Project Scorpio will use supersampling to deliver enhanced Xbox graphics to 1080p TVs (Update: Confirmed)

Microsoft will tout the benefits of "Project Scorpio" for 1080p screen users in a number of ways, according to our trusted sources.

Update April 8th, 2017: Speaking on Major Nelson's podcast (at 20:29), Xbox's Albert Penello confirmed that Project Scorpio will provide enhanced graphics on 1080p sets using 4K supersampling, as detailed below. Scorpio's enhanced textures, anti-aliasing, and so on, will be compressed down to 1080p screens, providing a superior experience on games patched to take advantage of Scorpio's GPU power.

First of all, when Project Scorpio launches, it will come with Shader Model 6 (SM6) and shader compiler improvements, not only for Scorpio, but for existing Xbox One models as well. SM6 is an API for creating shading, and the new version should bump up efficiency across the board, saving developers time and system resources.

Secondly, existing games that make use of dynamic scaling on Xbox One will achieve their target resolutions more frequently on Project Scorpio, without patches or updates. Project Scorpio will also lead to less dropped frames, meaning existing Xbox One games should look and run better on Project Scorpio, hitting their target frame rates more often.

  • Project Scorpio appears on Microsoft Store — but you still can't buy it

Lastly, games that sport True 4K assets will also enjoy graphics enhancements on 1080p displays, thanks to the console's supersampling technology. There are many games on Xbox One that sacrifice anti-aliasing quality for performance in other areas, resulting in models with jagged edges. Anti-aliasing gives objects the appearance of smoother edges, at the cost of system resources.

Knights of the Old Republic with anti-aliasing on (left) and off (right). Note the jaggies!

For games that have 4K updates on Project Scorpio, 1080p sets will see improved image quality, because the otherwise wasted resolution will be used to provide smoother edges and shadows. Games such as Ghost Recon: Wildlands, which suffer heavily from jagged edges due to the game's huge draw distance, should see large benefits from this technology.

However, to get the full benefits of Project Scorpio, you will need a 4K TV. We can confirm that Project Scorpio will come with a 4K Blu-ray player, powered by HDMI 2.0a with Wide Color Gamut and HDR. We also received reliable information that Project Scorpio will see a sizeable lineup of its games, both first and third-party, hit a True 4K resolution for owners of compatible TVs and monitors.

If you wish to purchase the console before upgrading your TV, however, Project Scorpio should provide a raft of benefits even on older HD sets. The fact that Project Scorpio will be a possible option for people who don't want to upgrade their TVs should be good news for lots of people, helping the console reach a potentially wider audience than it would have as a pure 4K machine.

Keep it locked to Windows Central for all the latest information on Project Scorpio!

Jez Corden
Co-Managing Editor

Jez Corden a Managing Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by caffeine. Follow on Twitter @JezCorden and listen to his Xbox Two podcast, all about, you guessed it, Xbox!

  • Cant wait. I picked up a new 4K set over the weekend and it's a vast improvement over my old TV. Scorpio will just complete the set up for me.
  • I had to replace our 1080p set because it broke when moving. Our 4K TV doesn't have HDR (as any TV with real HDR10 is just more expensive than I'm willing to pay at the moment) but the TV itself is much better quality than the same size one it replaced. Not watched at 4K content yet but even Nintendo Switch looks better on it due to nicer colours etc. Will be great to get Scorpio and see how good it can look, even without the HDR function
  • Delete. I was confusing HDR with 4:4:4 chroma sampling. Ignore this.
  • 4k is alright, but HDR is the REAL upgrade. I bought a 4K TV in 2015 and initially felt wowed on some things, but less so on others (blu ray barely looks any different at all, for example). But a few weeks ago I jumped to an LG OLED 4K with HDR, and let me tell you, my jaw hit the floor. Some of that is the OLED, of course--blacks are AMAZING, which means everything else just pops that much more. But the level of color depth and shadow detail across supported games, 4K blu rays with HDR support, etc, is night and day. It's incredible. At first I kicked myself for spending $2100 on a TV, but I got over it pretty quickly. :D
  • Launch with Destiny 2 (4k) or Halo 6 and I'll be at BestBuy looking at 4k TVs
  • This...will also hopefully give some time for OLED 4k's to come down in price some.
  • Right now there are some great deals on the 2016 LG models, and in my humble opinion, the 2016's are mostly better than the 2017's anyway because they still have the curve and 3D support with Dual View. I snagged a brand new 65" 2016 LG OLED 3D 4K set a couple weeks ago for $2100 on sale. Worth every penny.
  • without EXCLUSIVE AAA+ games the whole console is useless nobody will pay for it to play indie games on it
  • What about all the AAA+ non-exclusive games?   I could be mistaken, but, I'm pretty sure there are more than just AAA+ exclusive and indie games on Xbox One...
  • but are they worth it? Would you purchase a Scorpio for.... hoooops... how much will it cost? So.. would you purchase is just to play those "non AAA games"???
  • I didn't say "non AAA games", I said non exclusive AAA games. Many multi-platform games are amazing and well worth playing. A game doesn't need to be exclusive to Xbox to be worth playing.
  • Agreed. I catch myself playing a lot of 3rd party titles like Destiny, ESO, and Mass Effect (I know I'll play the heck out of this game) more than I play Gears or Recore etc. Halo is religious to me, so I keep up with that.
    Xbox knows third party, and hopefully we'll see awesome support from those devs. Game Pass would go sweet with this too!
  • You seem very butthurt over Xbox and Scorpio. Firstly MS has alot of amazing AAA exclusives. Available on Xbox PC and Xbox Console combined. And you get the choice what format you would like to play them on. 2ndly every single 3rd party game will look and play smoother on Xbox PC or Xbox Console than PlayStation. So its better for gamers to be invested in Xbox for sure. Yeah their might be some exclusives some may like a Playstation for, but as a gamer on the whole its better to have an Xbox first then pick up a cheap PS4 in 5 years for any exclusives one may have missed.
  • "every single 3rd party game will look and play smoother on Xbox PC or Xbox Console than PlayStation. So its better for gamers to be invested in Xbox for sure."
    So since 2013 when almost every 3rd party game looked and played smoother on PS4 did you say it was better to invest on PS4? I highly doubt that LOL
    "but as a gamer on the whole its better to have an Xbox first then pick up a cheap PS4"
    Actually It's better to get a PC and a PS4(*) (not bother with XB1) like this you can get all PC exclusive, all MS exclusive and all PS4 exclusive. Best of all worlds for a gamer. (*)add Switch if you're into Nintendo games
  • Only if you are already a PC gamer I suppose. Average household buy pc for gaming nowdays? Parents / uncle present pc (parts) and steam code to kids nowdays? Will you let your kids PC gaming using living room TV? Your wife/gf/parents would like you to do that? Are you willing to leave your PC in the livining? out in the public? If you own no gaming boxes, will you spend more than a 1000 for a gaming PC? Not everyone likes to game in front of a monitor or like to fumble with graphic settings before game. Not everyone likes to QA when something went wrong with their box (pc has much more hardware, driver, software, human error combinations than consoles). * And that's why I buy branded PC for gaming (if I do, my pcs are mainly for game programming experiences), I prefer to let someone QA before pushing me any updates.
  • Uh, you should probably actually read the comment you reply to, because what you said doesn't relate to the comment at all.
  • Let's not do the console fanboy thing, shall we? Each and every console is worth owning. They all have great exclusives worth your time.
  • I'm purchasing it just to play Forza
  • Just for the fact that those AAA titles that are not exclusive, they would look and perform way much better. So here is your answer.
  • Except for the fact that this will play games in 4k where the PS4 only tries to. Not to mention AR and VR, and the media capibilities. Again, you fail.
  • The x1 can barely run games at 1080 as it is (remember all those games launching in 720 or 900p?). Do you really think the Scorpio will play 4k games natively? It won't unless it's $800+ unit
  • You're making an illogical comparison. Xbox One couldn't run games at 1080p consistantly at launch. Now with the system better optimized 1080p isn't even asked about. Now with a machine more powerful than the PS4 Pro, you really think  it Won't be able to play games in 4k?
  • Most Xbox One games run at 900p or 720p. The number of times it hits 1080p is less.
  • "Do you really think the Scorpio will play 4k games natively? It won't unless it's $800+ unit"
    It will and it won't.
  • This, it'll be entirely up to the developer, I suspect that we will start getting more games pushing higher quality assets than just hitting 4k, sure there'll be developers that'll do that, but then you will get plenty who are just going to go for better lighting, anti aliasing etc over a res bump because they improved the image a hell of a lot more than extra pixels.
  • And those will be the developers with the best looking games. Pixels are only a small part of what makes a game look great. And when it comes to making a game that's just plain great, they're only the shallowest layer. :)
  • Barely at 1080p huh:   Btw native 4k resolution could be done on the og xb1, but at what cost is the question - it was stated that Halo 2: Anniversary could have been 4k, but they've opted for improved visuals instead of a higher resolution. Basically it all depends on the devs, they can still do 4k, but what will they have to reduce to keep the resolution intact.  
  • Let's not go there. The 260X in the X1 could do 4K with running at minimum settings, sans for textures, lol, but who would want that.
  • Exactly my point. 4k could be done, but if better visuals were a choice instead of ps2 looking games at 4k, than it's not even a discussion.
  • C'mon you are comparing 1.3 tflops vs 6 and with the tools necessary to get almost every ounce of performance out of the box, otherwise the developers have the option on his hands...resolution vs graphics
  • While true about the X1 launch, nowadays a X1S can run 900p-1080p dynamic across most newer games launching. And given the Scorpio is 50% faster than the PS4 Pro, you can guarantee locked 4K where the Pro may be just 2K/3K and with better framerates.
  • That’s a purely TF based assessment, just looking at all the customization that’s been done I have to wonder how much more powerful that system actually is. I mean 4k60fps ultra settings on FM6 Apex (ported in 2 days!), with no Scorpio specific enhancements (i.e. brute force approach) with the GPU sitting at 88% utilization and all of that done on kits working at under 80% efficiency. Just amazing.
  • hmm The PS4 have games at 4K native. Do you have link that shows that all games will be native 4k on scorpio? Do you have a link that shows that Scorpio will have AR?
  • Have you been living under a rock?   EDIT: re-read my comment btw I never said all games will run in 4k, it's quite obvious with such a large indie comunity today that only fool would expect every single game to be in native 4k on any system. The PS4 Pro upscales most of it games (hence the 'tries to')
  • Yeah maybe if Sony would have waited another year to work on the pro, it too would have native 4k on its games but they didn't wait that extra year so, it is what it is. Neither machine is any better than the other IMO for it all boils down to exclusives. The graphics nor fps have ever been leaps and bounds above the other nor do I believe the Scorpio is going to change that. I believe it will improve and enhance what is already there( much like the pro) but nothing so drastic that people will rush to buy it on that alone. If Microsoft starts pumping out games that are 4k , 60 fps I'm in... Other than that I'll be sticking with my pro. Good gaming to all!
  • Sony needed to get the PS4 Pro ASAP because they needed a faster machine for PSVR.  A ton of people complain how low-res games are with PSVR because the regular PS4 doesn't have enough power.  So Sony had to go with Polaris.  While Polaris is awesome for a midrange 1080P graphics card, it's not a 4K machine.  Look at all the reviews for Polaris cards.  Amazing for max 1080P and often great for 1440P.  Microsoft wanted a next-gen GPU and is waiting for Vega.
  • For all intents and purposes, the 480 8 GB and 1060 6 GB are 1080p60 gaming cards.
  • The PS4 Pro DOES have a lot of native 4k games. It's entirely up to the developer how they want to utilise the extra power, you can't blame the console. The Scorpio will be exactly the same, some games will be 4k, some won't.
  • @Axmantim Living uder a rock?  I didn't know about AR So I asked a link to know more. You know you don't need to be arrogant. Everyone are not MS fans that read everything about MS and their products...   Your initial statement is "Except for the fact that this will play games in 4k where the PS4 only tries to." You are clearly saying the the PS4 ONLY tries to implying that all it can do is try without achieving it. Point is the pro runs some at native 4K others are not. The scorpio isn't anything different.  There may be more games at 4K due to the power difference but we have absolutely no idea at the moment.
  • Ps4 has no games at 4k native. Even the Ps4 pro struggles with it.
  • Facts. PS4 only runs checkerboard 4k for it's 4k titles. Ponies don't want to acknowledge what "checkerboarding" is, because in their heart of hearts, they know it only means one thing...Upscaling.
  • You are actually right brotha.
  • Meh not much
  • you need to wait until its out, 4K native or not... I dont care about the resolution. Its more about marketing then a better "Experience". If the game itself sucks then 4K wont save it. Again, you fail.... btw: non of us fail because we are just having a conversation here (or trying to have one)
  • For once I agree with you!
  • The PS4 Pro has quite a few native 4k games, far more than supersampled.
  • Actually, PS4 and PS4 Pro both do VR, and reviews are great. In addition, PS4 Pro, while not as powerful as Xbox One X, is still pretty damn beefy, and there's really nothing much to complain about. Being a fanboy of ANY console is failure. They ALL have great games that make them worth owning.
  • Are you for real?
  • There are Xbox Live exclusive AAA+ games. Like Halo Wars 2.
  • Here we go Sony fanboy talking crap about AAA exclusives , when they clearly waiting 2 1/2 years for theirs and did poorly on sales Ouch .. When you nothing what MS plans are you zip your mouth or troll somewhere else
  • I don't know. All multiplatform games being higher rez, with better visuals and better framerate could entice a lot of people
  • No Exclusive games is your opinion. There's nothing on Playstation that interests me for example. Gave up on Uncharted half way through 3. The last of us Imo is massively overated. Only could bother playing 70% of the way through. Horizon look alright, but not rush out and need to buy a Ps for it. And the Japanese games are yaawwwwnnnn. Out of 50 million ps4 sales only 9% of it's users buy exclusives for the system based of exclusives sales compared to how many own a ps4. So 91% of PS4 owners didn't buy it for exclusives. They bought it because it was the best system to play all the games at the best settings. That no longer applies this year. And quite substantionally as well. This notion that Xbox has no exclusives pushed around the internet by PS fanboys is crazy and old. After all i cant play Killer Instinct, Horizon 3, Forza 6, Sunset Overdrive, Ori, Cities Skylines, Halo Wars 2, Gears Of War 4, Halo 5, Quantum Break, Sea Of Thieves, Crackdown 3 to name a few AAA games that I cant play on Playstation. That's not even delving into the load of PC dogs coming that aren't coming on PS.
  • First part of your reply is subjective. Just your opinion, nothing else. So doesn't matter too much. "Out of 50 million ps4 sales only 9% of it's users buy exclusives for the system based of exclusives sales compared to how many own a ps4. So 91% of PS4 owners didn't buy it for exclusives." These must be some more stuff that you just made up. You always seem to post this type of bs but cannot provide links to prove it. And finally, no. Most of the games you mentioned are not XB1 exclusive I can play them without ever owning a XB1. So it's not exclusive. Look at the meaning of the word before using it.   
  • I don't understand these PS V XBox flame wars.
    I for several reasons have always played and supported XBox since the original console and always will.
    Sony has clearly won this gen with better hardware, more power to them, good work Sony.
    However, the Scorpio counter punch is a significant one but only for a minority.
    It plays 4K native, PS does not.
    XBox now has a significant hardware advantage.
    Very simple, make your choice, but IT DOESN'T MATTER.
    Pls just enjoy gaming on your choice of console and stick with facts, not feelings.
  • Can't wait!
  • This will be great for those who still use 1080p screens.
    I'm personally more interested in how Scorpio will handle 4K everywhere (not just games) and to see if it's worth for me to buy it on launch or not.
  • I'm still using a 720p TV. It was a nice upgrade from a CRT in 2013 or 2014.
  • Wow. At least its not 480 like I know someone who still uses. =P
  • I would probably still be using a 480p TV if it had a matte finish, had more ports than just 2 composite in ports for video and left channel audio (plus cable), and was widescreen. And wasn't heavy.
  • You sir are ridiculous
  • So, what your saying is, I'd still be using a CRT TV, providing it wasn't a CRT TV.
  • Dude really? Most of this stuff was already known ages ago? What about tangible benefits for 1080p owners that TRULY set the graphics apart like Voxel Global Illumination?'s gonna be the same looking game just outputting native 4K, revolutionary!!
  • It looks like the Sony fanboys are starting their campaign early, inventing things to frighten people away that sound scary and if it is not there it will make games look bad or play poorly, downplaying or ignoring what Microsoft has discussed that are good and instead focusing on things that they have no evidence Microsoft will or will not support. Microsoft hasn't discussed it at length, so it must be true that they will not support it. Microsoft has given very few details about the specs of Scorpio, so then that means that anything and everything must be used as a way of attack. BTW, from my understanding neither the PS4 nor the PS4P has Voxel Global Illumination, so therefore it must be a horrible platform too, right? So what will your name be in the next account you create? Microsoft has not discussed how Scorpio will wake up in the morning and make you coffee. I guess you can create a NoMorningCoffee account and rage about how Microsoft hates coffee.
  • @nohone. Roflmao.
  • It's tough with consoles, the only thing they can do is balance AA with resolution. If they add loads of fancy stuff to 1080p that they can't put into 4k, it makes 4K just look worse. Just like if you switch an Xbox One into 720p, They don't add fancy lighting to take advantage of the overhead. All they could really do is up the frame rate for anyone with a display that can run faster than 60Hz, as in the eyes of the average consumer, that's a trade off that can make sense. Having better lighting and stuff though at lower resolutions, so the game actually looks better at 1080p will not sit well with people that have forked out on a 4K TV. I see a lot of people in forums and things lowering settings in games on their PC in order to get games running at 4K, I could do the same but to me having everything set to Ultra and adjusting the resolution to get around 100fps is a far better experience than having everything at low-medium just to get 4K. Once everything is moving around on the screen, resolution doesn't matter as much as crisp shadows and good lighting. Guess I'm saying that I'm with you on the whole "Better settings at lower res" thing, but I can understand them holding it back.
  • While that would be nice, that's not up to Microsoft to implement.  That will fall on the developer to make those features for the game running at a lower res. Put the responsibility on those responsible for the feature.  The hardware is capable because Microsoft made it so, but it's not up to them what the game displays at any given resolution.
  • Games on Xbox One are using Voxel Global Illumination...Check out the article on Forza Horizon 3 because they are using it.
  • hahahah Fantastic! This guy learned one graphics term and wore it out without knowing that the Xbox One already does it.
  • No THIS! Got my eye on those inky black LGs
  • I must say I just bought a Sony 4K, and it looked like the nicest picture quality in the store (Best Buy) The balcks were freaking excellent on it. First 2 things the wife and I watched were Jurassic Park and Alien. Lol go figure buy a brand new tv and watch 25-40 year old movies on it, but they looked great.
  • dude, compare your Sony to an OLED tv then come back and talk about "blacks" :D
  • Then compare the prices and see if the difference in blacks is worth a few grand... :)
  • At literally 3 times the price, the difference is marginal. Plus LED has superior brightness. Face it, you don't ever know what you're talking about.
  • Lol my pc with dual 1080s will crush your puny little Xbox Scorpio to oblivion 
  • Seriously, no kidding. Kind of lime bragging your LaFerrari will blow away a Mustang GT, while they might technically be sports cars they aren't even close to comparable.
  • I'm very sorry to hear about your small penis.
  • And one of those 1080's on its own costs more than Scorpio. That's like saying 'Lol my Ferrari will crush your VW Polo' well duh...
  • PC fool go play exclusives you don't have then talk , all them games you playing thanks to consoles And that still a weak PC 😂😂😂😂
  • Lol "exclusives you don't have"
  • Hearing ya.
    Gonna stick with my Panasonic ZT65 for now, she understands black.
  • What if we have a 720p TV?
  • I hear they work nicely as tables! :P
  • ...
  • I'm sure it will output fine to 720p over HDMI with all the bells and whistles.  But it will be massive overkill for that TV.  Might as well get a One S if you aren't planning to upgrade the TV to 4K, or get Scorpio if you are planning a 4K upgrade.
  • Not a bad idea. Thank you.
  • Then buy a 1080p TV at least. Not sure why you wouldn't have upgraded to 4K by now if also thinking of spending lots of moolah on a fancy new console.
  • Not everyone has the money for both a new TV AND a new Xbox...
  • Then get a new TV first and get Scorpio later? Pretty simple. TVs are cheaper than what Scorpio will cost. Even if you only get 1080p it'll be much better. I cant afford both either just to be clear but I'd at least want a TV that wasn't from ten years ago to display the latest in console gaming content.
  • I think I will probably just keep the TV and use a regular Xbox one with. I think the games I currently play look fine on it and so does Hulu/Netflix. But I do appreciate the advice.  :D
  • Yup, TV first then scorpio. TV's can be had next to nothing these days, you can pick up a second hand TV pretty cheap as 1080p TVs are a dime a dozen. Plus as time goes on the consoles will get cheaper and not to mention the sales.
  • I got downvoted for having a nice 720p plasma TV that I am not looking to replace yet? lol this place it too funny sometimes. 
  • I have my 720p lcd for more than 6 years...and is alive and i will keep rocking it until he catch on fire...i just set the XOne to 1080p and the tv just downscale the image..
  • On a 720p TV you'll still have the same benefits like better framerates, more detailed textures and effects and better anti aliasing.
  • Your 720p TV will be just fine. You realize that it does 1080i. With a plasma your refresh rates are at least 600hz which is faster than any LCD\LED TV will be currently. You will be just fine, there is very little 4k content and remember resolution in gaming is dynamic. Only when playing video on a local source is the resolution locked. Even when streaming your resolutions may vary because of bandwidth, connection and latency issues. It is time to upgrade but don't labor to much over it.
  • As Don Mattrick will put it: "we have a product for people like you, it's called Xbox 360"
  • I will sell my Xbox one and buy scorpio. Pretty sure of that.
  • I will put my One S in the bedroom and buy a Scorpio. Pretty sure of that. :D
  • I Can't wait I think I will buy Two of them....
  • I Can't Wait.......
  • Can not wait.... I would sell my mother for this if It comes to that..
    I grew up with c64, Amiga so I know what to expect for graphics..
  • There's a lot I can't wait for... Surface Book 2, Surface Pro 5, Scorpio, Surface Phone (if this thing will ever see the light of day).
  • And the Band 3
  • LOL! 
  • I was expecting it to do more with 1080p game, like improve particle effects, higher poly counts, and stuff like that. Obviously not for existing games, but for games that come out after it is released, obviously this kind of stuff is up to the developer though. Resolution doesn't make as much of a difference as people think, so the main advantage being that it runs in 4k? Doesn't really interest me. That being said improved shaders is definitely going to make a huge improvement to lighting which is one of the biggest downfalls of the One currently.
  • I'm sure the dev can spend the resources as they wish.  But it's probably harder to support higher poly counts and better physics and particles on Scorpio, and lower on One and One S.  Probably depends on budget and manpower I'd guess.
  • Yeah, I think I just had unrealistic expectations of the console, especially since all everyone else cares about is resolution so it's kind of obvious that's what they are going for. But I don't care that the PS4 pushes a higher res than the Xbox One so I'm not going to care about improved res on the Scorpio either. But yeah, the other features are definitely going to be an improvement and if a few developers do put a few extra bells and whistles into games in the future at 1080p I'll be a very happy gamer.
  • Having different physics on different versions of the game would be a nightmare to test properly. Not to mention the complications for multiplayer games if the physics was for anything beyond show. Imagine trying to balance a particle system simulating fog that obscures opponents between a lower powered machine that produces fewer particles (and may obscure less) than a high powered machine with more particles that can obscure more. There are lots of cascading effects, so you can't just turn up the # of particles or something and be done with it. Upping resolution is much more predictable as it just increases ROP (raster operation) and pixel shader usage in line with the increase in resolution.
  • PC's have been doing it for decades.
  • As I understood the article they are talking about games already released??!! No?? Not games coming out. As games coming out will have Scorpio versions of games. And likely have extra effects not just res ups.
  • It depends if they follow what the Ps4 Pro does now - for example in rise of the tomb raider, we can choose to have a Checkerboard 2160p  image at 30fps with enhanced lighting, textures, particles and other graphical settings. Or we can have 1080p with all of the enhancements locked to 30fps - so it looks a lot better and runs like it did on the original console. Finally an unlocked framerate that hovers 45-60fps with the same quality as the original ps4 but obv a better framerate. A few games have done this now as well
  • I'm wondering if a game is hitting 4K/30fps, would the devs open up options for 1080p/60fps for those with 1080p HDTVs.. Personally, I'm picking up a 4K set sometime around Scorpio launch 😎
  • Basically Scorpio will offer the best 4K experience on console and the best 1080p experience on console. All bases covered ;)
  • in few words yes...but remember...MS requires every dev to make 2 versions of their game. one for the original xbox and S and one for Scorptio...they cannot publish otherwise...this means that some of the games may not be optimized for 1080p on scorpio because there is an original xbox version...honestly...this requirement will drag scorpio's because of this that Scalebound was put off...because they could not make it run decently on the original Xbox....smh
  • Scalebound had bigger problems than just getting it to run well on XB1. It's no different to making a game for PC that sclaes to way more configurations than this. 
  • the fact that they could get forza looking that good in two days says otherwise. . .smh
  • Stick with the switch. Xbox one has sucked for games when you can just use a pc and the one runs like a 286......
  • Haha a switch only has like 1 good game right now
  • Lol a switch is so weak and underpowered that it struggles to even run games at 720p. You're better off just getting an iPad if you want to do tablet gaming rather than a Switch. Specwise, the Tegra chip in the Switch is still not as powerful as the A9X found in the latest iPads.
  • But i don't like gaming on PC 80% of the time. I like to sit down in my living room with my 50" TV and Xbox. The small pc game sales tells us many don't like pc gaming.
  • You can technically do all of that with your PC as well, it can connect to your TV downstairs just as easily as your Xbox.
  • Meaning I have to move my PC. Or run massive cables. It lose Latency and play over wireless connections. No its not practical in a family home to play on a gaming PC in a living room.
  • Except no matter what you will get some input lag when connecting to the tv.
  • Already upgraded my TV to 4k/HDR. Even with an original XB1 I can tell a difference. Can't wait to see what Scorpio does, assuming I can convince the wife I need to upgrade a two year old console.
  • I can't wait to get a PS4 Pro, Nintendo Switch and a Xbox One Scorpio. With the Xbox One Scorpio, being my most wanted! I may pass on the Switch this year. At least I can play the latest Zelda on my Wii-U.
  • Breath of Wild is incredible!
  • Best game out.
  • +100 for the KOTOR screenshots! KOTOR I and II some of the best games ever made in my opinion
  • +1
  • Also wanted to say that this sounds a lot like Radeon's "Virtual Super Resolution" feature whereby it can render in a higher resolution, making it look better on a standard 1080p screen.
  • Seems like it, just that Scorpio has a fixed 4k -> 1080p scaling vs all the various modes shown on the Radeon page.
  • Let me just preorder the damn thing already.
  • The future of Xbox gaming looks great in my opinion. It's the most fun I've had since Dreamcast. I know people complain about the lack of console exclusives but that doesn't mean much to me when I'd rather have multiplatform games on Xbox as well. It's also great knowing where the future lies and where we will be headed. I am psyched about what MS has done for my gaming library between Play Anywhere and backwards compatibility. Maybe all of these engineering accomplishments came at the cost of less first party games but I will take it!
  • Solely focusing on Scorpio native games here... are you saying that if you play a Scorpio native game on Scorpio on a 1080p TV, it looks like the Xbox One version but true 1080p with 4K textures and supersampling? None of the better alpha effects, particle effects, lighting improvements etc that the 4K versions will have? Are Microsoft making it black and white where there are minimal improvements to 1080p and lots to 4K, versus PS4 Pro's approach where it differs on a game by game basis? If so, that's disappointing... a lot of games running at 1080p on PS4 Pro share improved effects and things with the 4K version. Yes it's very hit and miss and all over the place, but its better than just supersampling and textures.
  • I think it'll be on devs how that is utilized.
  • Can't wait to get my hands on Scorpio. Although it's more powerful than PS4 Pro, it's already been confirmed by leaked documents that it will also utilize checkerboard rendering much like the PS4 Pro does for most games. The fact Scorpio will utilize supersampling for 1080p screens is not surprising at all, but it is good reassurance for those who have yet to upgrade their TV to 4K. The PS4 Pro also utilizes the same technique for 1080p screens to excellent effect. Also see a lot of misinformation being spread in this comments section. PS4 Pro does have a list of games running at Native 4K but what people don't realize is games like Uncharted 4 and Horizon Zero Dawn that utilize checkerboard rendering to 2160p(4K), put most of those games to shame. Not all Native 4K games on the Pro are old or only indies either. AAA games like FIFA 17, NBA 17 and the killer exclusive Nioh, also runs on Native 4K among others. Here's the full list for those who weren't aware of Native 4K games on PS4 Pro. Stop spreading lies and misinformation: PS4 PRO Native 4K: Assassin's Creed: The Ezio Collection (Native 4K@30FPS)
    - Battleborn (Native 4K@30FPS)
    - Bound (Native 4K@60FPS + MSAA x2 upscaled from MSAAx8 in normal gameplay / in VR mode: rendering to 4K internal screen which is then supersampled to 1080P display in PSVR + new effects like volumetric lights + sharper shadows)
    - Bulletstorm: Full Clip Edition (Native 4K)
    - Diablo III: Reaper of Souls - Ultimate Evil Edition (Native 4K (dynamic resolution: 2160p in normal scenes, 1080p in heavy scenes)@60FPS / improved ambient occlusion + enhanced bloom)
    - Farming Simulator 17 (Native 4K)
    - FIFA 17 (Native 4K@60FPS + Higher resolution depth of field buffer)
    - forma.8 (Native 4K@60FPS + 8xMSAA )
    - Futuridium EP Deluxe (Native 4K@60FPS)
    - Hatsune Miku - Project DIVA - X HD (Native 4K@60FPS / Video quality of 3D drawing is enhanced)
    - Homefront: The Revolution: playable secret game (TimeSplitters 2) (Native 4K@30FPS +HDR)
    - Hustle Kings (Native 4K@60FPS + HDR)
    - Kingdom Hearts HD: Dream Drop Distance (Native 4K@60FPS)
    - Locoroco (Native 4K + HDR)
    - Mantis Burn Racing (Native 4K@60FPS / Native 4K@30FPS for 4 player split-screen / + HDR)
    - Middle-earth: Shadow of Mordor (Native 4k (most of the times but scales down to 80% of it which is 3072 x 1728 in heavy scenes) @30FPS)
    - NBA 2K17 (Native 4K@60FPS + HDR)
    - Neon Chrome (Native 4K@60FPS)
    - Ni-Oh (Native 4K@30FPS + slightly higher resolution shadow maps)
    - Parappa The Rapper (Native 4K + HDR)
    - Patapon (Native 4K + HDR)
    - Pro Evolution Soccer 2017 (Native 4K@60FPS)
    - Rez Infinite (Native 4K@60FPS)
    - Smite (Native 4K(dynamic resolution)@60FPS)
    - The Division (Native 4K@30FPS + improved shadows, reflections, AA and Temporal AA)
    - The Elder Scrolls Online (Native 4K@30FPS + HDR)
    - The Elder Scrolls V: Skyrim Special Edition Edition (Native 4K@30FPS)
    - The Last Of Us Remastered (Native 4K@30FPS with the best shadows + HDR)
    - The Witness (Native 4K@30FPS + 2xMSAA + HDR)
    - Thumper (Native 4K@60FPS)
    - Viking Squad (Native 4K@60FPS + 2xMSAA)
    - Wheels of Aurelia (Native 4K@60FPS) List of logical native 4K games, but not official (until devs officially develop the PS4 PRO version of the game: meaning those games may end up in the official list or just stay as regular PS4 games): - Trine games (Native 4K@60FPS)? If devs support PS4 PRO. I am assuming this since Trine 2 could run in 4K@30FPS on regular PS4. "The PS4 PRO update may never come", but who knows
    - VizionEck (Native 4K@60FPS)? Not officially announced on PS4 PRO yet because the developer Mike Armbrust doesn't have a PS4 Pro devkit yet but "but for a while it was running 4K native on standard PS4" Apps which already started supporting 4K on PS PRO: - Hulu
    - Netflix
    - Youtube
  • The "leaked documents" are old, generic, not really leaked (were public) and not that relevent. There will be way more native 4k on Scorpio.
  • If you are refering to the White Papers with Digital Foundry - they weren't public - they were on the Dev site and sent to Devs for them to work towards if they wanted to start optimising now so when they get the dev kits most of the work will be done - they were never public documents that anyone could get hold of. Also - they were officially confirmed in January - The PS4 Pro's similar documents were 'found' Jan 2016 with the console being 100% what it said in those documents later that year. As of January, even back as far as Sept/Oct, it would be too late to change anythgin in regards to the design spec. So the document DF have seen will more than likely be 100% true in terms of what it will be on launch.
  • The documents in question were from june/e3 2016, but they could be from earlier in the year. If the later is the case than the HW was nowhere near ready and the documents were more of a placeholder/guideline for game development, so there is more than ample time to change the specs. Not saying there would be extreme changes, but the 360 got 2x more ram thanks to Epic, albeit quite an expensive change, one that cost Microsoft $1billion to make. Said that, I would agree the checkerboard or similar techniques are more than probable in the future. As much as native 4k@ultra on current games is attainable, but with devs pushing the visuals on games, it won’t be long before its either resolution or visuals/physics/AI etc. So something like checkerboard or something better would be a good and logical choice - I would say it is a good choice already, upscale to 4k and use the power to push everything else instead.
  • Developers can leverage checkerboard rendering, but that doesn't mean they will have to. Expect to see a lot of AAA 4K native games on Scorpio.
  • Is the division actually native 4k? I looked around and I can’t find a single piece of info that says native 4k. Moreover, that puts into question as to how many of the games you listed are actually native 4k and not upscaled/checkerboarded.
  • Just to make sure everyone understand what I thought with that, I'm not laughing at checkerboard (actually in one of my previous comments I state that it is a good solution to more demanding games even on the Scorpio - and I would rather have better visuals than a higher resolution) or the ps4 pro. I'm just curious to know exactly how many native 4k games there are, that's it.
  • I'm doing my "4K upgrade" next spring. I'll be getting a 4K HDR Premium TV, 4K AV Receiver, Scorpio, Chromecast 4K and Apple TV 4K. I figure by spring 2018 there will be lots of 4K streaming content.
  • By than we could possibly be looking at HDMI 2.1 TVs.
  • So, who else is buying a 2.1 4k TV?
  • I got downvoted for providing factual information. Gotta love it.
  • Welcome to Windows Central, the knuckles drag low here.
  • Oh please, like NeoGaf or other sites on gaming are the pinnacles of comments.
  • I think you mean "I got downvoted for copy/pasting the same list 3 times"
  • Nope, you probably got downvoted for being a dickhead and constantly spamming the same crap. Give it a rest.
  • Realistically it was more to do with the facts presented hurt people's feelings. I own all consoles, and getting Scorpio on day one, but the spread of information here is pathetic, so yes, I posted my list a couple of times.
  • Realistically, you spamming a board about a gaming console in a Windows site is really weird.  
  • That's not why you're downvoted. Your post was not necesarry and not "factual".
  • Spread of *misinformation* sorry
  • I already put an Xbox One S in the living room on my 4k TV. Most of my gaming is done on my original Xbox One in the office/guest room though. I plan to replace it with Scorpio when it comes out. I only have a 1080p TV in that room, so it's nice to know I will be seeing the graphics boost that I expected. I would like to eventually replace the TV with a 4k one, the problem is finding one small enough to fit in the entertainment unit in that room. I have a 37" in there right now and I MIGHT be able to squeeze in a 42-43". It'd be tight though. Yes, I know, there's less benefit of higher resolution on smaller TV's, but when you only sit 5-6' away from a TV that size it's noticable.
  • Still on a 32 inch 720.  I'm buying a new house, so I will get my 4K later this year.  
  • Even though I now have a 4k TV I only really bought it because they don't make nice 1080p TVs anymore all the fancy features are only put into the top tier sets, part of me would love to be able to put my Scorpio into 1080p mode to gain performance regardless of how well it runs at 4k it will run substantially better if it's only rendering a quarter of the pixels. Maybe that's just the 20+ years of PC gaming talking though, I remember back with CRT monitors where native resolution wasn't a thing and you could adjust the resolution without majorly degrading clarity. And since 1080p is exactly 1/4 of 4k it shouldn't cause those issues either.
  • More than likely, this will be a day one purchase for me. :) I only have a 1080p Sony Bravia 50 inch TV that I bought back in October 2013 that looks fantastic. I have an XBox One that I bought in December 2013, a 360 I bought in April, 2014 and an Original but, I hardly turn that on anymore. I love the Play Anywhere titles as well.
  • As of right now I have zero reason to buy it. I'll wait for more announcement and E3 to make my final decision. Powere isn't really that important to me. For me, it is and it's always been about games. Having said that my current PC probably already has more in it than the scorpio so really it doesn't look like I'll be missing much..
  • If the Scorpio can hit ultra texture quality, with scaling resolutions up to 4k, and a solid consistent 60fps... then it's going to be awesome. The PS4 Pro just isn't powerful enough, it rarely holds or even reaches 60fps, and the texture quality is no higher than the og PS4. The Scorpio may be worth the upgrade... I just hope the price isn't stupid!
  • "If the Scorpio can hit ultra texture quality, with scaling resolutions up to 4k, and a solid consistent 60fps... then it's going to be awesome" - more like - It's going to be a miracle.  you wont get anything at 4k/60 unless if its a really basic indie game. The most you will get is 4k/30 - and that will probably be with 1080-1600p textures at the most
  • True that , the only really 4k gaming gpu @60fps+atm is the 1080 TI and even that isnt quite there. That gpu costs 700$ and is far ahead of anything amd has put out yet at 11.3 teraflops. By comparison xbox scorpio is suppose to have 6 teraflops power. It cant be a real 4k gaming system when the gpu twice as powerful can barely pull it off. They will have to make cuts somewhere just like sony who is only doing half the content in over 1080p with the checkerboard system and the other half is plane 1080p
  • Just curious. Haven't they showed in the Digital Foundry video of Forza Motorsport 7 that it was running at 4K 60fps? The guy said that they were really aiming for true 4K. I am not a gamer myself but even I was wondering how Scorpio can pull off something that the GTX 1080 is just starting to do.
  • and who tells you this is an actuall Xbox One system it could easily be a PC behind the scenes until the actual console release i dont believe in anything
  • wow, you're dense.
  • Nah it was FM6 engine ported over to Scoprio. Tough they did that in two days, the engine is running on xb1 code i.e. no scorpio specific enhancments, its running at 4k60 ultra and the GPU is sitting at 88% utilization ... and thats with devkits working at below 80% efficency. Tough you could run FM6 ultra on a 480, but it would be getting 52fps - Leadbetter even says that this between a 1070 and a 1080 levels ... but who knows, could be less .... or you know, the other thing.
  • You can't compare an out of the box graphics card to a custom integrated system. That is apples and oranges. It can do 4k with less teraflops because it packs in tons of customizations for efficiency. A graphics card has to be purposely generic to work with many hardware combinations. The Scorpio doesn't have that issue. A normal graphics card has a much farther path to follow with GPU/CPU/RAM communication. The Scorpio is all going to be on the same board. It is also using DX12 on chip. Everything together is what makes it work. It boggles the mind that people can't understand that millions of dollars and large research teams can build a better system than some guy in his basement.
  • Ex - f*ckin - actly.  MS didn’t go on Newegg and order up a bunch of mobos/gpus/cpu and just slapped them together, no they did this: "It's not a process of calling up AMD and saying I'll take this part, this part and this part. A lot of really specific custom work went into this." Additionaly: - "These are unique customised CPUs for Scorpio running at 2.3GHz" - "There's significant hardware offloading too - some of which is inherited from Xbox One, some of which is radically new" - "60 GPU specific customization, this is unprecedented" - "It can suck up a lot of processor resources, a pipeline that traditionally takes thousands - perhaps hundreds of thousands - of CPU instructions. With Scorpio's hardware offload, any draw call can be executed with just 11 instructions, and just nine for a state change." There’s more, a lot more and yet people want to compare any of that the off the shelf parts.
  • To add to this, CPU and GPU are on the same chip, not even separate chips, including memory controllers etc. The SoC integration is the key..
  • yeah very possible and there should sacrifice(AA-AF-TF) to achieve 4k/60 if Devs want it
  • Forza running at native 4k@60fps and using 65% of the GPU? Definitely indie games only.
  • Ported in 2 days, with no Scorpio specific enhancements, running at ultra-presets using 88% of the GPU, with devkits working at below 80% their full efficiency ... meh this thing couldn't run Tetris (the OG edition) without dropping visuals.
  • That was sarcasm btw
  • 2x performance gains on consoles vs a similarly powered PC is not uncommon, due to the ability to low-level optimize.
  • Is Forza a basic indie game? Turn 10 has already ported Forza Apex from PC to run at 4k/60fps ultra settings on Scorpio.
  • Are the Pro and Scorpio necessary? Just make good games. I'm fine with a 10 year console cycle.
  • Totally agree. Most of the people excited and hyping the pro and the scorpio in these sites and forums are Sony/PS and MS/XB fans respectively. Power cannot suddenly become the priority. If power was the priority, they would have been on PC or for "console-only gamers" PS4 would have been their primary console. Funny thing is most people hyping the importance of power didn't have PS4 as their primariy console. I'm yet to see someone like that...
  • The FBI called. They said stop applying for that Profiler job, you're bad at it.
  • Looks like you're trying to be funny. Keep trying, maybe one day you'll succeed
  • I think its great that both the PS4 Pro and Scorpio are backwards compatible. I think it'll be interesting to see how it plays out. The PS4 pro has a small library of games that support the newer features and usually those features come well after the game is released. Will it play out the same for Scorpio?  I think First Party developers will take advantage of these features, but how many 3rd party developers will jump on board. Will they find it worth their time? I think market share will definitely play into this. I think a lot of these games will be developed for PS4 or Xbox One and then tweaked to look better for their pro counter parts. Is that really advancing gaming? If they really wanted to add more features and leverage the extra power wouldn't you rather develop it for the PRO version? Destiny had issues with this because Bungie was trying to support two different generations, but it was holding them back from adding certain features. Eventually the xbox 360 and the PS3 were left out of the most recent DLC. Just a thought.
  • By your logic, the xbox one isn't necessary. Everyone should just be happy with the NES since it had some great games.
  • I think what he is saying is that if you already own a PS4 or a XB1/PC, he doesn't feel it's necessary to buy pro or scorpio because you can play all pro or scorpio games. He prefers MS to invest in making more games and wants MS to keep the promise they made in 2013 about the 10 year cycle for XB1. 
  • Define necessary. Moreover, Microsoft Studios and the Microsoft Devices Division don't share resources. The resources they get are based on the revenue/profit they generate. Sometimes you'll have some synergy, like selling a device at a loss to drive adoption to increase buying games, etc. But building a better xbox doesn't detract from their ability to build a better game. What is important is adoption of the devices though. PS4 for the most part outsells Xbox One. The Studios are trying to do what they can with games. There's only so much they can drive though, particularly for third-party studios. However, many people touted the power of PS4 as a reason to get it over the Xbox One. So maybe Microsoft is trying to remove that as a reason. If it works, its not Sony's or Microsoft's fault. They're just doing what sells.
  • Oh ya I forgot you were the center of the universe.
  • I have XB1 running through a Sony Bravia TV 32" in game mode running 1080p I don't see what all this fanboy business is about, I am very happy with framerate etc. because I'm not nerdy about it, both devices are Ethernet connected to my Virgin media Hub 3.0 so this set-up works very well, I don't feel the need to upgrade either my XB1 or Sony TV until about 2 more years and by then the price of all the aforementioned in the article will be way cheaper! Game on!
  • And this is why you are not the target for this upgrade. And that's OK. Microsoft have not hid the fact that this is targeted at the serious gamer who prefers premium devices. That has been the mesg from them since day one. Something you obviously are not. Again, that's OK. Just because somebody doesn't see the need for Scorpio doesn't mean that's all across the board. I'm in the camp who prefers premium devices and has the income to support my desires so I'm thrilled with it and will be buying it day one.
  • And lets not forget the fact that saying something is a "premium-device" is also marketing to people that have to have the best just to impress people, regardless of whether they can see the difference...Gotta keep up with the Jonses'
  • Or, you know, some people actually prefer nicer things in life. From my experience, it's always those who can't afford premium things who're usually are the most bitter and cinical about such things.
  • i think it comes down to simply having a sliding scale on how much extra performance for how much extra cost. Just because something is twice as expensive doesn't mean its twice as good. So, while yes, the premium device may be x% better, it may be y% more in cost. usually y is greater than x. An acceptable ratio of y/x is subjective. I'm sure if cost was literally not an issue, they could make something that would cost in the hundreds of thousands for the hardware alone. At a certain point, even you would consider it not worth it. So, keep that in mind before mocking people. Not every billionaire drives million dollar cars, even if they can afford it. Its because at a certain point, the return on investment isn't necessarily there. It is for some people, but not others. It doesn't always have to do with being able to afford something. Sometimes its simply not worth the investment. Maybe in your experience you run into more people that are like that, but its probably because they just experienced you, who even in the first reply is still a bit braggy. There's no need to be an ass about being able to afford things. Maybe you don't realize it, that's a possibility. But maybe you do and like talking down to people. Either way, your behaviors will influence your experiences with other people.
  • delete 
  • Now it they'd just get a good game like breath of the wild ..... Or mouse and kb support so i didn't need a 3000 $ laptop.
  • Neither one requires a $3k laptop. In fact Xbox has the capability of both.
  • But you can't use them.
  • Damn what a difference!
  • It depends on the price,$ the sweet spot for me.
  • Not going to happen.
  • Massive different
  • To me, 1080p is perfect, plus i have a powerful laptop no need for xbox, just sayin the age of 4k isnt here yet
  • If you have been to places like BestBuy lately you would feel different. It's almost impossible to get a 1080 TV. All their major displays are 4k, the 1080s are relegated to side areas.
  • So that powerful laptop can only push out 1080p?
  • i have a laptop that can do 720p just fine. soooo, does that mean the age of 1080p isn't here? i'm confused as to what we're using as standards here. The age of anything isn't defined by if you are happy with the old one or not. The age of anything is defined by whether or not it's here. Period.
  • The age of 4K is here, whether you  like to admit it or not.
  • PS4 Pro: 2X/3X SSAA
    Xbox Scorpio: 4XSSAA
  • If only Microsoft had an equivalent passionate, driven, focused, committed development team for mobile.
  • Agree
  • Don't be so hard. Those two guys left in mobile are working as hard as they can.
  • LMAO
  • Would be nice to have an article where the sorry state of mobile wasn't bought up. The market rejected it either because of MS or other outside forces but this constant whining doesn't change facts on the ground one way or the other. Only thing MS can do now is concentrate on things where they have a chance of gaining and keeping marketshare.
  • It's all about the gameplay, they need to focus on that as a priority, seems we have all become lost in pixels and graphics, how many amazing graphics games are there that are just plain ****, you play once and never play again.  Give me gameplay over graphics any day, the holy grail is ofc both.  How about a few articles analysing the gameplay of classic titles, maybe that can help devs create better games.  XZAP on a C16 was soo addictive.
  • Yawwwn, all of that will come when games are announced. I would rather have both and having powerful hardware doesn't cause software devs to instantly become poor game designers.
  • that's the game designer's job, not the console creator's job.
  • lovely  
  • "supersampling"
    Any content of a resolution higher than the playback device or screen will look better than native resolution.
    This is hardly a feature, it would be this way with no coding attention or fancy title of supersample. I mean that is the whole point resolution.
  • It's not a fancy title, it's a technical term. It means that the Scorpio will really render a full 4 pixels for every 1080p pixel seen and then blend them together. On a 4k screen, you just see the raw 4k render. On a 1080p screen, you will see the blended result. This is opposed to the more common "multisampling" anti-aliasing which only approximates supersampling on polygon edges in order to save compute bandwidth.
  • And if you record with the game DVR feature and play the video on your 768p laptop, what will happen?
    Will the laptop supersample?
    Does it need to do anything but play it at 768p?
  • Because 2160 is not a multiple of 768, the downscaling involved is not quite the same as true supersampling, which divides each pixel of the target output buffer into the same number of sub-samples, so the total pixel count is always a multiple of the target buffer pixel count.  If you want ot get clever, you can do more than just choose to divide the target pixel evenly into boxes, and can eliminate some of the artifacts of the box filter that happens when you naively downsample. I don't know if Scorpio will do anything other than simple supersanpling. My point remains, though, that it isn't a "fancy marketing term" it's an actual technical term with a specific meaning, and without some level of coding, you can't just send a 4k image to a 1080p television (HDMI older than 2.0 can't handle 4x60p data rates) -- It actually requires a bit more code, compute time, and memory space than straight 4k rendering. so while you are correct that there doesn't seem to be anything beyond simple supersampling going on, your derision of saying "this is hardly a feature" is not correct.
  • "2160 is not a multiple of 768"
    Any number can be a multiple of 2160
    just times 768 by 2.8125 "HDMI older than 2.0 can't hande 4x60p data rates"
    What do you mean?
    There was no official 4kUHD standard at the time of HDMI 1.4b, but I'm sure if the GPU card can reach that resolution it can show it. My point remains this.
    A video on a phone screen will look crisper than on any larger screen. Same effect happens when you play a video in a media player with the window restored instead of maximized. You can resize the window to an absolute minimum that even 4:3 SD content will look as sharp as 8k.
  • First, you can't have 0.8125 pixels. Think about that for a second. HDMI has bandwidth limits associated with each version. Just because your GPU can handle it does *not* mean your monitor/tv can handle it because it's expecting a specific protocol with built-in limits. It can only put so much data through at a time, regardless of the GPU. Moreover, the cable itself may simply not be able to carry the signal without loss either. Video on a smaller screen looks crisper because it has a higher pixel density than most monitors. most quality smartphones have resolutions comparable or better than HDTVs. It's not downsampling or downscaling. it's native. Decreasing resolution is not the same as decreasing screen size. Video in a smaller window may only appear crisper if you have a decent GPU that actually performs something like supersampling OR your eyes simply can't see the problems being introduced into the image because the quality loss is now over such a small area that you can't see the loss of quality. Kinda how certain things can look nice from far away, but up close, not so much. So either you have a nice graphics card OR you're just myopic, or both. Monitors/TVs can only handle certain resolutions and the output from the source needs to be able to match that resolution. You can't send a 4K signal to a TV that can't handle 4K. It simply won't work. In general, TVs don't downscale the signal. Usually the output does it *for* the TV. So if you hook up a computer with resolution set to 1080p to a TV that only does 720p, the graphics card will handle that for you. So, the fact Project Scorpio can do this is *not* a given. If you don't have powerful enough graphics processing, you *can't* turn 4K into 1080p. Either it simply will refuse to do so OR if it does have downscaling, but isn't powerful enough, you'll get jagged, crappy video because it can't convert the signal fast enough.
  • If you look somewhere deep in your explanation, you'll see that we taking about the same thing.
    TV's now carry boards at the back of the panel. So is not just the gpu that's working.
    There's no AV device on the planet these doesn't support legacy resolutions.
    Xbox couldn't just be a 4k only device, that would actually not comply with HDMI specification.
    I'll end it here, it will and can play 4k on a 720 without any additional work from Microsoft.
  • yeah, but the quality is different. i think you're getting caught up on the ability to simply have 4k video on a 720 screen. Two different quality video cards can both do it, but the results will be different.
  • I don't think I will be a day one again. I learnt wait one year get the service 100 cheaper with two free games.
  • I will guess most people have at least one 4K TV... *at least in the US :]
  • lol Not even close...
  • Oh, I see you are being sarcastic.
  • Supersampling is something that should be seen as a negative. If a game had native graphics/models/sprites/etc. that were ready for higher resolution, it would be the necessary quality. Instead, supersampling lies to the game, tricks the engine into generating more pixels, then smooths it out, and pipes it out @4k. It's a good idea, but this is not uncommon. If they didn't do it, they should be have an article written about it.
  • I think you are confused. In this instance, supersampling means that the game will effectively render at 4k, then downscale to 1080p on 1080p TVs, effectively "supersampling" each 1080p pixel 4 times. This is opposed to "miltisampling aa" which only effectively supersamples on edges to improve edges while not consuming as many resources as true supersampling. There is no negative.
  • I was reading a article earlier that put the price between $650 & $700. I don't think it will sell.very.well at that price.
  • Jez can you resolve an argument for me please. Does the Super Sampling only apply to 4K-patched (Enhanced) games or does it apply universally to all older titles even if they aren't specially patched?   Every bit of information points to a 4K-patch being required.