Mount & Blade II: Bannerlord's skill system is a little different to the first game ... and pretty much most other RPGs out there. It's a little complicated at first glance too. But fear not! While it's explained in-game through the use of tooltips, I've compiled the full list of skills right here, as well as how to level up, focus all your points correctly, and become a God.
Attributes are your main character stats that determine a few overlying perks. For every three levels your character reaches, you'll receive an attribute point to spend. These are incredibly valuable, allowing you to build a character that matches your current game playstyle.
- [VIG] Vigor: Governs melee combat, including one handed, two handed and polearm.
- [CTR] Control: Important for ranged characters who enjoy throwing stuff or using bows and crossbows.
- [END] Endurance: The ability to run across the battlefield without breaking a sweat. This oversees horse riding, sprinting, and smithy.
- [CNG] Cunning: This is a useful attribute if you wish to better anticipate actions of others for counter strategizing.
- [SOC] Social: If you're interested in becoming a trader, this is for you.
- [INT] Intelligence: Medics, engineers, and stewards all require a decent level of intelligence.
Each attribute governs three skills, which in turn level up as you use them. Spending points into an attribute makes it easier to level up the respective skills and increases the hard cap.
In order to level up your character, you need to first level up some skills. Once you've leveled up a few skills, your character will gain a level. For each level your character gains, you unlock a focus point. The focus points allow you to train in skills at an increased rate.
Find below all the skills and their respective attributes, as well as some brief details on how to increase the level.
|Attribute||Skill||How to level up|
|One-handed||Vigor||Use one-handed weapons.|
|Two-handed||Vigor||Use two-handed weapons.|
|Polearm||Vigor||Use polearm weapons.|
|Throwing||Control||Use throwing weapons.|
|Riding||Endurance||Ride on horseback in battle and around Calradia.|
|Athletics||Endurance||Go on foot in battle and around Calradia.|
|Smithing||Endurance||Smelt and craft weapons.|
|Scouting||Cunning||Traverse difficult terrain and spot tracks and hideouts.|
|Tactics||Cunning||Use tactics in battle, simulate battles, go up against tough foes.|
|Roguery||Cunning||Sell prisoners, bribe folk, raid settlements, and lead bandits.|
|Charm||Social||Play games, talk nicely to people, and barter.|
|Leadership||Social||Keep morale high.|
|Trade||Social||Run caravan routes and make profit.|
|Steward||Intelligence||Spend time in owned settlements, pruchase upgrades, and increase troop morale.|
|Medicine||Intelligence||Heal wounded in settlements.|
|Engineering||Intelligence||Construct and utilize machines in siege.|
Skill perks are available through the skill tree that are unlocked when that skill reaches a certain level. Clicking on a perk will activate it. When there are two perks available, you must select one.
Focus points are incredibly handy to have available. You get one per character level gained and what these allow is for the increased rate of experience gained for using a specific skill. For instance, if we were to put one focus point in bow, we'd be able to level that skill up faster until a certain point, at which it'll return to normal (shown by the green area).
It's best to use focus points on skills you use frequently and want to level up quickly, or those you use less frequently and still need to unlock a certain perk down the skill tree.
Rich Edmonds is Senior Editor of PC hardware at Windows Central, covering everything related to PC components and NAS. He's been involved in technology for more than a decade and knows a thing or two about the magic inside a PC chassis. You can follow him over on Twitter at @RichEdmonds.
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