On the challenges and benefits of a disc-free Xbox One

WPDang recently reported that Microsoft are looking to unveil a discless 'Xbox One Mini' at a hardware press event in October.

We know that the Lumia 950, Microsoft Band 2 and Surface Pro 4 are on a list of inevitable upcoming hardware announcements from Microsoft, but what of a revised Xbox One console?

Various prominent Microsoft writers have lent their weight to parts of the rumor but haven't lent credence to the discless Xbox One aspect - likely for good reason. There's no real evidence, and it doesn't make a whole lot of sense. To simply announce a new Xbox One model in the middle of the holiday rush could create some hefty consumer confusion. Particularly considering they just announced a Halo 5 custom bundle.

If they are planning to launch a new Xbox One model this year, it would surely have been smarter to have announced it earlier than October, before the holiday purchasing rush. Microsoft announced the Xbox One Elite controller, and indeed the Xbox One itself, well in advance of the holiday season. It makes no sense to not do the same for a new Xbox One model. It's the sort of announcement I'd expect they'd reserve for E3 or Gamescom. Having said that, after Phil Spencer announced backward compatibility, I almost feel like the company is capable of all sorts of left field surprises.

Even if the rumors of an October announcement don't pan out, I think a digital-only Xbox One SKU is something the company is exploring. I also think most people accept that we're heading for a discless future. The question is, are we ready for digital-only consoles?

The rocky road to a digital future

At launch, the Xbox One caused an uproar, in part for its persistent online DRM checks in support of its game licensing model. Xbox One games were originally intended to have only two installations. If you wanted to re-sell an already used disc, you'd have to do so at a 'participating retailer', who'd have access to a system to unlock discs for resale.

Some of the benefits of this system include game library pooling for up to 10 people and a restriction on the prevalence of used game sales. Developers are increasingly designing their games with forced multiplayer aspects and micro-transactions due to the squeeze of the re-sale market. Aspects of this digital licensing model were likely at the behest of publishers.

For this cloud licensing to work, Microsoft designed the Xbox One for a permanent internet connection. It would phone-home at regular intervals to check whether the current Xbox One user had the necessary licenses to play the games installed on their Xbox. Some fans found this scenario alarming, especially as many of us still get subjected to data caps and intermittent connectivity.

Microsoft's messaging on this system was confusing at best. The former Xbox head Don Mattrick famously stated that if gamers want a console that isn't always online, they should pick up an Xbox 360. This comment didn't sit too well with consumers at large, as it appeared to dismiss arrogantly those who don't have solid internet connections.

I don't think gamers are anti-digital, Steam's popularity should point to that fact. Ultimately, it's a matter of choice. The PS4 was offering the choice of DRM-free disc-based games, where the Xbox One wasn't.

PC gamers have gotten used to the prospect of one-use-only serial keys. As revenues from console digital sales increase, it seems entirely likely that console gamers will accept a digital future as inevitable as well.

The challenges faced by a discless Xbox One

Whether or not WPDang's rumored 'Xbox One Mini' pans out, I'm pretty certain that Microsoft are exploring the idea of a discless SKU. Microsoft have to pay a fee to use the Blu-ray format, and it's undoubtedly contributing to the cost of the current box, or at the very least decreasing Microsoft's margins. Creating a discless Xbox One would reduce production costs, savings Microsoft would pass on to its retail price to help boost adoption.

A discless Xbox One may not be an option for some Xbox fans, though. As mentioned previously, many of us don't have 150Mbps unlimited fiber connections to download those huge games. Many ISPs across the world enforce data allowance caps as well.

Disregarding the ISP problems, retail discs are simply far cheaper than the Xbox Store counterparts in some territories. This fact is particularly true in the UK, where games are often up to £20 cheaper to buy physically from Amazon. Any savings a British consumer would make on a cheaper discless Xbox One would be rapidly washed away by having to pay £60 for games instead of £40 - even when you don't factor in used games.

Speaking anecdotally, I know many people who have gone 100% digital for this gen, and the Xbox One's digital sales do seem to be improving over time. Of course, if we didn't have powerful physical retail consortiums, digital licenses would be cheaper still.

There's clearly a market for a discless Xbox One, but let's forget games for a moment. What other benefits could a cheaper Xbox One SKU bring?

How about Xbox One as a PC?

In the world where Windows is a service, the digital content Microsoft sells through its app stores is going to become increasingly important. We know that Windows 10 is heading to Xbox One, but we don't truly know what form it will take.

Microsoft has repeatedly said that developers can target Windows 10 universal apps at Xbox One (and HoloLens). However, getting your apps onto the Xbox One at the moment is almost impossible unless you're as big as Netflix or YouTube. The company simply isn't accepting apps developed independently into the Xbox One's app library yet, but hopefully this is set to change with Windows 10.

Microsoft have been blurring the lines between console and PC with the Xbox One, and with Windows 10 it'll get even more fuzzy. Imagine if Microsoft did put out a cheaper, discless Xbox One that promised high-end gaming in addition to affordable, casual computing. TV DVR, OneGuide, mouse and keyboard support, Microsoft Edge, and the full Windows 10 app, music and media store. Suddenly the Xbox One seems less like a dedicated gaming console and more like an affordable all-in-one media and computing solution. Why not throw in printer drivers from Windows Update as well?

Why bother spending £700~ on a PC to game, surf and use social media if a discless Xbox One with Windows 10 supports a near-identical experience at a much lower price? Why bother hunching over a £400 iPad in the living room if you can use the same apps on your TV with a wireless keyboard and trackpad combo?

It's a vision that ties into Microsoft's screen-agnostic approach, which has spawned technologies like Continuum and Xbox One to PC game streaming. Discless or not, the Xbox One with Windows 10 could bring casual computing to the living room in a big way. Driving costs down further by removing the disc tray could make the Xbox One with Windows 10 an affordable computing scenario, even for people not interested in games.

Are Xbox gamers ready for a digital cloud-first future?

Xbox Logo

Xbox Logo (Image credit: Matt Brown | Windows Central)

Regardless of whether a discless Xbox One appeals to you or not, simply having a cheaper SKU out there should benefit the platform - providing buyers have the internet to run it.

If we aren't all destroyed by global warming or nuclear war, high-speed internet connectivity will hopefully become ubiquitous. Server-based computations seen in Crackdown 3 could become commonplace, and entire PCs will live in the cloud, accessible from any screen via biometric log-in.

Microsoft has always touted the marathon strategy they have mapped out for the Xbox One. Xbox head Phil Spencer recently teased "great, unique" ideas for the Xbox One's future. The question is, are we ready?

Would you buy a discless Xbox One? How do you feel about the pricing in the Xbox's digital store? Kick off discussions below!

Jez Corden
Managing Editor

Jez Corden is the Managing Editor for Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by caffeine. Follow on Twitter @JezCorden and listen to his Xbox Two podcast, all about, you guessed it, Xbox!

  • Oh, phew... Even if it's a rumor, I read "disk-less" not "disc-less" in terms of meaning. Downloading and streaming games makes sense for a subset of the market as indicated so I wouldn't mind. Except when I would. Like when I want to play one of my BD that I can't get converted into online via VUDU. But I don't think it would be a deal breaker particularly if the form factor lent itself to easily expandable storage.
  • why not put the games on copy-protected USBs?
  • Because some games come in at over 50GB, and 64GB usb drives are over 1000x more expensive than Blu-ray discs.
  • 64gb usb drivers are like 30 bucks dude. At least here in germany
  • 30 bucks? For the USB stick (or driver, as you call it) itself, I believe you, absolutely. You are still wrong in your point, though.  Kieran was talking about Blu-Ray format discs being a lot cheaper to use when you make a game and want to sell that game with a good profit made. If you use a 30 buck USB stick, the game publisher will have to fork out tons of money just for the medium itself. Let us guess that they can buy 200,000 units for 20 bucks a piece. Then they have, what, maybe 15 bucks they can add as profit on top of that price, to retailers. So, 35 bucks, then. That leaves us to the consumer price. Maybe the retailer wants 10 bucks in profit per game, but that does not sound much, though. Maybe 20 bucks per game is more fair? So, 55 bucks to the consumer sounds like an okay price after all. So far so good. How about Blu-Ray discs, then? How about if the game publisher ordered 200,000 discs for 2 bucks each. Let's say they could get 33 bucks in profit. Let us apply the same profit for retailers here, too. Game publisher (and their clients, the game companies) get the 33 bucks, retailers get 15 bucks and the consumer price remains the same. The publisher will obviously choose the cheaper distribution medium.
  • I also read the headline and thought it was talking about hard drive vs. no hard drive. The title is a bit misleading since the story is about discs, not disks.
  • Wikipedia told me "disk" was American English for disc, haha, sucks to be a Brit. Fixed.
  • Americans used to use "disk" almost without exception, but Phillips (a British company) made Compact Disc and spelled it that way, so Americans (generally) adapted to magnetic media as "disk" and optical media as "disc". This distinction is also common in Canada.
  • Philips is a dutch company
  • I thought it read dickless at first. What would we do without that piece of hardware. Whew...
  • 2 things:   1. NO DVD/Bluray drive = cheaper console 2. cheaper games because the distribution is via internet or the games could be on sale much faster  
  • So, what do I do with the 50 games I have, now?
  • Use your Xbox One that has a Disc-Drive in it. Kinda simple aye?
  • 1.  Perhaps.   2.  No, not at all.  GameStop has pre-owned games on sale for dirt cheap, especially earlier titles (i.e. Killzone Shadowfall for PS4 is like $15 or less at Gamestop, similar for earlier XBOne Titles).  Amazon is selling games that are still $59.99 on XBL/PS Store for $20 less and you get free 2 day shipping with Prime. Going all Digital for Console Game purchases is not going to be viable for people who care about how much money they spend on games until the Game Storefronts (XBox Live, Playstation Store) start keeping pace with the discounts that realtors offer on Physical Games. That's ignoring the fact that you can resale or trade in Physical Games (or buy even cheaper pre-owned copies from resellers).
  • 1. While true, that's something I'd expect Microsoft to enjoy but not necessarily pass onto the consumer. How much will a drive cost them? 2. Hopefully. I've certainly almost totally stopped buying PC games retail, and when I still had a 360 had begun moving to the marketplace to buy games digitally. Also, it means my games can't be stolen, damaged, etc. However, I'd really like them to have a sharing function like the XBO was originally supposed to have and that I now enjoy via Steam. Personally, I think an Xbox 360 with no optical drive makes more sense right now. There's a MUCH larger library of games, and the system is heading into its twilight years. Just opt to use external DVD drives if someone wants to use old media...
  • Not going to happen.
  • It's definitely going to happen. Sooner or later.
  • Agreed. PSP Go was already a disaster.
  • What is wrong with psp go if I may ask? Or is the answer that you are a Microsoft fanboy?
  • No need to be rude, he was telling the truth. The PSP Go flopped because you couldn't put physical disks in it; it was digital only, just like this rumored Xbox. People went for the bulkier and much bigger model just to have the optical drive. If history repeats itself, the same would happen to this Xbox.
  • And yet, it's proving successful on smartphones, tablets, PCs, etc. I agree that it's a matter of time before it comes to consoles.
  • But we now have  a much better internet distribution thingy. I'd have much much much preferred to buy a 'mini' over my regular consoles.  If possible I buy all my games from the store (and it sucks that they're ALWAYS more expensive than discs).  Having to deal with heaps of discs is a pain. MS would have to cut the price a LOT though to make a disc-less console attractive, possibly take a loss, and they're probably cutting it extremely close as it is to hit the current $349 price point.  The Bluray drive probably only costs $15-$20/unit in the quantities they use, and another $5 or so in needing less materials and components to support it don't make for a huge price drop.  Another $ or two for the BD license also. Lastly they'd need to bring store pricing into parity with retail pricing.  When I can get the deluxe disc version for $60 and less but the standard store version costs $100 (I live in australia and our dollar at the moment means it'd be more like $120) despite there being NO production materials and shipping needed, something is very very wrong. Lastly, I wish how I wish they'd incorporate the kinect's beam-forming mic into the console itself.  Remove the noisy BD drive and it could be a real possibility.
  • Smartphones and Tablets aren't selling games for $60 a pop, that are 30-55GB Installs.  Those are $2-10 games, so the fact that they become worthless after you play through them is less of a factor.  When you're spending $60 on a game, you kind of want to get some of your money back after you play through them.  That's why Best Buy, Game Stop, Wal Mart, etc. all offer Trade-In Systems and sell pre-owned games.   Comparing Tablets and Smartphones to Game Consoles is ludicrous.  The price difference of the games alone jolts people into a completely different mindset when considering game purchases on the two platforms. Also, if you ever decide to switch consoles or sell the console, digital games hold virtually no value, while Physical Games do.  If you switch from PS4 to XBOne (or vice versa), those digital games become instantly worthless.  With Digital Copies, you can at least recoup some of your cash to replace some of the games when moving platforms. The move to Digital is a sad attempt to cater to publishers and developers, who would love to kill the game trading/resell market and force people to buymore new copies to line their pockets.
  • The psp go had no games to play. There were like some good games and the rest were no name games. No reallx a reason to get a psp. Also the first psp flopped as well. Only psp that didnt flopp was ps vita.
  • Uh what? You have that backwards. The original PSP was a huge success..selling ~33 million units in its first 3 years. By the time it was discontinued it had sold ~80 million units. The PS Vita has been a commercial flop in comparison only moving ~9 or so million in its first 3 years.
  • The PSP yes sold a lot, not the PSP GO its digital only flopped quick. The vita also has a lot more digital games and its not doing well.
  • and yet the vita is best handdheld out there for price and games , its the same with these losers who cryed about RE revelations 2 LOL its a feat to get that whole game on a handheld with everything and then some and its under 3 gigs and it runs fine for a handheld game as i am 3quarters through with minor slowdown and for the best RPGs and japanse games that are adult orinted vita is king , people are spoiled brats that think ps4 quality has to be on vita the vita destroys the new 3ds in controls and looks even in game library you have the ps1 , psp , some ps4 and ps3 games and consedering its teathered to my phone i play my ps4 100 km away with no lag or issues so the vita in my eyes is just overlooked by people who have never even played it for 10 min. the 3ds is fine but come on the new 3ds is a joke the cstick WTF it works on few games and then works like utter garbage on RE revalations 1 and one piece pirate warrior nintendo is only selling because of children take away the kids and parents who buy the cheap versions it would be doing horrible but as a real gaming device for a hardcore gamer on the go its pile of trash for anything but rpgs. vita and the shield are the true gaming handhelds for adults
  • The PSP Go was a bad, it went under with its digital only. PSP 1000,2000, and 3000 sold  way better.
  • I got a PSP Go the moment it was available, because UMD discs are gross and I like having everything in one package. I'm not into pawning used games for pennies on the dollar. I only just bought an Xbox one and have zero interest in buying optical disks for it, and would have opted for a diskless version had it been available. I attached a 4TB hard disk and have tons of free space, even after joining EA Access (another program hated by a vocal bunch). I have a job, a fast internet connection, and no desire for noisy optical disks cluttering my life.  Don't assume your opinion is how everyone else feels. 
  • Not with xbox one at least. Doesn't even make any sense
  • They should just enable diskless for those that have internet connections, I shouldn't have to insert disks for those games I already have installed.
  • That won't happen - what would stop soneone from buying, borrowning or renting a game, installing it and then returning it? Disc-free would mean end-to-end digital distribution.
  • If PC can do it, consoles can. Bring on the serial codes!
  • That just makes it unnecessarily convoluted. I rather insert a disc. All or none, not bandages through serial codes.
  • You'd rather insert the dsic every time you play than type in a code on your first install then never need either again? o_O
  • I dose take up less HD space and when you run out of room and have to remove, you don't have to redownload just pop in the disk.
  • I don't even use disk anymore. Only purchase digital version. They load faster than disk.
  • then what the code makes the game garbage because you cant trade it in now because the code was used same junk as online passes before they vanished. are so lazy you cant change a disk LOL thats pathedic  and thats from a digital fan 80% of my games on x1 and ps4 are digital
  • Yea I guess, looks like digital is the way to go then. The only issue with that is that even though there is no packaging and disk processing with it they still sell the games at the same price as the physical copies. There is no incentive to go digital.
  • Here in australia it can cost twice as much to buy the digital version. I'd have loved to go all-digital, but the increased costs of digital make this infeasible for me.  The ACTUAL costs of digital (no shipping, manufacturing, materials etc) are way way way less than retail disc costs, but we get screwed.  MS/game devs easily make double the profit from a digtial vs disc sale.
  • Physical will always cost less than digital because stores can charge what they like for physical copies. They're always going to undercut digital because the more physical copies sold, the more trade-ins they will get back. Stores make a killing on trade-ins, they can even resell the exact same copy of a game four or five times. If MS reduced the price of digital, stores would only undercut it further and people wouldn't bother trading in because physical copies would become worthless, and people would expect digital games to be cheap all the time. All they would achieve is eating out of their own profits. They make money from both physical and digital. A big plus for the physical is it also gives them a high street presence not many stores would stock just consoles.
  • Yeah like for me I would've never been totally interested in Destiny had I not see it for $10 at EB games. It was a steal and that's because it was a Disc copy. And also there are disc-less deals too! cdkeys is awesome and i got Assassin's Creed Unity for $12? I forget but it's awesome, and that time where Advanced Warfare was for $40 when it had just come out practically digitally by Xbox itself, that was a SICK deal. Or titanfall for $15 with expansions and stuff of Xbox itself. I am for both to be honest. You never know when deals are gonna come and go. Leave the discs alone. People love it and people need to save money. Unless it's like steam with it's deals, xbox digital games will never be a hit. Btw MGS 5 Ground zeros for free with xbox live gold? Steal.
  • Haven't bought games on discs for PC in years. Bought one disc based game for the Xbox One, and regretted it ever since. Reminded me of the pain of swapping discs and keeping them scratch free.
  • How can buying one game remind you of swapping discs? You don't have anything else to swap it with.
  • I wouldn't mind going all digital but the problem is as pointed out in the article, more than often then not its far cheaper to buy the physical media as opposed to buying a digital version (which bizarrely are full price). Especially you cannot re-sell or lend the game or give it away to a friend or family member. The big plus point about digital copies is that they will roam with your Microsoft account without excess physical baggage. Imagine moving homes with a massive games collection.... Lol. Also no more scratched disks, never the less as long digital copies are more expensive than physical copies, I will continue to buy physical copies.
  • With new releases, at least in Canada and the U.S., the price is generally the same digitally and in store for preorders in my experience. I've lost and broken discs in the past so I'm all digital on the Xbox One. No disc swaps, no lost or misfiled discs (that terrible feeling when you realize there case is sorry our has the wrong change in it!). I love it.
  • Yes, but many of us aren't gaming fanatics.  We don't have an issue waiting a month or two and then saving $20 on a disc based purchase from Amazon. The Witcher 3 is already $10 cheaper from Amazon than it is from either PS or XBox Live Stores.  With Prime, Shipping is free.  That's $10 in my pocket that I can use on other games. Batman: Arkham Knight is $45. Dragon Age: Inquisition is $26 for XBO. Diablo III is $37-38. If someone were to buy an XBO or PS4 and bought those games, they'd save 450 up front gettting them from Amazon instead of from teh PS or XBox Live Stores.  That's an extra game, from Amazon.  Most of those games are still $49-59 from PS or XBL Stores.  The digital distributers are not discounting the games as well as the physical distributers, and that's why people are not moving to digital as much as Microsoft, Sony, Developers, and Publishers would like.  It's in their interest to get you to believe swapping discs is the end of the world, because they get to raid your wallet while you're completely ignoring the vast amounts of money you can save (over the long term) by going physical. You can buy the competing console in a few months with the amount of money you can save buying Physical Copies over Digital Copies of games, Lol... Do people really want to pay, potentially, hundreds to over a thousand dollars extra over the life of a console  just so they don't have to swap discs?  Are people really that lazy, and do people honestly swap discs out so much that they're getting back and hip arthritis from having to get up so often to do it?
  • I do kinda like the idea, but I also use my Xbox One as a blueray movie/anime player. Also,  Xbox is most definitely the more exciting of the consoles in terms of features and improving over time.
  • Yup, you sure can do alot with the x1 compared to the ps4. I have a hdmi (three way) switch plugged into the hdmi pass through. So I can snap my laptop, ps3 or anything else I want. I have another switch going to hdmi 2 of the tv, so all I need to do is switch 2 cables (already plugged into switch 2) if i want to by pass the x1 and just switch between the ps3, laptop or anything else.
  • You can get a cheap and good BD player for $30.  I'd be woried about wearing out the drive and not being able to play games if I used my Ones as BD players (I watch a LOT of movies).
  • If the games were cheaper from the start on digital then I would buy digital. Even games that are discounted on disc are still the new price for digital. At least the ones I have looked at are.
  • Which I always found bizarre as there aren't any over heads you would associate with physical media. I guess as the profit margin is higher.... with digital downloads.... They will seldom reduce in price unless there is a sale.
  • Mainly because publishers still have physical stock they need to help clear. Ultimately digital can't prevail until discs are made obsolete, or at least a minority.
  • It is worth pointing out, since many people still don't comprehend this, but the original Xbox One policies would have solved the price discrepancies problem between digital and physical games. Instead, a vocal minority of ignoramuses revolted, and now digital buyers are screwed over.
  • Absolutely.  I can see why they couldn't stick to their guns, but if they had been able to counter the teriffic FUD from sony and their moronic fanboys who would never have bought a One to start with it would have been great.
  • No way this is going to happen. As much as I love them, Microsoft does some stupid stuff, but they aren't this stupid. Phil is way smarter than this.
  • This wouldn't be at all stupid. Granted, I was a very big opponent when the original DRM fiasco occured in the begining of the Xbox One, but looking at it now - I have come around to really enjoying the convienence of the digital distrubition model. And it is not as though it is anything different than what we are already used to on Steam or for mobile apps/games. I am all for my nostalga and building a physical game collection to span the ages (I have 35 consoles + handhelds, 5 coin-op systems and thousands of games), but this is the next step in progress. Physical media had its day and this would be the next evolutionary step. People are caught up with being against change, yet change is constant - ride the wave or resist and have it come crashing down upon you.
  • It's stupid because the entire point of this console is to lower the price tag. The thing is, since digital is much more expensive than physical, you would eventually pay more in the long run with games.
  • Yep, that's true. Article says disc less game will cut some cost because no need blue ray disc and packaging. But in reality digital games way more expensive than physical games.
  • The only reason digital is more expensive than retail is that currently MS and games publishers are reliant on these physical outlets to promote their products. As such they are incredibly tentative about undercutting these retailers that will respond by refusing to stock their items and heavily promote the competition. It will be interesting to see how many retailers would stock a digital only XB1.
  • It isn't anymore expensive in the states. Exact same prices in store or digital for new games. The states are what matter to global companies.
  • You're lying.  You only have to go to Amazon.com and see almost immediately.  Witcher 4 is $59.99 from the XBL or PS Stores, but it's $49.99 from Amazon, for example.  Batman: Arkham is $15 Cheaper on Amazon than in PS/XBL Stores (outside of the sale in the PS Store currently). Virtually every game is cheaper on Physical Media than from the digital stores.  Even some 12-18 month old games are still retailing for $59 even though you can get them for $20 from GameStop Preused, or something like $39.99 from Amazon. Additionally, they kind of killed hte idea of going digital only when they put in those tiny 500GB Hard Drives and made it cost MORE MONEY just to put a decent number of games on the system to begin with.  The FW on the PS4 and XB1 take up 150-200GB of space.  There is barely any space for content, so users have to pay yet another $60-80 to add a 1TB Hard Drive to either system. Disc Swapping is a lot less annoying than having to download entire 30-55GB Games cause you "went digital," when you'd otherwise only have to install it from disk and install a 2-5GB patch.  Especially when you have to delete games to make room for others, and then add it back after you play through the other game (which probably doens't have much replay value, cause it's 2015 and most games are 10-20 hours with dead multi-player communities so they're useless after the campaign).
  • Hi, for me personally this would be great. I am no hardcore gamer and I wouldn't ever use it offline. I also would appreciate a smaller physical footprint. On my PC I haven't used discs for years. I think I could live without on a mini console. So I would mostly use it for media viewing and as another way to access online services, Cortana, etc.
  • The digital distribution model is no different than it was on the XB360, so I'm flabbergasted how it took you this long to come around to it. The digital model is a complete ripoff with full-priced 1-2 year old games while those games are 20-50% cheaper to get from physical retailers (with the option to give them away, lend them out, or resale/trade them in after a play through). The digital model is based largely around avoiding the Resale/Trade-In market because publishers want to profit more.  Microsoft tried to cave in to the publishers, and that's what got them rail roaded by the media and gaming community.  They had no business trying to do what they tried to do.  It had nothing to do with Sony (who simply capitalized on Microsoft's Mistake) and Sony "fans" really weren't orchestrating anything. It's not like Microsoft didn't sell more consoles than Sony Last Generation.  The reason why Microsoft blew their launch up is because of what they did, their terrible messaging, and their horrible flip flopping. Not to mention the issues with Kinect and how it affected performance (even when not hooked up to the console), Performance of the console running 1080p60 games at equivalent quality of the PS4, and the fact that they concentrated too much on making thier console a set top box replacement instead of the best gaming console it could be (which it isn't).
  • I have gone all digital, the biggest problem I have is a result of me having two consoles. If my kids want to play games on the other console its not possible if I'm playing on the primary console. A disk, however, could easily be moved between rooms. They need to solve this for a disk less console.
    Even if they solve that, we still use the blue ray player for movies, so to avoid the psp go fiasco, they will probably always want a disk option if they don't want to give all those sales to the ps4.
  • Uhm, yes it is. You have your account setup on both consoles (one is remote and one is home). They can play all the games on the system, you just can't play the same game at the same time (unless you had another account on the other system and made each other consoles the primary).
  • Uh, you actually are more benefitted by buying a digital copy if you have two consoles in your home.  You c