Phil Spencer confirms Xbox Game Pass cloud gaming working well on Steam Deck

Steam Deck
Steam Deck (Image credit: Valve)

What you need to know

  • Xbox chief, Phil Spencer, has himself an early Steam Deck unit.
  • Says Microsoft titles and Xbox Game Pass streaming works well on the handheld.
  • Cue speculation.

No, it comes from Xbox head honcho, Phil Spencer. Who, as it seems, has a Steam Deck.

— cantworkitout on August 13, 2021

That Xbox Game Pass cloud gaming works well on the Steam Deck isn't entirely surprising, given that beneath its handheld exterior lies the beating heart of a regular PC. As it's based on Linux, we're going to assume that the web client has been used in a browser, but the fact it has no troubles with the Steam Deck controls already is a positive sign.

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Spencer also makes mention of some of Microsoft's already available Steam games, namely Age of Empires and Halo. I've played Halo MCC on Linux myself and have to agree. Even though it's running through Proton, the campaign gameplay works exceptionally well, with the only hiccups being multiplayer, as is often the case on Linux games right now.

Age of Empires is a more curious namedrop, though. It only takes a quick glance at ProtonDB to see that the Age titles are all highly rated for playing on Linux through Proton. But that's on a PC, with a mouse and keyboard. Either the Steam Deck controls can interpret mouse and keyboard pretty damn well, or controller support has taken a turn for the better.

Either way, Valve engaging with the main man at Xbox this early on can't possibly be a bad thing. Does it hint at something bigger between Xbox and Steam as the Steam Deck approaches? Engage the rampant internet speculation machine.

Richard Devine
Managing Editor

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.