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Windows Community Toolkit 6 arrives with ARM64 support, new controls, and more

Windows Community Toolkit 6.0
Windows Community Toolkit 6.0 (Image credit: Microsoft)

Developers, say hello to new controls, XAML Islands, ARM64 support, and more.

What you need to know

  • Windows Community Toolkit version 6.0 is now out for developers.
  • This update brings ARM64 support, new controls and helpers, and more.
  • Developers can check out Windows Community Toolkit 6.0 on GitHub now.

Microsoft today announced the release of Windows Community Toolkit 6.0. The latest update to the open-source toolkit for developers packs several additions, including ARM64 support, new controls, and XAML Islands improvements.

The major highlight of this release is that developers can now target ARM64 with Windows Community Toolkit. This opens up development potential for Windows 10 on ARM PCs, including the new Surface Pro X, which just launched this month.

You'll also get access to a new eye dropper control to add a new mode of color selection to your apps. Version 6.0 includes a preview of XAML Graph Controls as well, allowing developers to tap into the Microsoft Graph for creating "rich data and user connected experiences."

If you want to take a deeper dive into all of what's new, you can check out Microsoft's blog post or the full release notes. Otherwise, developers can get started with Windows Community Toolkit 6.0 at GitHub now.

Dan Thorp-Lancaster is the Editor in Chief for Windows Central. He began working with Windows Central as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl. Got a hot tip? Send it to

  • The migration from Windows 7 to Windows 10 started last month for us so I may be able to start my fist UWP project very soon. The problem is framework 4.8 is suppossed to be the last and core sucks unless you're into MVC web development.
  • Core is evolving very fast. The next version of Core is called .NET 5, it's really an evolution of Core that brings it feature parity with Framework 4.8 and continues to evolve from there in a much more streamlined, performant, standardized, cross platform way.
  • But lets me honest... Useable .NET 5 with WinUI3 support and ARM64 support is a good 18-24 months away... It will be the merge of .NET 4.8 and .NET Core 3.1... Remember how Windows2000 (NT Core) was going to be WIndowsNT (NT Core) and WIndows98 (DOS core) merged..... and it got boogered up... so we had Windows Millenial Edition... It really took until Windows XP (NT Core) to complete the merger of the 2 OSes... I think the same will happen with .NET... It will be something like .NET 5.1 or .NET 6 that gets it right. Not being negative... just realistic... I mean seriously... I see folks developing Apps on .NET Core 2.2... who had to go back to .NET Core 2.1 because of stuff they've encountered.... It's all still rocky.
  • That's the thing with .NET Core. I believe they'll keep iterating 3.x versions until they have to. 5.0 should be feature-complete on launch. They've got a lot of time. Currently they only have 3.1/3.2 planned but nothing stops a 3.3 and other "stop-gap" releases.
    But I see your point. Core 3.0 was supposed to have desktop app support on launch which it... kinda did. Other than some of Winforms and Visual Basic. So yes. But again, 3.0 had less than a year to bring all of WPF/WinForms to it. A complete WinUI 3.0 is a year away and so is .NET 5.0 They've already done the major chunk of porting of desktop app code. At the very latest, I see Q2 2021 as being where everything "just works". Less than 18 months. Is that late? Absolutely. They should've had this foresight and at least started work side by side with Windows 8 and not something they started working on 3 years after Windows 10.