Epic Games Store hits 85 million registered users

A few days ago, Epic Games announced that it was bringing some popular PlayStation 4 exclusives to PC. Developer Quantic Dream recently expressed interest in going multi-platform, and the team is porting Heavy Rain, Beyond: Two Souls, and Detroit: Become Human to PC for the first time. You won't find these titles on Steam. Even titles like Obsidian Entertainment's The Outer Worlds will launch on the Epic Games Store and Microsoft Store before they hit Steam.

Fortnite is an incredibly popular game, and it doesn't seem like slowing down. The popularity of this free-to-play title as well as the exclusive announcements has propelled the Epic Games Store number to 85 million users. A report by PC Gamer provided more details.

Epic Games said during a GDC presentation today that there are now 85 million registered users of the Epic Games Store on PC — and, according to user surveys from August 2018 and January 2019, 40 percent of them report not having Steam.

It's great to see that the number has risen to 85 million users. Despite opposing viewpoints, competition is always good for the industry and Epic Games will push Steam to do better when it comes to its customers and developers.

That's not all though. Developers are also seeing a lot of success on the Epic Games Store. For example, Metro Exodus sold more than 2.5 times as many copies in its first few weeks on the Epic Games Store in comparison to the previous franchise release Metro: Last Light on Steam over the same period of time.

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

9 Comments
  • Safe to say Epic won't care what some PC users moan about. 85 million registered users is phenomenal in the short time they have had live.
  • Every one of them is there because of Fortnite and most of them haven't sunk a single cent into it either. Statistics are just a way of presenting facts in a convenient way.
  • How about this one:
    "Metro Exudes sold 2.5x more than the previous game on Steam", people clearly complain but they also clearly give up easily.
  • How many different game stores are there for PC gaming now? 5?
  • Eh, I'm fine with multiple game stores, so long as I just have to double click an icon on a desktop to run a game, what do I care what the back end of it is?
  • "Metro Exodus sold more than 2.5 times as many copies in its first few weeks on the Epic Games Store in comparison to the previous franchise release Metro: Last Light on Steam over the same period of time." Madness!!! what type of metric is that, this is suppose to be normal growth of the IP, the real metric is if they had released it with the Steam version together, who would of won?
  • Honestly, if the controversy hadn't happened I bet a lot of people wouldn't have bought it. It was great for visibility, that's for sure.
  • eh... a lotta IP sells lesser and lesser then disappeared... esp the ones from Japanese studios.
  • @Johnathan
    Agree without actual numbers and more details we can't really tell much.