For those of you who don't know, the Xbox Live Creators Program requires minimum certification and has no stringent concept approval process. This means that once Xbox Live sign-in is implemented and Gamertags are displayed on the user interface, independent developers can easily bring their projects to both Xbox One and Windows 10. The whole process is simplified as well. A game developer just has to create a Dev Center account, build an Xbox Live-enabled Universal Windows Platform game with GameMaker UWP, and they're ready to launch on the Xbox One and Windows 10.
YoYo Games is integrating the Xbox Live Creators Program into its GameMaker Studio 2. With GameMaker Studio 2's simple-to-use 2D toolset, creators can now quickly and directly publish their games to the console. In a statement issued to the press, James Cox, general manager at YoYo Games, said:
The integration makes the publishing process painless because it's all handled through the development tools they're working with. According to Chris Charla, Director of ID@Xbox at Microsoft, "GameMaker Studio 2 is already a really cool tool for development, and including easy-to-integrate support for Xbox Live Creators Program means that independent developers have another great option to use to showcase their games."
Keep an eye on WindowsCentral.com/Gaming for all the latest in Xbox and Windows 10 gaming, accessories, news, and reviews!
Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
I might have to see if I can upgrade to v2 if you already have an earlier version.
Get the best of Windows Central in in your inbox, every day!
Thank you for signing up to Windows Central. You will receive a verification email shortly.
There was a problem. Please refresh the page and try again.