This year, Formula Fusion is set to carry on the mantle on Xbox One and Steam. Are you ready for the fastest racing the future has to offer?
Formula Fusion is currently on Steam Early Access and coming to Xbox One and PlayStation 4 later this year. We spent some time with the current PC build to bring you this detailed preview.
A time to rebuild… and race
Before you can race in Formula Fusion, you'll need to join a team. The game will offer ten teams to join, each with its own unique backstory and members from varying countries. In the dystopian world of 2075, national borders have shifted a bit, so you might find your country's flag looks different than in the present.
The reason for this shift in the balance of power is grim: some time from now, the world suffers a nuclear war, which left most of its surface uninhabitable. Thankfully, widespread redevelopment has restored much of what was lost, albeit in altered form. And with the passage of time, new technology has enabled different forms of racing as well.
Hopefully, the thought put into the setting and teams will be present in the game's campaign as well.
Players will be able to equip and customize numerous parts of their hovercraft, which will presumably aid progression in the final campaign. The game will offer five classes of vehicles as well, culminating in the experimental class that travels faster than the speed of sound. The Wipeout series was famed for its ridiculously high speeds, something this game aims to achieve as well.
In Formula Fusion's world, racetracks are filled with magnetic superconductors that cause the vehicles to float above the track surface. This effect, Quantum Levitation, allows each hovercraft to fly across the track at amazing speeds without coming into contact with the ground.
The current build consists of five tracks, but the final game will launch with eight in total. These include Midtown, Niagara, Atlas Torrest, Manhatta, and Atol. Each can be raced backward as well.
The tracks feature a diversity of futuristic environments, from run-down, abandoned cities to sparkly megalopolises. They take advantage of the hovercraft's antigravity technology, with plenty of jumps, corkscrews, and other elements that would be impossible in a more realistic racing game. They'll also have booster pads, weapon refills, and pit stops manned by robotic pit crews.
Races against the AI consist of ten competitors on the track. Formula Fusion will support online multiplayer as well, hopefully with as many players. I also strongly hope that developer R8 Games includes a well-thought-out progression mechanic for multiplayer, which is too often lacking in other games. Seeing as how the Steam version is currently in Early Access, the online mode is a ghost town.
Room to grow
Speaking of Early Access, Formula Fusion still has quite a ways to go before it launches as a full game on Xbox One, Steam, and other platforms. Right at the moment, it's missing more than just the final three tracks. The campaign isn't playable at all yet, presumably because the developers want to save it for the final release. Trying out the current tracks (or competing against others online, if you can find anybody) is cool, but the long-term replay value isn't quite there.
More frustratingly, the Steam version's controls when using an Xbox controller aren't up to snuff. You can customize the functions of some buttons but not others, suggesting that controller support is simply incomplete. For a product that is already being sold on Steam Early Access, R8 Games should probably stop and take the time to perfect controller support before adding more features.
Still, the game already looks and sounds great. The tracks have fantastic visual design and graphics details, with lots of billboards and liveries suggesting a living, breathing world not so far from our own. The visual effects like the light trails the hovercraft emit all contribute to the sense of extreme speed that fans loved in Wipeout. And each track features suitably thumping techno or dubstep music, to boot.
Taking the formula to the next level
Formula Fusion is on-track to become the Wipeout-successor it aspires to be. The look, sound, and worldbuilding are all there. R8 Games just needs to crack away at the controls and campaign – crucial elements of any serious racing game.
The game is set to launch on Xbox One, PlayStation 4, and Steam sometime late in the year. If you can't wait till then, the Steam Early Access version already sells for $19.99. Let's hope Formula Fusion doesn't wipe out before it reaches the finish line.
Steam preview code provided by the publisher.
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So it's a worse distance? You should review that game.
I don't understand what you're saying.
he means Distance the game - http://store.steampowered.com/app/233610/ is it better or worse :)
Correct capitalization changes everything. 😊
If they play there cards right this could be an eSports title.
Looks pretty good. I always suck terribly at Wipeout style games, but for some reason I'm drawn to them.
The game looks neat, but like you hinted at, content makes it questionable. Even at $20, 8 tracks feels light, based on that trailer (by the way, the embedded video wouldn't work, had to go directly to YT for it). In the trailer, the track was pretty darned short and simplistic, and 8 tracks of a couple of drops and a few bends would get old in a hurry. How good is a campaign going to be built off of that when Forza struggles with severe redundancy while having much more content in its campaign? Racing campaigns might just not be my thing. I'd like to see more diversity of content though, that's what drags it down for me. Varied environments and race results would be appreciated. I get it's only $20, but when the content quantity is so light, finding enough quality to wrrant a purchase gets tough.
Looking forward to the full version. Good start and I hope they can finish
I love that game.
I really enjoy these types of games, I'll definitely be looking into giving it a go once it releases!
A) If it can be totally run in first person and B) I DON'T have to use a stupid controller on the PC, then I'm interested in this one.
Why would you not use a controller on this game? Keyboard and mouse would be far worse. And a wheel would be even worse still. Controller is a no brainer for futuristic racers.
I love racing game but never really played wipeout or maybe I did, can't remember lol
Someone should just update S.T.U.N. Runner and be done with it. :)
I say paul this is the only good looking game you reviewd in the last while. I might get this. ill get it faster with games for gold.
Never liked wipeout and this looks pretty much the same. The basic problem is that you end up racing the track so to speak bouncing off the walls like pinball most of the time. Sadly looks like a gimmic for the 'cool' factor but far from a serious racer sadly. That all said perhaps I just sucked at Wipeout!
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