Accessibility is incredibly important to make gaming more inclusive for everyone, and Microsoft has been a huge advocate in recent years. The gaming industry should follow in Xbox's footsteps to help everyone experience gaming at its best.
Accessibility is and should always be a core tenet of creating a great game, and in 2020 Xbox created their Xbox Accessibility Guidelines to help game devs. Now, the guidelines are being updated with a ton of improvements, and Xbox has pledged to support devs by helping to test their games.
Minecraft is an easily-accessible and widely popular game, and EyeMine V2 is making it even easier for people of all walks of life to play. This free accessibility tool lets you play Minecraft with only your eyes.
A new post from Microsoft shares how a converted HoloLens and Project Tokyo help blind people recognize faces. Spatial audio and well-designed cues help people and tech work together to improve conversations.
Most people without disabilities ignore articles about accessibility because like a wheelchair ramp they're there but seem irrelevant to them. With one billion people living with disabilities and many disabilities being acquired through accidents, disease or aging, we'll all be touched by disabilities directly or by association. With the digital world becoming more integral to our lives...
Today is the eighth annual Global Accessibility Awareness Day where the focus is on the creators of our tech employing making sure its accessible to all. This is something Microsoft does 365 days a year.
Ahead of the International Day of Persons with Disabilities, Microsoft has taken to its accessibility blog to highlight some of the ways it’s planning to improve Windows and Office in 2017 for disabled users.