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Elite Dangerous: Beyond - Chapter 4 adds long-awaited clans

Elite Dangerous
Elite Dangerous (Image credit: Frontier Developments)

Elite: Dangerous is an extremely popular space simulator which lets you play the way you want to play. You can become a pirate or a trader, the choice is yours. For the past couple of months, the team at Frontier Developments have released an expansion called "Beyond."

Each "Chapter" in the Beyond saga brings new improvements to the game. This time around, clans — known as "Squadrons" in Elite: Dangerous — are being added. A post on the developer's website stated the following.

Asteroid belts and planetary rings are about to get very busy. New tools and mechanics will provide a fresh, exciting and lucrative mining experience for all Elite: Dangerous Commanders. Using new exploration mechanics, miners can investigate rings to locate the best spots to start their mining sessions... Squadrons is a new in-game way of uniting like-minded Commanders to support factions of their choice, take part in Community Goals together and compete for top spots in seasonal leader boards. New communication tools, including in-game chat channels, will help you blaze trails together, and leave your Squadron's mark on the galaxy.

Aside from Squadrons, enhanced mining and exploration are also part of the update. Frontier Developments ended the post by saying that players could learn more about Squadrons in a livestream on October 30, 2018. It's unclear when the update will hit all users, but a PC beta is going to happen at the end of the month.

Do you play Elite: Dangerous? What would you like to see in future updates? Let us know.

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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

1 Comment
  • I would like to see a more robust ship modification ability i.e. weapons placement, unlock additional mounts, maybe unlocking advance storage and fuel options. These additions could be offset by limited power distribution, limited jump range, etc. Many of the ships even with engineer modification can't be adjusted to reach maximum potential and that is frustrating.