Read Microsoft's inside story of the Xbox One

Microsoft’s Xbox One is a killer gaming console, but it’s more than that. It’s also a great all-in-one entertainment device for your living room. Microsoft recently started a column on their site to highlight unique individuals working within the company. Today they’re highlighting three employees who helped shaped the Xbox One.

Boyd Multerer – Director of Development

Carl Ledbetter – Industrial Designer

Carl has had some pretty impressive design roles within Microsoft since he first joined in in 1995. From shaping mice and keyboards to shaping the Zune and Xbox One, Carl has done it all. He didn’t always want to be an industrial designer, he almost became a geologist. What’s he most proud about on the Xbox One? The things that might go unnoticed, like the ABXY buttons that have a jewel-like finish and are clearer to read. Speaking of reading, be sure to read the whole interview with Carl.

Alexis Hebert – Creative Producer                                                                           

You might recognize Alexis, she grew to prominence in the gaming community as a member of the PMS clan and later Ubisoft’s Frag Dolls. She’s been at Microsoft since 2011 and is now working on helping shape the company’s road map for e-gaming. She’s a crazy cool cat. Be sure to read more about Alexis.

The Xbox One is an impressive machine, but sometimes it’s the people behind a product that are the real story.

Via: TechNet

Thanks for the tip Rodney!

Sam Sabri
Former Managing Editor

Sam Sabri was formerly the Managing Editor for Windows Central, covering Windows Phone, Microsoft Build, and many more topics.