Interviews
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Xbox’s co‑founder dropped a spicy take: Microsoft may be quietly sunsetting the brand
By Adam Hales published
News Seamus Blackley shares concerns about Microsoft’s AI direction, suggesting Xbox could be deprioritized as the company doubles down on generative AI across its business.

Blizzard at 35: A look back, a reset, and a new chapter ahead
By Jennifer Young last updated
GAMING Blizzard President Johanna Faries on the studio's 35th anniversary, its "highly empowered" future with Xbox, and keeping Battle.net a "shining star" for all players.

Interview: Call of Duty devs discuss process behind its ambitious live service
By Brendan Lowry published
Call of Duty As Call of Duty: Black Ops 7 and Warzone starts Season 2, its devs joined us to talk how they're handling the challenges of live-service game development.

Phil Spencer insists Forza Motorsport is alive — unlike half of Xbox’s studios
By Adam Hales published
News Phil Spencer says Forza Motorsport is alive. Fans swear they’ve heard this before.

Former CoD director worries about Microsoft’s impact
By Adam Hales published
News “I don’t know what they’re doing.” That’s not a fan tweet — it’s a former CoD director.

Inside Ashes of the Singularity II: Insights from Stardock's CEO
By Jez Corden published
Gaming Stardock CEO Discusses 'Ashes of the Singularity II,' Xbox Game Pass, AI in Gaming, and Industry Turmoil — We Speak to Brad Wardell on the Future of Gaming

"We pitched it for 10 years" — Discussing the Minecraft movie as it hits streaming
By Zachary Boddy published
Minecraft As 'A Minecraft Movie' heads to streaming off the back of immense success, I sat down with two of its creators to discuss the movie's 10-year march to release.

'It was clear that Xbox was the best option," Towerborne developers discuss working with Microsoft, Game Preview, and more
By Jez Corden published
Gaming In a recent interview, we caught up with the team at Stoic to learn about Towerborne's past, present, and future.

'It's something I would personally like to see happen!' Discussing Final Fantasy 16 for Xbox, the PC port and more with Square Enix's Hiroshi Takai.
By Jez Corden published
FFXVI We caught up with FFXVI game director Hiroshi Takai to learn about how the game's PC port is going, and what the future holds.
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