Ubisoft shares Chroma tool to help make games accessible for colorblind players

Ubisoft Chroma software
Ubisoft's Chroma software can simulate the three most common types of color blindness to help game developers make content accessible. (Image credit: Ubisoft)

Ubisoft just shared its Chroma tool with the public to improve the accessibility of video games. Chroma is a colorblind simulation tool that allows developers to optimize games for color blindness.

The open-source tool applies a filter over the game screen so developers can check how content will appear to people with different types of color blindness.

  • Color Simulation on single monitor. This solution works on top of [games] and can be maximized as per requirement.
  • [Works] on all games. No dependency on any specific game or engine.
  • High performance. Able to simulation live gameplay up to 60 FPS.
  • Accurate results.
  • Simulation of all type of color blind forms.
  • Only available solution which capture screen live gameplay screen and simulate.
  • Easy screenshot to log error.
  • Easy and configurable UI.

"Chroma was created with a clear purpose---making color blindness accessibility a natural part of the creative and testing process," said Ubisoft's QC Product Manager Jawad Shakil.

Accessibility is crucial when it comes to gaming. Over the years we've seen several innovations that make gaming more accessible, such as the Xbox Adaptive Controller.

Earlier this year, team Xbox joined forces with EA, Google, Nintendo of America, Ubisoft, and other gaming companies by joining the Accessible Games Initiative.

Sean Endicott
News Writer and apps editor

Sean Endicott is a news writer and apps editor for Windows Central with 11+ years of experience. A Nottingham Trent journalism graduate, Sean has covered the industry’s arc from the Lumia era to the launch of Windows 11 and generative AI. Having started at Thrifter, he uses his expertise in price tracking to help readers find genuine hardware value.

Beyond tech news, Sean is a UK sports media pioneer. In 2017, he became one of the first to stream via smartphone and is an expert in AP Capture systems. A tech-forward coach, he was named 2024 BAFA Youth Coach of the Year. He is focused on using technology—from AI to Clipchamp—to gain a practical edge.

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