Interviews
Latest about Interviews

By Matt Brown Last updated
We talk Minecraft Dungeons’ recent Jungle Awakens DLC, the Creeping Winter expansion, and future endgame plans with game director, Måns Olson.

By Carli Velocci Published
Telling Lies felt "intimate" on PC, but on consoles it's an entirely different story.

By Jez Corden Last updated
The Xbox Series X is upon us. But what do game developers think of this next-gen beast? We spoke to several to find out their thoughts.

By Matt Brown Last updated
Delving into the technology powering Gears 5 with The Coalition – and how it elevates the adventure on Xbox and PC.

By Carli Velocci Published
The Messenger was a 2018 retro-inspired platformer and Metroidvania. Sabotage's follow-up, Sea of Stars, is looking to up the ante in a completely different genre.

By Jez Corden Published
Recently, we caught up with Steve Danuser, Lead Narrative Designer for World of Warcraft to learn about the past, present, and future of the world's most successful MMO.

By Samuel Tolbert Last updated
At a Bleeding Edge preview event, we spoke to several developers on the team at Ninja Theory regarding the art direction, animation, accessibility features and audio design of Bleeding Edge.

By Samuel Tolbert Last updated
At a recent preview event, Rahni Tucker and Gerald Poon, creative director and senior designer on Bleeding Edge respectively, talked about the game's origins and being supported by Xbox.
All the latest news, reviews, and guides for Windows and Xbox diehards.

