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Assassin's Creed Odyssey features recruitable mercenaries who grant perks

Assassin's Creed Odyssey is an upcoming entry in the staple franchise which takes place hundreds of years before the establishment of the Assassin's Brotherhood. The title features a lot of new combat mechanics, but one of the standout features in the world has to be the "Mercenary" system. Mercenaries are essentially bounty hunters sent after you if you've been incredibly disruptive.

Let's say that you want to go around town, killing as many animals as possible, and destroying other objects. As a result of this, certain people will issue bounties for you. Just like Grand Theft Auto, the more out-of-control you are, the more "Notoriety" you accumulate. This causes bounty hunters to seek you out. According to a report by Game Informer, if you're able to defeat these worthy foes, you can either kill them or recruit them for your ship.

When you start a new game, fifty mercenaries are randomy generated. Some might be weak, some might be incredibly strong. Over the course of the campaign, you'll eventully have to contend with them. If you recruit these individauls, you'll gain perks like reductions to cooldowns for your ship. This is definitely a unique system and we can't wait to learn more about it when the game launches.

Assassin's Creed Odyssey should launch on October 5, 2018, starting at $59.99. Those who purchase the Assassin's Creed Odyssey: Ultimate Edition can play it early on October 2. The game is expected to achieve native 4K resolution on Xbox One X through dynamic scaling.

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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

2 Comments
  • Awesome, for some reason I can't imagine this game being other than gold entertainment, along with some historical facts like origins.
    Yes it a change from the previous concept, but if it stays the same it's wrong, if it changes its wrong.
  • Literally every fanboy argument wrapped up in that last sentence.
    Love it.