Windows Central sat down wothj World of Warcraft game director Ion Hazzikostas ahead of the launch of the Shadowlands expansion. He provided some new information on how flying and the roguelike dungeon Torghast will work and discussed what the team's been doing since delaying the game's release date.
Build the Vote was a recent initiative in Minecraft to educate young and future voters about the voting process, and encourage them to actively participate in their community. We two people behind the initiative to talk about how it came about and what the results were.
Looking for some inside information on the upcoming psychological horror game The Medium? Well, here's everything you need to know about the gameplay mechanics, haunting storytelling, and performance on Xbox Series X/S, straight from the team responsible.
Grounded from Obsidian Entertainment is one of Xbox Game Studios' biggest new IPs in recent years, and in November, it's about to get a large aquatic update. Here's our interview with Game Director Adam Brenneke, ahead of Grounded's Pond Update.
Far Cry 3 holds a special place in the hearts of many gamers, and Zero Latency is hoping that its partnership with Ubisoft has created something special to remember. We chat with Zero Latency CEO, Tim Ruse, about Far Cry VR and the future of VR arcades.
Planet Coaster is an established institution on PC, bringing the most comprehensive theme park tycoon sim probably in history. Frontier is now bringing the game to consoles as well, and we caught up with the team to learn more.
At a digital Blizzard summit recently, we got to sit down for a group interview with World of Warcraft game direct Ion Hazzikostas, to learn about the future of the world's most successful MMORPG. Here's what Ion had to say about a range of topics, on the past, present, and future of World of Warcraft, and the next big expansion: Shadowlands.
Telling Lies, the interactive live-action video game from Sam Barlow (Her Story) is set to hit consoles this month. Windows Central sat down with the developer to talk about what goes into putting a game like this onto consoles and how weird games like this are worth playing.