PlayerUnknown's Battlegrounds (PUBG) revamps parachutes to improve performance
Will we finally see real changes?
PlayerUnknown's Battlegrounds (PUBG) is a battle royale game focused on scavenging weapons and using stealth or other tactics to be the last person alive. While the title has see unprecedented popularity on Steam and other platforms like the Xbox One, it still suffers from a lack of optimization. For example, even with one of the best NVIDIA cards out there, you frequently see drops down to 30 FPS at moderate settings. The base Xbox One version drops down even further, and the Xbox One X port doesn't take advantage of the added power in a meaningful way.
A few months ago, developer Bluehole launched a campaign called "Fix PUBG". A few months later — without actually fixing the game — the developer abandoned that venture. However, that hasn't stopped the team from working on the performance. The parachute system in the game is getting revamped so that it doesn't impact performance. Hopefully this will fix the lag and other issues towards the beginning of every match.
When Bluehole announced that it was abandoning Fix PUBG and instead focusing on build stability and quality, many gamers were quite concerned. According to a report by Eurogamer, the team said that "While this is the end of the Fix PUBG campaign, we will go forward in our development, improve our processes, and redouble our efforts with the lessons learned."
Hopefully the frame rate and visual quality will be the focus here. At this rate it doesn't seem like PUBG will be truly "fixed" anytime soon, especially on Xbox One.
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
Parachuting is much smoother on PC with the update. It feels much better. They also fixed the netcode a few patches back. You no longer get sync issues like dieing behind walls. Maybe they should use the mobile version on consoles. It runs fine on a phone, maybe that is a better choice for casual consoles.