Source: Microsoft
What you need to know
- Phil Spencer, executive vice-president of Gaming at Microsoft, has provided additional context around the removal of HDMI-in, SPDIF optical audio, and the IR blaster with Xbox Series X.
- Spencer attributes the decision to low usage, alongside efforts to streamline the design and cost.
Xbox Series X introduces countless advancements over the Xbox One family, on track for a release this holiday, kickstarting Microsoft's next-generation gaming plans. But its arrival also removes some hardware features commonplace across existing consoles, including the HDMI-in port, SPDIF optical audio, and IR blaster. While primarily remnants of Microsoft's early ambitions for Xbox One, positioned as a media hub, their removal hasn't gone unnoticed.
Executive vice-president of Gaming at Microsoft, Phil Spencer, has provided additional insight into the decision to remove the trio, discussing how their absence aids the form factor while keeping down per-unit cost. Spencer's response comes via IGN's Unlocked podcast, when the discussion shifted toward the removal of the optical port, and its implications for optical-based accessories, like Astro headsets.
"The optical audio port — we had a conversation with headset manufacturers before all of this," said Spencer. It comes after Astro already confirmed plans to introduce USB compatibility via an update, working with Microsoft to overcome the removal of optical audio. "So, when we stood up and said your accessories are going to work, we weren't walking a tightrope there. We'd already had the conversations. We saw so much of the energies going into so many of the codecs, delivering those over either HDMI or USB."
"We also frankly know how many people use it today on the console. We also do the math of, we have to put a part in every console that x-per cent of the people use. Is there a better place for us to spend that money if we can support it in a different way?"
Source: Microsoft
Spencer explains how a similar philosophy led to the removal of HDMI-in, previously used as HDMI passthrough for cable boxes, and the IR blaster for select accessories. With both heavily centered around Microsoft's former TV and general entertainment focus for Xbox One, it appears usage failed to justify its inclusion for the next generation.
"The decision about HDMI-in, decisions about the Kinect port, decisions about IR blaster on the front — all of these decisions are things that we think through very deeply and try to figure out where the plans are. And I know with everything that we don't do, that we used to do, there is going to be somebody who's disappointed. It's not the funnest part of the job, but I think we have to plan for the future."
Xbox Series X is currently set to launch holiday 2020, with pricing and release dates to come.
Microsoft may soon let you create your own dynamic themes for Xbox and PC
A new app called "Xbox Dynamic Themes Editor" has appeared, thanks to a reliable Microsoft leakster. Here's what it looks like.
Everything we know about the rebooted Forza Motorsport
Forza Motorsport is restarting the legendary franchise from Turn 10 Studios, and it's coming to Xbox and PC. Here's everything we know right now.
Review: The Lumina 4K webcam is powered by AI and rivals a DSLR
What if you took excellent camera hardware and mixed it with the same AI software in modern smartphones? You’d get the $199 Lumina AI Webcam, which looks great and is likely to get even better. Can it rival a DSLR? Maybe.
Get the most out of your Xbox with the best HDMI cable
These ultra-high-speed HDMI cables display the highest resolution image and crystal-clear sound from your Xbox console. Accept no substitute for your high-fidelity gaming needs.