Windows Central Verdict
The Astro A20 X is a very solid headset, with decent construction, capable audio, and truly monstrous battery life — clocking in at 90 hours. Its signature feature is arguably its multi-platform capability, which puts Xbox, PC, PlayStation, and Bluetooth devices at the whim of a single button press. The audio and mic quality won't blow you away, but it's very decent, particularly for competitive play, and highly configurable with a high-quality app. This is a decent mid-range headset overall, but there might be better options that trade away some of the frills you might not need — such as RGB lighting.
Pros
- +
Lightweight and comfortable
- +
Epic 90 hour battery life
- +
Decent audio and solid mic quality
- +
Great app with lots of config options
- +
Lots of compatibility
- +
RGB lighting is fun
Cons
- -
Doesn't support multi-source audio mixing
- -
A little pricy
Why you can trust Windows Central
It's time for another Xbox and PC headset review, but will this one make our list of best Xbox headsets or best PC gaming headsets? You'd better read on to find out.
This is the Astro A20 X, a new 2025 version of Astro's popular mid-range A20 line. The A20 typically sits below headsets like the A40 and A50, which are more on the premium end. We live in a different economy, though. Global tariffs, geopolitical tensions, and a big purchasing power squeeze has battered supply chains and increased material costs. The landscape on gaming accessories is changing rapidly, but there's also been great evolving needs too, as more of us than ever go multiplatform.
The Astro A20 X feels like a reaction to that evolving landscape, with great visual flair for those who want to play on camera, and absurd 90-hour battery life to reduce fuss. On top, you also get a mid-range price point with maximum versatility, compatible with virtually every platform out there.
Is this the headset for you, though, given how many options there are on the market? Let's examine, together.
The Astro A20 X is a really decent option for those who want maximum compatibility. Support for PS5, Xbox, PC, and Bluetooth devices simultaneously is awesome, with a strong signal and good audio. The sound quality and materials on offer aren't the best in this price range, but it's a good option regardless, particularly if you can snag it during a sale.
See at: Amazon
This headset was reviewed with an Astro A20 X unit provided by Logitech. Logitech did not see the contents of this review prior to posting.

I've been reviewing gaming headsets for ten years at this point, starting out as an independent blogger and working my way up to exec editor over here at Windows Central. I've reviewed a huge swath of Astro headsets over the years, as well as options from the firm's various competitors. I still use the Astro A50 as one of my primary drivers, and am heavily familiar with the firm's products. I want to help you make the best choices when it comes to Xbox and PC gaming accessories.
Astro A20 X review: Features, specs, and price
Audio: 2.4 GHz and Bluetooth 5.3 (not simultaneous)
Weight: 290 grams
Drivers: 40mm Biocellulose drivers
Freq. response: 20Hz to 20 kHz
Features: Wireless hub with two USB-C ports to combine multiple sources (although not mix simultaneously), on-ear controls, RGB lighting, detachable mic
Compatibility: Xbox One, Series X|S, Windows 10 and higher PC, Nintendo Switch 1 and 2, PlayStation 4 and 5, Bluetooth devices
Battery life: ~90 hours, ~40 hours with lighting
Price: $179
The Astro A20 X is relatively standard on paper for a 2025 Xbox / PC headset, albeit with a few extra bells and whistles to differentiate itself.
It comes with a wireless transmitter in the box, which lets you connect up two USB-C cables simultaneously. Each port has a switch on them, letting you mix between console and PC signals simultaneously. You could have one plugged into your PC and one into your Xbox, for example, or one plugged into your Nintendo Switch 2 dock and one into your PS5.
There's also a Bluetooth 5.3 signal baked in, with a button on the headset for connecting even more devices, but we'll talk more on that in the audio section.
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The Astro A20 X joins other headsets in this range by prioritizing battery life, offering an impressive 90~ hours on a single charge. It differentiates itself a bit with its on-ear RGB lighting, which, even when turned on, still provides you with roughly 40~ hours of battery life. This can be turned off, of course.
You can switch it off with the A20 X's impressive PC software, which affords a high degree of configurability. You can let Windows Dynamic Lighting handle your RGB synchronicity, or decouple it and set it up separately. You can tune EQ settings, and also access Blue microphone tweaks from here as well.
On the headset itself, you have a button to switch between your two USB-C signals, as well as on-ear chat and sound mix buttons, and master volume sliders.
The Astro A20 X will set you back around $179.99 in the United States. Is it worth the ask? Let's go deeper.
Astro A20 X review: Construction and comfort
The Astro A20 X is a mid-range priced sort of headset, at least in modern tariff terms, and it does seem a bit like Astro compromised a little on materials to prioritize usability and features.
The headset itself doesn't feel very densely constructed, with hollow-feeling cavities atop a plastic headband. It also has pretty basic cushioning, with fabric that, at least on mine, doesn't fit plush with the cushion itself. That's not to say it's uncomfortable though, far from it, actually.
This is an incredibly lightweight headset, and while I have some reservations about its ability to take a bump ... when it's on your head and in use, it's very comfortable. I'm not usually a fan of fabric ear cups, but they do the job here, but it's clear some superficial quality was sacrificed for features.
The headband feels decent enough, and the adjustability comes from slides on the earcups themselves. I've got a big head, and the maximum adjustments were generous enough, I felt. The floating headband adds a bit of comfort too, although the red accent was a bit of an odd decision in my view.
Why? Well, the Astro A20 X sports large RGB lights on each ear cup, presumably aimed at streamers or influencers who want to game and get on camera at the same time. I would've picked neutral tones for my accents, knowing that streamers might want to use branded colors for their RGB lighting. The red band and buttons might clash, etc. But it's a minor gripe, I suspect most of the people reading this aren't planning to use this headset on camera, and will most likely turn the lighting off since it serves no real purpose. It's fun for kids though, maybe, but it seems like a lot of added cost for little real benefit.
Overall, it's a well-put together headset that sports some unnecessary lights, but some of you reading this might be in the market for that, and that's A-OK. But pretty lights can't help a headset with bad audio ... how does the Astro A20 X fare here?
Astro A20 X review: Audio and mic quality
The Astro A20 X isn't quite on the level of its more expensive A40 or A50 cousins, but it's certainly no slouch either, offering decent sound reproduction at an affordable price.
40mm drivers with a standard frequency response between 20Hz and 20kHz power the Astro A20 X's audio scape, and generally it does a decent job. It has powerful and creamy bass, and playing Call of Duty Black Ops 7 beta, it was great at reproducing directional sound cues. I was able to pinpoint the general position of incoming footsteps and other enemy tells, giving me additional tactical awareness.
Where it struggled a bit was in more cinematic sound, I found, at least without tweaks. You can vastly tune the EQ in this headset, and the Logitech G Hub also comes with many presets for various games, but I still found it to be lacking a bit when it comes to more detailed soundscaping.
For example, in Silent Hill F, dynamic combat music feeds into the sound mix when more and more enemies appear. The closer they get to you, distortion and radio interference sounds enter the sound scape, and the A20 X struggled a fair bit with this. The high pops and crackling noise came through incredibly unpleasant, and I think it's a result of the headset being tuned to separate highs more aggressively for FPS tactical play. It could be that I'd just need more time to tweak the EQ settings, but at the very least, know that it might take some time to get the sound profile where you want it.
It's not bad overall by any means, particularly in this price range, but there are some edge cases like the above that seem to push it beyond its limit.
The microphone is quite good too. It's not content-creation grade, but the Logitech G Hub app does come with Blue software support, and comes with a variety of profiles for different audio feels. It's more than adequate for basic game streaming and voice comms, providing crisp and clear reproduction, which you can hear for yourself in the sample above.
Astro A20 X review: Competition
The elephant in the room with the Astro A20 X is potentially the price tag. It's $179, which is cheaper than the RRP of many of its similar competitors, but with sales events and the like, it puts it within range of the Turtle Beach Stealth 700 (Gen 3). The Turtle Beach Stealth 700 (Gen 3) retails for a fair bit more at $199, but it has many of the same features, and goes a bit beyond with the addition of Bluetooth sound mixing.
However, the Stealth 700 is far bulkier than the Astro A20 X, owing to more metal parts and a flip-to-mute mic, rather than a detachable one.
In my mind, it really does come down to these two headsets in this price bracket. If you prefer something sleeker with RGB lights, the Astro A20 X might be for you. But I would argue that the Stealth 700 (Gen 3) sound is a bit punchier overall, but you do pay a premium for that on top.
Astro A20 X review: Conclusion
While I have some reservations about its build quality, they are fairly unfounded. I'm curious how long it will last with its all-plastic construction, but unless you're particularly careless, I doubt there's any real risk here.
It's lightweight and comfortable, and easily suitable for those long 90~ hour sessions its battery life affords, but you might be tweaking the EQ for a fair while to improve upon its default configuration.
✅ You should buy this if:
- You enjoy headsets with RGB.
- You want something with multi-platform capabilities, moving beyond the bare basics without breaking the bank.
- You need something with Bluetooth on top.
❌ You should avoid this if:
- You don't feel like you need RGB lights.
- You play primarily cinematic games, instead of competitive shooters.
I think there are better headsets on offer if you play primarily cinematic games or want to listen to music, although it's certainly no slouch in those departments either, and perhaps subsequent firmware updates will improve some of the popping I heard playing games like Silent Hill F.
If you are playing competitive FPS, however, it's a far better experience, and the microphone is very capable for coordinating your strats. This is a versatile headset offering great value, and worth your time and consideration.
The Astro A20 X is a really decent option for those who want maximum compatibility. Support for PS5, Xbox, PC, and Bluetooth devices simultaneously is awesome, with a strong signal and good audio. The sound quality and materials on offer aren't the best in this price range, but it's a good option regardless, particularly if you can snag it during a sale.
See at: Amazon

Jez Corden is the Executive Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by tea. Follow on Twitter (X) and tune in to the XB2 Podcast, all about, you guessed it, Xbox!
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