays which uses it's own version of Freesync but TV makers are terrible and cannot be trusted to do it right. Microsoft missed a major oppertunity to make the process of selecting a new display easier and getting the optimal output from the Xbox via an Xbox Optimized Display program. TV's are a mess and the way the HDR peforms varies greatly from one display to another. Constantly having to tweak displays settings and looking up online guides are a pain. Giving the Xbox control over the displays functions so it adjusts the display dynamically to give the best output would have been a major selling point to go with the Xbox One X but they can't seem to understand the problem.
  • Ha! Loved the end of this with the not-so-subtle removal of the "Mobile - First, Cloud - First" Nadella poster.
  • Semantics, but are Desktop Bridge Win 32 apps really UWP applications?  They can use a small subset of UWP API's, such as notifications, but they aren't written as UWP apps, and only run on the Win32 platform.  They're certainly not apps written to the UWP.  Store apps, perhaps?  
  • Shhh don't tell Dan this loudly. He's still trying to play us with semantics for what UWP actually is and was initially intented to be to defend Microsoft's another fail. We all know exactly what Microsoft wanted UWP to stand for ;)
  • What did you mean by SteamVR? It's not in the Windows Store yet, do you menat games like Superhot VR came through bridges or something? I've been waiting on SteamVR support to officially launcch for WMR before deciding on a headset. I want to trust WMR, but software support from MS is traditionally so poor on new tech that I worry buying in early could lead to a failure to get SteamVR going properly and yet another dead ecosystem from Microsoft. However, fi they get SteamVR, awesome, I want inside-out tracking. Still sad the ASUS headset is dealyed, and I really like the aesthetics, and the other options are quite disappointing. The Visor's really ugly, IMO, and I'm not buying from either HP or Lenovo after their shadier business practices in the past. That leaves budget Acer and a pricey Samsung headet that isn't out yet.
  • Looks like the rss feed is still not updating.
  • Can we run that 4K checker on an original Xbox One? or can you only run it on a Xbox One S and X? Would be good to check out how well my current TV supports it. When I've watched the limited 4K content available on it there is a clear difference over 1080p, so I know I'm going to get a much crisper experience in games and won't be replacing it this year but interested to know