What you need to know
- Microsoft first discussed possibly increasing the framerate of backward compatible Xbox titles in 2020.
- Today, the team working on Xbox backward compatibility revealed FPS Boost.
- FPS Boost enables higher framerates for select games, with five titles included as the first batch of games.
In the leadup to the release of the Xbox Series X and Xbox Series S in 2020, Microsoft detailed enhancements being worked on for backward compatible titles, such as doubling framerates on select titles. Now, this feature is being officially revealed as Xbox FPS Boost, enabling higher framerates when playing certain backward compatible games on Xbox Series X or S.
The feature debuts with support for five games. Depending on the exact title, the framerate can be doubled or even quadrupled, with some games such as New Super Lucky's Tale now running at 120 FPS on Xbox Series X and S. You can check out the initial batch of games with FPS boost below:
- Far Cry 4 - 60 FPS
- New Super Lucky's Tale - 120 FPS
- Sniper Elite 4 - 60 FPS
- UFC 4 - 60 FPS - Xbox Series S
- Watch Dogs 2 - 60 FPS
Oddly enough, Fallout 4, the game first shown using the feature in action back in 2020, is not among this first group of games, though it's possible additional testing was required. The boost for UFC 4 is specific to Xbox Series S because the Xbox One X version of the game (which is enabled on Xbox Series X) already unlocked the framerate.
It's worth noting you don't have to own a game to take advantage of this feature, as it'll also work if the game is in Xbox Game Pass. Microsoft states that more games will be added to FPS boost "very soon" while later in the spring, players will get a visual indicator that a game is being played with FPS boost and will have the option of toggling the feature on or off on a per game basis, as long as the title being played supports FPS Boost. This on-off toggle per-game will also be added for the Auto HDR feature.
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Super Lucky's Tale in 120FPS! It already feels nice on the Series X.
I like how they let you know what enhancements each game is getting =) it's good to know the magic they are adding to these older titles =)
Emulation and backward compatibility has come a long way. Amazing technology to have these days!
I thought that the Witcher 3 seemed to be running a combined Performance and Quality mode on the Xbox Series X, like top quality at 60fps. But I've not seen that published (I do see that they plan an enhanced version for Series X with Ray Tracing and other graphics updates). Does anyone know? Is it my imagination?
It isn't impossible.
FPS Boost is for games with hard coded frame rates, typically locked to an aspirational 30fps cap.
A lot of games have unlocked frame rates so they can hit 60fps on the X|S without added help, usually games with One X enhancements. Which, IIRC, Witcher did.
The other added benefit of this FPS boost is how some games that ran at 30FPS have issues while running in 60FPS. For example, the Conker game when fighting the Poo monster made it near impossible to beat, there are articles on it out there easy enough to find and this isn't the only game affected. The FPS boost is still actually outputting it's native framerate whether it is 30FPS or whatever so timing isn't effected for those titles the same way. I believe this also reduces input lag so even the controls should benefit from this feature. This FPS boost is quite genius in this regard. The Digital Foundry video explains the frame timing but doesn't touch on games like Conker and how it would help in those scenarios.
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