We live in a world where Windows 365 exists, and every day, more and more companies pivot their overall strategies to the cloud. The question is: Is Windows 11 at risk of being the last local operating system before the cloud consumes all?
Minecraft Dungeons recently concluded its first era and major story with the release of its latest DLC. Now, with Minecraft Dungeons coming to Steam for the first time, the game is looking forward to the future. I was able to chat with two members of the Minecraft Dungeons team about the game's arrival on Steam.
A recent group media interview gave us an inside look at the Diablo 2: Resurrected development process, what might be coming after launch, and how the team dealt with certain classic bugs and exploits we all know and love.
The battle between green and red teams just got bigger. Now, Intel, the brand in blue, is stepping into the ring to go toe-to-toe with its peers in the GPU sector — but is it ready for such competition?
We had the chance to talk with Neon Giant co-founder Arcade Berg on how the team used Unreal Engine 4 in building The Ascent, the challenge of working across multiple platforms and what the developers are looking forward to next.
It's been a wild ride for virtually every company that's had to traverse the choppy waters of 2020 and 2021. However, Acer's been riding the waves with verve and has a clear vision for how it's going to handle its future.
We were lucky enough to be able to ask some questions about Scarlet Nexus from the people hard at work on the game. Bandai Namco Studios' Producer Keita Iizuka and Game Director Kenji Anabuki join us for an interview all about the world of Scarlet Nexus.
Scavengers is an upcoming free-to-play multiplayer survival game that blends PvE and PvP together for a chaotic, yet strategic experience. We caught up with developers Josh Holmes and Mary Olson to chat about the game's design, inspirations, and more.
Minecraft Dungeons is an incredible dungeon crawler from Mojang and Double Eleven. The game is available practically everywhere, and now includes touch support on phones, making it a pioneer in the cloud gaming space for Microsoft. We caught up with Executive Producer David Nisshagen to discover the benefits and barriers to this exciting new opportunity for devs in the Xbox ecosystem.