NVIDIA GeForce RTX 50 Series "Founders Edition" graphics cards are now cheaper in Europe — If you can find them in stock

NVIDIA GeForce RTX 5080 Founders Edition held to a blue sky
You'll struggle to find one, but in some locations, the RTX 5080 is now a little cheaper. (Image credit: Windows Central | Ben Wilson)

GOOD NEWS! NVIDIA has cut the price of the RTX 50 series Founders Edition cards. At least, if you're in the UK and EU markets, anyway.

The bad news, of course, is that it's a pretty moot point because they're rarer than a Unicorn dancing the Tango. After the launch debacle where retailers had, in some cases, single digit units in stock, it hasn't yet recovered.

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  • RTX 5070: From £529 (was £539)
  • RTX 5080: From £949 (was £979)
  • RTX 5090: From £1,889 (was £1,939)

Considering the price of these graphics cards, it's not a huge saving, but money in your pocket rather than Jensen's leather jacket is certainly a move we'll always appreciate. Too often, in the UK and mainland Europe, we get a rough deal compared to our U.S. pals.

You may also notice the RTX 5070 Ti isn't mentioned. There is no Founders Edition version of this card, as such, no discount.

It is hard to get too excited about anything RTX 50 series right now, because months on from their reveal at CES, most people who want one still can't get one.

It's a shame, too. I'm lucky in that I'm able to use our RTX 5080 Founders Edition right now, and it's utterly superb. It has the same sort of wow factor I had when I first touched the RTX 4090, except it actually fits inside my PC properly.

NVIDIA needs to double down and get these things out there. All the new features these graphics cards can utilize are fruitless if nobody can own one.

Richard Devine
Managing Editor

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.

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