Delving into the technology powering Gears 5 with The Coalition – and how it elevates the adventure on Xbox and PC.
The Messenger was a 2018 retro-inspired platformer and Metroidvania. Sabotage's follow-up, Sea of Stars, is looking to up the ante in a completely different genre.
Recently, we caught up with Steve Danuser, Lead Narrative Designer for World of Warcraft to learn about the past, present, and future of the world's most successful MMO.
At a Bleeding Edge preview event, we spoke to several developers on the team at Ninja Theory regarding the art direction, animation, accessibility features and audio design of Bleeding Edge.
At a recent preview event, Rahni Tucker and Gerald Poon, creative director and senior designer on Bleeding Edge respectively, talked about the game's origins and being supported by Xbox.
With Age of Empires IV concluding a lengthy absence for Microsoft’s hit RTS, we sat down with the team, talking goals for Age of Empires IV, and modernizing the series in 2019.
How Microsoft revived Age of Empires, bestowing its once-sidelined strategy icon with a dedicated development studio.
We sat down with Microsoft Flight Simulator head, Jorg Neumann, discussing its next big bet in cloud-powered gaming.
Minecraft Earth's team on how its cutting-edge HoloLens demo heads into hands of masses on iOS and Android.
All the latest news, reviews, and guides for Windows and Xbox diehards.
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