Activision recently released a remastered Crash Bandicoot "N. Sane" trilogy for PlayStation 4, but rumors of it hitting Xbox One have been a' plenty.

From random Crash Bandicoot Xbox store listings, ambiguous messaging, and the refusal to deny the rumors have at least left the door open for Naughty Dog's classic platforming series to eventually hit Xbox One. Today, we may have (very maybe) got confirmation.

Until Activision itself offers an official announcement, take this with a grain of salt (or a huge pile of salt if you're a PlayStation fanboy), but one of the game's interface artists recently showed off the game's menus with Xbox controller button prompts, rather than PlayStation ones. Oops.

Update July 30th, 2017: The video showing the button prompts has been taken down, but we got some screen caps beforehand, see below.

You could argue that the button prompts are placeholders or for use by developers building the game on PC, but I doubt they would bother adding support and artwork for Xbox controllers if there was no plan to support the platform eventually. Crash Bandicoot has done extremely well on PlayStation thus far, and Sony by no means owns the franchise, despite the association. Crash, of course, was a PlayStation 1 launch title

Crash Bandicoot hitting Xbox One is effectively free money for Activision, in an age where porting between consoles is far easier than it used to be. Xbox didn't even exist in the PlayStation 1 era, and many gamers of a certain age have fond (and frustrating) memories of Crash Bandicoot and the game's punishingly hard platforming world. Nostalgia is a hell of a drug, and indeed, a catalyst for printing money.

As I said earlier, take it as a rumor for now, but who knows? Maybe we'll be ragequitting and smashing up our Xbox controllers in anger along with PlayStation fans soon enough.