Ghost Recon Breakpoint 7 GB patch fixes a lot of problems
A massive patch just dropped.

What you need to know
- Ghost Recon Breakpoint is a third-person military shooter from Ubisoft.
- The game was panned by many critics at launch.
- In an effort to improve the experience, the team is releasing a lot of patches.
- You can purchase Ghost Recon Breakpoint for $50 on Amazon.
Ghost Recon Breakpoint is an open-world third-person military shooter that feels like a direct sequel to Tom Clancy's Ghost Recon Wildlands. Unfortunately, the title has been plagued with a lot of problems since launch, but that hasn't stopped Ubisoft from issuing patches to fix the game.
Today, users on Xbox One and other platforms were greeted to a 7 GB patch which does a lot. You can take a look at the major changes below.
- Fixed an issue that caused the drone to stop deploying on some occasions.
- Fixed a bug that caused some players to respawn under the map.
- Fixed an issue where night-vision goggles blocked the weapon reticle while in third-person view.
- Fixed an issue where the Mission Completion tutorial pop-up would display after every loading screen.
- Improvements made to the issue where scopes would flicker when players aim down sights.
- Sniper weapons no longer one-shot while using the Rolling Thunder perk.
- Shooting downed enemies will no longer trigger hit confirmations.
- Added a cooldown to the ping system to avoid spamming.
- Mission interaction is now prioritized over vehicle interaction.
- Players can now do a camera shoulder swap while in cover.
- Increased the base stamina by 6 percent.
- Increased stamina regeneration speed by 75 percent.
- Reduced the stamina consumed when sliding by 50 percent.
- Fixed a bug where players could get stuck after using their ability or frags in the Panther class.
- Realigned the angle of the panoramic night-vision goggles to align better with the character's eyes.
- Improved AI behavior of Carl's driving path in the "A Great Escape" mission.
- Fixed an issue where the turrets did not follow the players.
- Fixed an issue where the turret cannons did not turn with the player's camera.
- Fixed an issue where turrets sometimes became unusable by players after being hacked.
- Fixed an issue where enemies would sometimes break cover before reacting to the players.
- Fixed an issue where enemies would sometime stop aiming directly at the players if they broke visual contact.
- Fixed AI navigation path for enemies in Fen Bog testing zone.
- Fixed an issue where sometimes the enemies in helicopters would not detect the players.
- Fixed an issue where the Taipan air patrol crew would survive a crash.
- Fixed an issue when convoy escort enemies would stop firing at players if they got behind them.
- Fixed an issue where Wolves could detect and shoot players through Submarine Bay at the entrance.
- Fixed an issue where the NPCs remained stuck after being freed during a mission.
- Fixed an issue where enemy patrols would get stuck at a specific location on the Skell foundation campus.
- Fixed an issue where NPC remained stuck in vehicle instead of exiting.
- Fixed an issue where drone and enemies blocked each other and remained stuck.
- Fixed an issue where Hunter drone spawned at inconsistent distances.
- Fixed an animation bug where the character sometimes used the adaptive aim animation with no reason.
- Fixed character animation when trying to go under a small waterfall.
- Added spasm animation when an ally is being revived by medic's drone.
- Added a delay to player detection during the healing animation when using the revive drone.
- Fixed animation replication bug when teammates were killed while carrying body.
- Fixed audio issue where Fury figure sometimes had male voices during interrogation scenes.
- Fixed an issue where players couldn't hear outdoor sounds from inside the building in Auroa Data Farm camp.
- Fixed an issue where the data transfer sound kept playing when players were interrupted during a hack.
- Fixed an audio issue where firing or explosion sounds could not be heard if players were in different environments.
- Fixed an issue where players would sometimes get an infinite loading screen when entering a player-card from the Bivouac menu.
- Fixed an issue where the character's backpack would sometimes be invisible in the bivouac.
- Fixed an issue where players could sometimes get stuck or get killed when breaking camp from bivouac.
- Fixed camera stability issue when players stopped to turn while aiming down sights.
- Fixed a bug where ammunition was not received after being picked up.
- Fixed an issue where sometimes players could not join a session using the in-game lobby if they stayed idle for too long.
- Fixed an issue where players would get an "Infitinity-00002" error after a failed host migration.
- Fixed an issue where players would remain in infinite loading when leaving a group.
- Fixed visual issues in photomode when camera is under water.
- Hit damage indicator accuracy improved when taking shots from the front.
- Players will no longer join matches in progress, regardless of the round number.
- Fixed a rare issue where sometimes Ghost Coins did not appear in the inventory after purchase.
- Fixed an issue where some convoys would spawn vertically into the ground.
- Fixed an issue where helicopters spawned from Erewhon would sometimes be damaged.
- Fixed an issue where thermal vision in binoculars was not working properly at night.
- Fixed a bug where players could get stuck behind Maria's shop in Erewhon.
- Removed floating objects in Auroa Data Farm.
- Fixed an issue that prevented players from accessing the Skell's Last Log collectible.
- Removed a hole in the map near White Ridge Bivouac in Mount Hodgson.
- Removed a prop structure that was floating in the middle of the ocean.
- Fixed an issue where the water animation did not trigger when a helicopter hovered over the water.
- Daily cap removed from the Battle Rewards system
The complete list of changes is even bigger than this. You can take a look at it on Ubisoft's forums. Hopefully, these changes will dramatically improve the game. However, when I played it, I still found it to be a compelling experience, much better than Ghost Recon Wildlands.
In Windows Central's review, I wrote, "Ghost Recon Breakpoint is a good game, and one that I didn't expect to like as much as I did. I found Ghost Recon Wildlands to be an incredibly boring experience, and Ghost Recon Breakpoint redeems itself with a better story, voice acting, and gameplay enhancements. There's a lot to do in the game, and if you like to lose yourself in particular worlds for months, rest assured that you'll do so with this title."
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.