Obsidian's classic Baldur's Gate successor 'Pillars of Eternity' is getting a surprise turn-based mode later this year, alongside other updates

Promotional screenshot of heroes fighting a giant in Pillars of Eternity
Players shall soon be able to experience the classic Pillars of Eternity with turn-based combat later this year (Image credit: Obsidian Entertainment)

Obsidian Entertainment has made a couple of huge announcements for the original Pillars of Eternity. The first one is that a new patch has just gone live for the game which includes general bug fixes and quality-of-life improvements for combat, presentation, quests, dialogue, UI, and more. The full patch notes can be viewed on the game's official website forums.

The second, and biggest announcement is that Obsidian will be introducing a new turn-based combat mode for Pillars of Eternity later this year. There's currently no specific date on when turn-based combat will be added but Obsidian Entertainment says it will release more details at a later date.

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For those unaware, Pillars of Eternity normally uses a 'real-time strategy with pause' combat system where you command your heroes in real-time while occasionally pausing the game to give them direct commands and to give yourself time to plan your next move.

This new turn-based combat system is planning to implement makes the game play more akin to Baldur's Gate 3 or Warhammer 40,000: Rogue Trader where each character be it party members or enemies, takes turns based on their place in the initiative order to move into position and smite each other.

We are living a renaissance of turn-based combat in RPGs and I love it!

Pillars of Eternity: Complete Edition - Launch Trailer - YouTube Pillars of Eternity: Complete Edition - Launch Trailer - YouTube
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Over the past couple of years, we have been seeing turn-based CRPGs becoming popular again thanks to titles like Baldur's Gate 3 and Wasteland 3, enabling the rise of modern hits like Warhammer 40,000: Rogue Trader and promising upcoming PC titles like Shadow of the Road.

Obsidian Entertainment didn't need to go back and include a new turn-based mode for the original Pillars of Eternity, especially since it's currently busy developing The Outer Worlds 2 and making updates for the recently released, Avowed but I'm so glad it did.

I always preferred turn-based combat in my RPGs but now that Pillars of Eternity is getting a turn-based combat mode, it may finally convince me to try out the game for myself.

Who knows? Perhaps this turn-based mode could be an experiment Obsidian Entertainment is conducting to see if it could lead to the idea of a Pillars tactics game becoming a reality. Either way, I can't wait to finally experience one of the best PC games Obsidian Entertainment has ever made, when the turn-based combat mode drops for Pillars of Eternity later this year.

Alexander Cope
Staff Writer - Deals/Gaming News

Alexander Cope is a gaming veteran of 35-plus years who primarily covers Xbox and PC gaming news and spotlights on discounts on the best laptops, peripherals, and other electronics here at Windows Central. Ever since the 8-bit era, Alexander has journeyed through dozens of epic Japanese RPGs, such as Final Fantasy and Persona, and conquered challenging action titles, including Monster Hunter and Elden Ring. When he's not obsessing over the latest Monster Hunter game, Alexander is on hand to help recommend the best discount on productivity and gaming-related laptops and accessories that's worth your time and money.

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