Dead Cells is a "rogue-lite", metroidvania platformer. You'll explore a sprawling, ever-changing castle, assuming you're able to fight your way past its keepers in punishing combat. It's rather hardcore as there are no checkpoints. The objective is to kill, die a lot, learn from your mistakes, and repeat until you've conquered everything.
Today, the developer released a hilarious animated launch trailer. It perfectly encapsulates the feel of the game because it's all about experimenting with weapons and taking on larger foes. However, repeatedly getting killed is less hilarious when you're actually playing the game.
Not only does Dead Cells feature gorgeous pixelated visuals, but it's also a joy to play on Steam. The PC version features tight controls so hopefully, they'll translate well when making the jump to Xbox One. In a statement, Motion Twin Producer Steve Fliby said, "We're thrilled to finally confirm that we'll be bringing the Dead Cells experience to console players. We're proud of what we've done with the help of the PC community and can't wait to see how the gaming community at large react."
Dead Cells will cost $24.99, but if you preorder it you can get it at the discounted price of $19.99. The game should launch on August 7, 2018. The game is somewhat of a sensation on PC because it passed 600,000 sales on Steam Early Access alone, which could translate to success on consoles as well.
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
See, here's where I say never preorder. But the game is already released on other platforms and trailer absolutely tickled me. Plus you get it at a discount.
Why’d it have to be yet another game to suffer from rogue like disease? I’m thinking this looks like a beautiful Metroid style game, then I hear that the developers were lazy and couldn’t bother to actually design levels, and now I hate it. What a shame!
Man, that trailer is amazing.
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