Forza Horizon runs at native 4K resolution on Xbox One X

Microsoft recently upgraded the original Forza Horizon for Xbox One X by increasing the resolution to native 4K. This was confirmed in an analysis by Digital Foundry. The title runs at 720p on Xbox 360 and Xbox One through backward compatibility. The game was already stunning to begin with, but now looks unbelievably crisp on a 4K display.

Not only that, but the anti-aliasing resolution eliminates jaggy edges and gives the racing game a very smooth appearance. While the frame rate is still locked to 30 FPS, the visual upgrade should bring fans back.

Forza Horizon is an open world racing game which combines the automotive thrills that Forza fans expect with a gorgeous world that begs to be explored. Unlike the Forza Motorsport series, you can drive wherever you want and challenge your friends in unique showdowns. Forza Horizon is only available as a physical copy now because it was delisted from the Microsoft Store due to expiring music licenses.

See Forza Horizon at Amazon (opens in new tab)

The added power of the Xbox One X allows the company to render more pixels even when it comes to older games. The device launched on November 7, 2017 and is the most powerful console ever made. The Xbox One X features 6 teraflops of processing power and 12 GB of memory. In addition to that, the console contains a 4K Blu-ray player and offers a faster hard drive for improved load times. For those looking to make the most of their gaming experience — no matter if it's the desire for higher resolutions or more stable frame rates — the console may be the device for you.

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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • This suggested that it's possible to target 4k60 in new games. Forza M7 showed us that. For older games, 4k30 seems like a norm upgrade now.
    So dev, please take note and develop using Xbox one X AA the target, then downgrades to One S and PS4 , PRO.
  • lol wut?
  • If you value 4k60fps presentation, you'd spend your cpu / gpu budget within that limit. If you think 4k30fps is more than enough, you budget accordingly. But if you are doing multiplats, it's better to do things in a more generic way, save the hassle. xb1x can give you that, the rest is all up to dev. Logically speaking.
  • Forza 7 is a very light game that targets 1080p on the One, most games target 900p on the One and that is why most games can't achieve native 4K on the X, going from 1080p to 4K is easy but from 900p to 4K is nearly impossible.
  • So are we sure it's only music licenses that hold the titles back from digital? I always thought it was the cars too. Music would likely be much easier to relicense. I really wish we could get Forza Motorsport 1-4 backwards compatible... I presume it won't happen as long as there are no potential sales.
  • That's the response I got when I asked so we're sure it was the music.