Interviews
Latest about Interviews

Charting Sea of Thieves' future with the game's creators
By Jez Corden published
We sat down with Craig Duncan and Mike Chapman of Rare to learn more about Sea of Thieves' design philosophy and future.

RAGE 2's director on crafting a wasteland of guns, mutants, and monster trucks
By Matt Brown published
Join us for a behind-the-scenes glimpse into RAGE 2’s crazy wasteland with id Software studio director, Tim Willits.

Get an early look at Peggle 2 for Xbox One with our hands-on footage and interview
By Paul Acevedo last updated

Skulls of the Shogun Interview: Windows Phone outsells XBLA and Windows 8
By Paul Acevedo last updated

Discussing Crackdown 3 delays, design vision, and a dream of Crackdown 4
By Jez Corden published
Crackdown 3 has been notorious for its delays and for its cloud-powered destruction promise, but the full package has a lot more to offer. We spoke to Microsoft to learn more.

Behold the inside story behind Carcassonne for Xbox Windows Phone
By Paul Acevedo last updated

Composer Michael A. Levine reveals the secrets of Resident Evil 7's haunting theme song
By Paul Acevedo last updated

Halo Wars 2 composers share the inside story of the game's spectacular soundtrack
By Jez Corden last updated
We recently caught up with composers Brian Lee White, Brian Trifon and Gordy Haab to discuss how they created Halo Wars 2's incredible soundtrack.
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