Interviews
Latest about Interviews

Rollable, flexible, wireless monitors: Lenovo's forecast for the future
By Robert Carnevale published
Lenovo's always paying attention to work trends. And those trends indicate that the future of monitors might be very different from the reality of tech today.

Microsoft silicon: Is it time for Microsoft to join Apple and Google in the chip game?
By Robert Carnevale published
With Google and Apple both turning to their own devices for silicon success, one major player remains: Microsoft. Will it join its competitors in the great silicon race?

The Ascent interview: How Neon Giant is delighting Xbox fans with its small team, powered by Unreal Engine
By Samuel Tolbert last updated
Inside the technology and pipeline of this striking RPG.

The Medium Interview: An Xbox horror game made possible thanks to next-gen tech
By Miles Dompier last updated
"The game is called Medium so we want to go big on it."

ID@Xbox director Agostino Simonetta departs Microsoft for Thunderful Games
By Matt Brown published
With the ID@Xbox program surpassing $2 billion in revenue, Agostino Simonetta talks about his departure from Microsoft, and what he brings to the indie scene at Thunderful Games.

Acer isn't focused on toppling giants — it's running with the people
By Robert Carnevale published
The name of the game is agility.

How Microsoft's 343 Industries turned its doomed Halo game into a greatest hit
By Matt Brown last updated
How Halo: The Master Chief Collection overcame a rough launch, emerging a stand-out achievement on Xbox and PC, with its recent comeback making history for Microsoft's creative arm.

Scarlet Nexus (Xbox, PC) interview: Talking brainpunk, anime, and cosplay with industry vets Keita Iizuka and Kenji Anabuki
By Zackery Cuevas last updated
We got a chance to ask Bandai Namco Studios Producer Keita Iizuka and Game Director Kenji Anabuki some questions about their latest futuristic project, Scarlet Nexus.
All the latest news, reviews, and guides for Windows and Xbox diehards.