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Steam Spotlight: 'I am Bread' is the best bread simulator for Windows

The simulation genre has exploded in popularity over the last few years, with sim games falling into two basic camps. On one end of the spectrum, we have serious simulators that attempt to recreate a real-world task or experience, such as Farming Simulator 15 (which is surprisingly fun). On the other end, silly sim games focus on humor over realism. We can thank Goat Simulator for the rise of the joke sim subgenre.

UK-based developer Bossa Studios made a name for itself a couple of years back with Surgeon Simulator, which straddles both halves of the simulation spectrum. This year they returned with I am Bread for Windows PC via Steam. I am Bread is without a doubt a very silly game in which players control a slice of bread as it wreaks destruction on a man's home. The world's first bread simulator!

With deliberately challenging controls and a goofy premise, I am Bread could be either terrible or terribly awesome. Read our latest Steam Spotlight review with gameplay video to find out which side this bread is buttered on!

Hardware requirements

I am Bread is a fully 3D game and thus it requires a bit of muscle to run. However, it can be played on Windows 8 tablets with at least 2 GB of RAM. On the original Surface Pro, setting the resolution down to 720p and turning off graphical effects will result in a playable (but not 60 FPS) frame rate.

Although the game supports mouse controls, mice and bread just don't mix. You absolutely must play with a controller. The game even lets you pick between Xbox and PlayStation button labels!

The story of the bread

You wouldn't think a game about a piece of bread would have much of a story, but I am Bread lives to surprise you.

Each level of the Story mode opens with the case file of a Mr. Murton. Poor Mr. Murton keeps telling his therapist about strange occurrences involving the bread in his home. As the game progresses, the patient seems to lose more and more of his grip on reality – all based on what players accomplish as the titular bread.

Static case files are a simple and utilitarian way to tell I am Bread's story. The choice works well though, as the darkly humorous writing ties the various bread-related scenarios together in a fun and silly way. On the downside, the actual case files and text take up way too little of the screen. They should be larger and easier to read.

You could easily miss it, but it turns out that I am Bread is actually a prequel to Surgeon Simulator. Mr. Murton is Bob, the surgery patient from that game, and surgeon Nigel Burke even pops up in the end. Pretty clever, devs!

Learning to flop

I am Bread's Story mode begins with a tutorial set within a padded cell (return to the tutorial after beating the game for a surprise). Here you'll learn the intentionally complex – but logical – controls.

You can control each of the four corners of your bread slice independently by using the four top buttons on the controller (the bumpers and triggers on an Xbox controller). Hold the button for one corner down and you can pivot the bread on it with the left analog stick. This proves useful for adjusting the angle of the slice.

Your bread primarily moves around on the ground by flipping over. Hold the buttons for two corners on the same side down and you can then use the left analog stick to flip the bread over on that axis. For instance, you might hold both bumpers or triggers and then make a flipping motion on the stick, causing the bread to flip and move forward.

Flipping and flopping across tables, shelves, and other surfaces will only get your slice so far. It will also need to climb and interact with other objects. Climbing uses the bumpers and triggers, whereas picking up small objects requires the appropriate face buttons.

Grabbing onto anything depletes your grip meter, so you can only climb or carry something for so long before falling or taking a rest. Thus climbing up or across a wall can prove quite dangerous. You need to get where you're going before that grip meter runs out!

Since I am Bread utilizes unique controls, you really need to concentrate to get anywhere. Sometimes I lose my focus as I'm flipping around a surface, leading to certain doom. But the controls do make sense, and they can prove very rewarding once you get a grip on them.

Toast and conquer

The goal in each story level is to evenly toast your bread on both sides. The challenge comes first in figuring out which environmental objects will cook the slice, and then actually getting there.

Cooking surfaces are obvious enough in the first level. Either make your way into the toaster, or climb onto the stovetop and turn on a burner to cook yourself. As the game progresses, you'll have to resort to more unorthodox cooking surfaces such as light bulbs, a hair curling iron, a broken television, the hood of a car, and more. See this guide for the full list of hot spots in each level.

You win by toasting the bread, but how do you lose? By letting it get too dirty. The Edibility meter represents the bread's life. Every time your slice comes into contact with dirty surfaces or ants, the edibility meter starts to drop. Should you fall onto a dirty floor or similar, you'll have to move really fast and avoid losing your cool if you want to survive the level.

I am Bread gets harder and harder as you progress through Story's seven levels (and Epilogue stage). I found the penultimate Garden level way too tough. Mercifully, if players die twice on the same level, the Magic Marmalade item appears on the next attempt. Grab it to become invincible and have unlimited grip, which makes beating the level much easier. Using Marmalade will get you the lowest rating for the level, so just use it if you're in a hurry to unlock more stuff.

Starch Wars


Playing through Story mode will unlock almost half a baker's dozen worth of extra modes, as well as three extra bread types for Free Roam: crackerbread, baguette, and bagel.

  • Free Roam: Play through Story's levels without worrying about edibility, grip, or toasting.
  • Rampage: Go on a rampage with a baguette, destroying as many objects as you can within the time limit. Destroying things is my favorite activity in I am Bread; I wish we could play the object filled Rampage without a time limit.
  • Bagel Race: Roll through obstacle courses as a bagel. You don't have to worry about grabbing onto surfaces (though the bagel can still do that), so these races prove much easier to control than the main game.
  • Cheese Hunt: Hunt down all the hidden pieces of cheese as a fragile piece of crackerbread. Falling damages the cracker's integrity. Lose all of its integrity and you'll fail the level.
  • Zero G: Try to complete the Story levels with no gravity! Your bread has thrusters attached that allow it to rocket about. This mode looks really cool, but movement is even harder than normal.
  • Starch Wars: The newest mode adds a whole third-person space shooter to the game! Play as the heroic Bread Leader and try to stop a giant toaster from destroying the rebel carrier. This mode would be a lot of fun, except that it's ridiculously hard. The Rye Fighters lock onto your ship, get behind it, and can't be shaken. If Bossa was to properly balance the Starch wars difficulty, it would become one of the game's best modes.

Minor gripes

Unlocking new bread types for Free Roam is great, but the game only has four types of bread in total. Given the vast array of breads in this world, a game called I am Bread should offer a much larger variety of playable breads.

I am Bread looks very good overall, and even the menus are fairly polished in general. However, the highlight color on menu options too closely resembles the non-highlighted option color. The colors should contrast more with each other.

Overall Impression

Playing a game as a piece of bread is a very silly idea. And yet somehow Bossa Studios has created a hardcore game around the concept! I am Bread's Story mode gives you lots to do, navigating perilous levels, breaking lots of things, and slowly driving some poor guy crazy. The extra modes add plenty of life as well, although you might not like all of them.

Whether or not you should try I am Bread comes down to two things: the concept and challenge. If you like the humor and wackiness, you're halfway there. But you also need patience for the challenging controls and steep difficulty. Learning a whole new control method certainly requires some perseverance! I've never played Octodad, but I imagine the same sort of players would enjoy both games.

I am Bread is a perfect streaming and YouTube game. Check out our gameplay video to decide whether you'd rather play or just watch this tastefully-made bread simulator.

  • I am Bread – Windows and Mac – $12.99 – Steam Link

Paul Acevedo is the Games Editor at Windows Central. A lifelong gamer, he has written about videogames for over 15 years and reviewed over 350 games for our site. Follow him on Twitter @PaulRAcevedo. Don’t hate. Appreciate!

  • Minor error: You used "60gps" instead of 60fps"
  • 60 grains per second.
  • That made me chuckle.
  • nice :D
  • Lol..
  • No it was right lol. 60 graphics per second. Technically right lol.
  • Wow!, a truly terrible mistake...
  • I mean, I said it was minor...
  • This game is hard as hell
  • Price is high on it though. Paul what game did I miss on Saturday? I had guests over.
  • Paul was sick on Saturday, Tyler help stream Badland. =)
  • Bread simulator?!
    Who wants to simulate bread? Wtf...
  • Read the article part about "humor" and you might get it. Or not. Not everyone finds things funny. I mean games are games, they're all technically stupid simulations of nonsense. Everyone just has a gradient of what they find acceptable.
  • Angry birds is more stupid than this.
  • There is a Goat Simulator too :D :D
  • The funniest part is reading the steam reviews where people try to write their review using bread-related words.
  • Puns everywhere.
  • Buns everywhere.
  • This is getting dumb.
  • This is getting crumbs...
  • Hahaha
  • Hehe. Gotta give it to you. Made me laugh.
  • I can get free as long it is a PC!
  • Piracy is not cool. Developers deserve to profit from their work.
  • Not cool? I thought it was illegal..
  • I'm so embarrassed by the some of our readers sometimes.
  • No one deserves anything. Especially if your work is sh*t.
  • Is something no rational adult would say.
  • I always find humor in the fact you respond to silly comments seems like a waste to the integrity of keyboards and touch screens
  • Do you really not see the connection between the rise of software piracy and the rise of software msrp?
  • I don't. Games are cheaper now than ever, consoles and media. Pay the price or don't play it. In my ideal world thieves of any sort would be dealt with accordingly, including loss of appendages for repeats.
  • Are you anble to create anything better? Creating any video game is not a simple task. Just because you disagree with the gameplay mechanics, doesn't make the game shit. If the developers do their job, they deserve to get paid, just as you deserve to get paid for your job. You honestly sound jealous that someone is making money of a simple idea that you didn't have.
  • I could argue with you about this, which I would, but I feel like you would pull the old "I'm right, your wrong cuz I said so" response.
  • If you want to obtain it illegally and go to the trouble to do so and actually play it, how can you say the developers work is sh*t? If it was really that bad, you would just ignore its existence.
  • I would rather whine over here than doing piracy on someone else's hard work..
  • "Should you fall onto the dirty floor or similar, you'll have to move really fast and avoid losing your cool if you want to survive the level" So if this happens, does it mean you only have 5 seconds to get off the floor before you lose?
  • Something like that. It's not a strict "10 second rule" or whatever, as dirtier surfaces seem to kill your bread faster.
  • Such as it does IRL
  • 1. Take crappy game from steam
    2. Slap "for Windows" next to the name in the title 3. We now have an official sparkly Windows Central article.
  • Your comment is disappointing, Wael. You can do better.
  • Oh, I don't mean to disappoint, Paul. You shouldn't take my comment as an offence or anything. I just see contradictions and felt like saying something about it seeing as it is a slow day anyway.
  • Yet this article is far more interesting than all the Windows 10 builds release ones. Relevancy is less important than interest.
  • Thanks Starbane! :D
  • This simulators just become more and more stupid and ridiculous.... The goat one was interesting, even the surgery one. but really... I am sure videogame industry gets better and better /s
  • You probably have never played Mountain Simulator. Or the most stupid, grass sim.
  • A game made for overrated YouTubers.
  • *ahem* pew die pie *ahem*?
  • Me studying to become a game and simulator programmer will hate people that pirate games as whoever I work for or if its my independent studio will not profit for my work and devs deserve to get rewarded if people want to play the game
  • No vegemite no deal thanks sir
  • What will be the next simulator?, I wonder...
  • Milfermon you should know, it'll be about the cucumber haha
  • Lol maybe...
  • No love for the prickly pear?
  • I have a 50% off steam coupon for I Am Bread. If you are interested, I will give it away for free. Add me on Steam: Billetjes
  • I watched pewdiepie playing this and I got drunk from laughing :P
  • Oh Sh_t Bread Central
  • Well now.
    Send from Windowscentral app for Windowsphone.
  • seems staler ..  
  • I've played the game when it was still in beta (or was that early access?).
    It is far more addicting (and entertaining) than it seems!!!
  • Goat Simulator now this Bread nonsense... really? Definitely not worth my money.
  • Have you ever played either or are you just providing blind judgement?
  • How is this a simulator?
  • This is what bread does when you aren't looking. Kind of like Toy Story for bread
  • The simulation genre is bread, Jim.
  • Funny how people reject something based on a concept without looking at the interesting ideas I'd imagine if you changed to a starfish and made it in the ocean some of these clowns would say wow what a great idea lol people just need to stop expecting everything to be so serious
  • A. This comment is great and should be moved to the top. I wonder how many complainers actually read the article. There is a lot of creativity in this game. B. Starfish does sound like a great idea.
  • Coming to Xbox one?
  • We can only hope so! The built-in controller support makes that seem likely.
  • Wait... So there are more than one bread simulator... WHAT?! :')
  • This could be huge in developing countries that lack real bread.
  • Such a shame.. If you don't care about those who starve everyday in those developing countries,let it be.. But please at least don't make fun out of it..
  • Well my point was the opposite, execution might have been not that clear.
  • And for only $5 you'll get the "No edges" DLC !!!
  • You're onto something. The replay factor with DLCs for different bread types that physically handle differently according to their loaf type and shape prior to slicing could be an easy sell.
  • YouTube fodder
  • This explains why my bread is always dirty when I want to eat it. My bread doesn't have the toasting skills that Paul has
  • Best thing since sliced bread? Just getting my head around Goat Simulator, now this.
  • As much as this looks fun and I've seen the videos, it's daft, how is it a simulator? If it truly simulated bread nothing wouldn't move. The game would involve just looking at a slice as it got mouldy.
  • See first paragraph. Also, it's a physics simulation.
  • GOAT SIMULATOR!! My kids all laugh their asses off watching me play that game lol...
  • Delishurs
  • Somehow this reminds me of Jazzpunk
  • Looks fun to play
  • I kinda like the "crazy controls" games as of late. Surgeon Simulator and Octodad make for interesting games. I hope the trend of interesting ideas like I Am Bread continues. Great review and I remember this on stream, it looks like fun.
  • Looks fun the look reminds me of the toystory.  Great review. I laughed alittle when I realised what it was about. I will be watching for this. I did play the goat simulator game a on my xbox one maybe this one will show up to if not a sale on steam sometimes catches my attention. I will add it to my watch list. 
  • Nice review! After watching you play and getting a good summary of the game I may have to try this out. Looks fun!
  • Need Home Run battle windows phone users...
  • Wasn't this review posted earlier?