Stream A Minecraft Movie at home right now (as long as you're in the U.S.) and have your own "Chicken Jockey" moment whenever you like

Screenshot from the third 'A Minecraft Movie' trailer.
CHICKEN JOCKEY. (Image credit: Warner Bros. | Xbox Game Studios)

Smell that smell? A Minecraft Movie is now available to rent or buy in the comfort of your own home.

So go buy it. Grab a copy for your digital library via Amazon right now for $24.99.

A Minecraft Movie (UHD)
A Minecraft Movie (UHD): $24.99 at Amazon

Welcome to the Overworld! Visit any time you like with the home release of A Minecraft Movie on your favorite digital content platform, such as Prime Video. Toss popcorn around, bring in a live chicken, who cares, it's your house.

🍿Also available: A Minecraft Movie (UHD, rental) - $19.99 at Amazon

🍿Pre-order: A Minecraft Movie UHD Blu-ray - $29.95 at Amazon

Ok, there are some caveats. The first is that it's only a digital release, for now. The physical copy, including the UHD Blu-ray, won't be coming until June 24.

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The other big one is that it's available now in the U.S., but in many other markets, such as over here in Europe, it's not coming until May 19. That's a whole six extra days my kids have to wait, after I accidentally let slip it was today, before realizing it was not.

It's also a little pricier than most digital movies, following the now tried and tested "home premiere" release for a little extra cash but without having to wait an eternity after its cinema run.

To say this movie has been a success would be underselling it by some magnitude. It's far and away the highest grossing movie of 2025 to date, and it'll take some beating, having crossed the $900 million mark.

It's spawned memes, it's had music chart success on both sides of the Atlantic, and all this despite being panned by most critics. Audience scores are much higher, and honestly, it's just a fun time.

I'm not a Minecraft player. I am however the father of a Minecraft player. I had an absolute blast watching A Minecraft Movie. Now I just have to get through the next six days of "is it out, yet?"

Richard Devine
Managing Editor

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.

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