Orphan of the Machine features 120 FPS Xbox Series X exclusive mode

Pirates Of First Star
Pirates Of First Star (Image credit: Dynamic Voltage Games)

What you need to know

  • Microsoft unveiled the Xbox Series X specifications a while back.
  • Since then, many developers have promised Xbox Series X games.
  • Dynamic Voltage Games recently revealed "Orphan of the Machine."
  • The game runs at 4K resolution and 120 frames per second on the system.

Recently, Microsoft and Sony unveiled Xbox Series X and PlayStation 5 (PS5) specifications. The Xbox Series X is a minimum of 1.875 teraflops more powerful than Sony's machine, and it should result in better visuals. While a few games have been announced for Microsoft's upcoming console, there's another one in the works that runs at 4K resolution and 120 frames per second (FPS).

Recently, Dynamic Voltage Games said that it was going to unveil its first Xbox Series X exclusive. While the game is now going multiplatform due to financial regions, we do know that it runs at 4K 120 FPS only on Microsoft's console. Hopefully, this is going to be the norm going forward. We definitely don't want to see 4K 30 FPS games in the future.

The upcoming game is called "Orphan of the Machine" and looks rather unique. Dynamic Voltage Games makes special titles like Pirates of First Star, an adventure that uses a combination of photographed claymation and real-time 3D visuals to achieve a unique art style from the 1990s.


On ResetEra, Digital Foundry's Alexander Battaglia said the following about the Xbox Series X's graphics processing unit (GPU). Keep in mind that these aren't Digital Foundry's official views on the matter, just one expert who works there.

This won't happen unless the Xbox Series X is targeting unattainably higher settings and resolution or a developer messed up. Xbox Series X GPU is just better, full stop. Just like this gen with PS4 Pro and Xbox One X. If a game is performing worse on Xbox One X, I think a developer has all the wrong prioritize or some software problem they need to work around. Also I just want to shut down any discussion of 'brute forcing' regarding any hardware. Sometimes things are just better. Like the RTX 2080 is better than the 2060S.

He also discussed how open-world games were designed and those claiming that the PS5's solid-state drive would dramatically change development of them were mistaken.

I typed this elsewhere, but people saying things about the SSD enabling entirely different looking open-world games does not make much sense based upon what we know about open-world development really. All data pulled from SSD would be static data, completely unmutable. That would mean perfectly predesigned level data and arrangements, which is the exact opposite methodology of how modern open-world games increase their detail and variety — which is in fact through procedural method not living on the disk... Procedural methods exist to increase the efficiency of artists and diversity of the game world and even increase detail beyond static draws.

While it's still too early to say definitively what the performance difference between the two systems is, we do know that the Xbox Series X doesn't overlock and underclock its processors, so it delivers more performance on both fronts. We'll have to wait for final analyses by Digital Foundry, Battaglia mostly wrapped it up by confirming that the Xbox Series X would have better ray-tracing performance and said the following.

GPU and CPU performance are indeed what I view as good performance metrics to mention — especially if we have equalizing terms among extremely similar architectures. RDNA and Zen. I am not sure why people would suggest otherwise.

Sony needs to discuss more of information like variable-rate shading and other techniques so that we get a clearer picture of the capabilities of both systems. Right now, we know for a fact that the Xbox Series X has quite a significant advantage when it comes to the main processors in the console.

Xbox Series X/S


Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • They're out of anything else useful these days and their 3rd party - sellers are practicing thievery. So how about a tablet? Ha! Strange times.
  • This is awesome news. I definately don't think Xbxo Exusives will ever go below 60fps 4K. I do however think Sony exclusives will go as low as 30fps. They have a history of go for visual fidelity over performance as all their Exclusives bar GT Sport I think are 30fps.
  • I'd like that to be true, but like you've said yourself, Gears 5 is arguably one of the best looking games this generation, so Microsoft also have a very strong focus on visual fidelity (pretty pictures sell consoles after all), and it did its best to maintain 60 frames on the One X, but dipped at times. I think it will depend on the game though, every game doesn't need to be 60 frames because certain games don't require it. Again, I would love for every game to be at 60 frames minimum, but I know that eye candy will always be first over fluidity, especially as the system progresses along and they push the machines harder and harder.
  • I'm pretty sure MS said all their titles will be minimum 60fps on Series X. They already started to do that the last 2 years of Xbox One X life. There is definately a power advantage to Series X as well. Which will probably determine more Sony exclusives lowering the framerate to try and keep up with graphical fidelity. An ex Sony exclusive developer has come out and confirmed thr power difference is quite staggering. But you can still make good ganes on PS5. https://www.vgchartz.com/article/442856/former-sony-game-designer-differ...
  • I'm no expert, so temper your expectations, but I have assumed that the PS5 and Series X will find 60fps to be relatively easy. They got so close with the mid cycle Pro and One X, I think the leap in specs will make 60fps a given.
  • Well that was one of the worst reveals I think I've ever seen. Ecco The Dolphin replica. But the animation is dreadful. If you want a game that looks like painting in motion see Ori 1 and 2. This Orphan games sound, Visuals and animation looks like a bloke in his basement made it on his own in the 90s.