Let's Talk: Xbox One DRM - it's not your worst enemy

With the announcement of Microsoft’s Xbox One, there has been a collection of hatred focused on new video game DRM restrictions. Unfortunately many users don’t truly know the actual measures being put in place on Xbox One video games. In addition, there are a collection of new benefits that come with Xbox One games that are being overlooked. Let’s take a look and talk about how Xbox DRM licensing will actually work. My goal is to help you understand Microsoft’s decisions and see some of the benefits of the new DRM system. If you are still angry at the end of the article, which is fine – PlayStation 4 is a great alternative and I hope you enjoy it (Just let me know how good “The Last of Us” really is).

Obtaining your favorite games

Let’s talk about “step one” – buying content. You will be able to buy a video game on Xbox One, physically or virtually, on the same day. Want to jump onto the “no physical media” bandwagon – go for it! Still want to buy discs and display your favorite titles on your shelf – that is cool also.

A promise that Xbox content will be on both disc and digital the same day, means that gamers can skip the midnight lines and start gaming. No more waiting for a game to show up on the Xbox Live marketplace and no more having to sit next to the guy in line who hasn’t showered in a week, to pick up the latest Halo game.

Even if you choose to buy a physical copy of the game, once installed, no discs are required. All of the content you buy will be linked to the Xbox cloud in addition to being stored on your console. Scratch that game disc and afraid you will never be able to play it again – that was the past!

Sharing with friends and family

Here is the best part, because your game is in the cloud, you can head to your friend’s house, login, and play your games there! That’s right, you can actually play your games while chilling with friends at their house; this has been one of the biggest misunderstandings for the console. So go ahead, head to a friend’s house and play Call of Duty Ghosts multiplayer - Microsoft is not stopping you.

In addition to sharing with your friends, any accounts on your Xbox One can play games installed to the unit. Does mom want to play Dead Rising 3? Does dad want to play Peggle? Even if players aren’t related to you, if their gamertag is on the console, they can access any video games installed.

The fun doesn’t end there, up to ten family members can log in and play shared games on any Xbox One console. Which means when your brother heads to his friend’s house to play his copy of Forza Motorsport, he will also be able to access all of your shared games.

Reselling and trading

Now, let’s talk about reselling your disc games and trading with friends. You will still be able to trade in your games at participating retailers. In addition, Microsoft won’t be charging any fees to retailers, publishers, or consumers for enabling transfer of games. Enjoy playing that game and then head to a store to trade it in for something else – reselling is not dead.

Giving your games to a friend isn’t dead either. Xbox One allows you to give your games to friends with no fees attached. There are two requirements though: the first is that you can only give games to people who have been on your friends list for a least 30 days and secondly, each game can only be given once.

The new collection of DRM rules and restrictions attempts to allow friends and family to enjoy each other’s content while ensuring developers get paid. I know a lot of you like to think of game publishers and developers as “the man”, but truth is – the team of programmers and artists working on your favorite titles are trying to put food on their own family’s tables.

Take a second and step back from your viewpoint, if you work on a video game for years and then one bloke pays $50 for it and shares it with half a dozen friends – is that really fair? Sure, it makes life easy for you, but aren’t you slapping your favorite developers in the face at the same time? Xbox One allows you to still play your game with your friends and even completely give it to your best friend later, while allowing developers and publishers to get paid for their content.

Also let’s think how awesome the ability to access your entire library from any Xbox One console, no discs required, will be. In my house we have three Xbox 360s and if I’m downstairs in the living room and want to play a game, I have to trek myself out of my couch and upstairs to my man cave to grab the disc. Now, with Xbox One, I simply turn on the living room console and sign in to access my copy of RYSE. Microsoft’s latest console works closely with the cloud to ensure your content is everywhere you are.

24 hour check-ins

Let’s not forget to talk about Xbox One’s 24 hour check-in with Microsoft servers. This need to check in with Microsoft’s servers goes back to helping to protect one copy of a game being installed onto a dozen different Xbox machines. Remember, Xbox 360 didn’t actually have the ability to install games completely to the hard drive – this feature is completely new for the Xbox One. Microsoft’s previous gaming system didn’t need a check in because you always needed to have the disc on you. As we move into a world void of physical media, a system has to be in check to ensure piracy doesn’t run a rampage.

Other consoles and systems

After reading this, a percentage of you will most likely say “well that is definitely better than I thought, but PlayStation 4 is DRM free.” The answer to that remark is, no – it isn’t. Sony spent a lot of time talking about how they aren’t imposing DRM restrictions on their games and how awesome they are compared to Microsoft. What Sony didn’t spend a lot of time telling you, is that publishers can put DRM content onto their games if they choose to – and let me tell you, most will choose to.

Sony has more of a mess on their hands than Microsoft does; instead of having a system where all of your content is setup the same and accessible from everywhere, you will have a content system in which games may or may not be restricted in various ways. Some games will be accessible from everywhere and some won’t; it will be a toss-up and you better hope you get what you are wishing for.

Many of you shouldn’t even be bothered by the ideas above, specifically PC gamers who have been buying game after game on Steam. The digital PC game marketplace doesn’t allow you to trade with friends or sell for resale. Let’s not forget that after purchasing content you have to go into “Offline mode” if you know you won’t be able to access the web.

I have friends who have hundreds and hundreds of DRM restricted games on Steam, but scream “that’s Bull $%#@” when they hear that Xbox One has some (and less restrictive) anti-piracy methods in place. Excuse me, but – hypocritical much?


Not all of you will agree with me (trust me, I’m ready for the angry comments), but understand that with the slight DRM restrictions in place – Xbox One gains a new generation of features including disc-less gaming anywhere at any time and faster access to the latest game releases.

On a final note, take time to think of the restrictions in place and how they will affect you; Do you actually not have internet at home (and for those who don’t currently, Xbox 360  will continue to be supported for years to come)?  How many games do you actually sell and when you do - how many are at a store like GameStop or FYE? How often do you just give away your games to friends -and how often are they people you have known for less than thirty days?

DRM is not your worst enemy as long as it is implemented correctly. Whether you like it or not, developers have to get paid or the industry will collapse. Microsoft is working hard to implement DRM and to continue making gaming a great experience. Before you become a hate machine for the boys in Redmond - let’s remember how much you loved the Xbox 360, Halo, and other Microsoft goodies. Put down your angry fists for a second and think about what is actually happening – in the end, you might feel differently.

Michael Archambault
  • Exactly my thoughts.
  • There was some anonymous Microsoft engineer who went on a rant about this last night lol. Just google it funny stuff....
  • Funny, but really good and informative. MS should find a way to get that same info out to the masses, or at least make that pastebin doc go viral. Something!
  • I've been doing some research on that anonymous tip, but it may be fake.
  • http://www.neowin.net/news/anonymous-xbox-engineer-explains-drm-and-microsofts-xbox-one-intentions
  • He mentions the lower prices. If One games are £15 - £20 cheaper due to this then they can turn the hate around.
  • They probably won't be lower than $60 at launch (even AAA Steam games are launched at $60) but I think their path will help them lower the prices quicker than PS4 can, and provide some great sales/deals as well eventually.
  • Steam games are only 60$ because of GameStop. GameStop basically says to publishers "If this is cheeper on steam, we wont stock your game".
    And GameStop has a similar agrement with MS about Xbox games, this includes that there must be a 2:1 ratio of digital:physical copys of every Xbox 360 game, or GameStop wont stock the games at all.
  • I understand that, GameStop's policies aren't the most gamer friendly. 
    Could you explain your ratio point a bit further. I'll admit its before 6 am here so I may just be reading it wrong, but are you trying to say that certain games cannot be digital? or that there has to be at least 2 physical copies of a game to for Gamestop to sell?  Steam is able to (now at least) reduce the game prices faster than retail stores do, and offer good sales as a result. Whether or not this will be where the X1 ends up, I think this is where Microsoft is trying to take it.. their end game seems to be to for consoles like steam is for PC's. Also, people forget that Valve is making a steambox, if Microsoft didn't choose the route it did with then the steam box would dominate in digital distribution, and that would be bad for gamers on as a whole (not that steam box would do well, but any single product dominating the industry would be bad)
  • Except, game stop doesn't have any PC games in the store at all. They use to have a huge selection years ago. Then they dropped down to a 3 foot rolling unit, now they have nothing. They don't even buy back PC games any longer.
  • Who goes to gamestop.  Everything they sell is overpriced, except the games and that only because they can't overprice them.  Only idiot kids who don't know any better go there.  Anything they sell, except games, you can get cheaper somewhere else.
  • Prices drop extremely fast on Steam though. Furthermore, Steam does amazing deals all the time. I got Borderlands 2 for $20 just a month after release. I could never get that price for Xbox or PS. However, I could pay $60 on launch and play for a month then sell it for $40. That is no longer an option. I can sell it back to Gamestop yes but Gamestop is a complete ripoff and will give next to nothing for a game. To me the DRM thing is not a problem it is the rediculous prices that are being charged for games. If Xbox One games have good price drops and monthly deals like Steam then I may consider getting one but if not then I will stick with my 360 and Steam on PC.
    On another note, I would really like to see Microsoft add support for the mouse and keyboard or a new controller. A controller like the Razer Sabertooth or a Scuf that has buttons that allow you to play games with out having to remove your thumbs from the sticks. I really like the idea of the Hori Tactical Assualt Controller for the PS3. I just wish there was a 360 version. However I do understand that this is a preference thing but I personally would like to chose between controller or m&k. Depending on the game i use both except on the 360 although I am currently saving to get a XIM3 to run with the Logitech G13 and mouse.
  • I think with the x86 architectures and WiFi-Direct you will see more 3rd party accessories for what you would like than we saw with the 360
  • Games have apparently been confirmed at $59.99. Which, I hear is the same as current prices.
  • Is this it?
  • No! We are Microsoft fans after all,we use Bing ;-)
  • I love Microsoft products too but xb1 isn't getting my money until they take it easy on restrictions. There is nothing wrong with being a fan but because of restrictions I never bought any apple product after iPhone 4
  • How do you expect to have a digital experience where you don't have disk to play your games and be able to use any Xbox and share your library with 10 friends without the need to check for a license?
  • I've come up with a way for Microsoft to get out from under this...
    Don't make the check-in necessary for ALL games.  Just make it a rule for games that you have made available for lending and games that were installed from disk.  All downloaded games work indefinately (or at least a year without checkin) on the console they were initially downloaded on (so long as they aren't marked for borrowing).  If you remove a game from your borrowed list, it goes back to working if your console misses a check-in.
    This would also encourage downloads.  Also, they could just say they needed to clarify the 24-hour rule.
    It's not perfect, but it's better than what's out there. 
  • Geez listen to yourself. Buy a PS4 and call it a day.
  • X1 or none! I'm a PC Gamer and I approve this message.
  • I'd also like to point out that it was "good guy Valve" that properly introduced DRM with half life 2... Couldn't even play campaign offline, and if there was a blip in your connection.... Cut off there and then.... Steam box is goin to be DRM 100%... Prolly even more restrictive... That leaves only ps4 DRM free... You think third party devs aren't gona see that and jump at the chance to close the market so the consumer has no choice but to buy DRM... The other reason they'll jump at the chance is they'll see Xbox, steam,PC,Wii u working with it and just implement it on all cross platform.... Anyone who thinks it isn't happening is an idiot
  • The world is ran by the internet.. Who honestly cares if you have to have internet in order to play a game? If it goes out maybe you should work on fixing it, or go outside and play a game of LIFE.
  • Who honestly cares if you have to have internet in order to play a game?
    Anyone in the military.  If you're not stationed in the continental US, you're pretty much unable to use an XBox One.
    The 1/3 of the US that doesn't have broadband Internet:  yeah, they're going to have issues, too.
  • Wrong, if you're stationed in Afghanistan at a base with any type of satellite comms you can most certainly get a connection once every 24hrs.. It's not like back in 05 when we couldn't even get a call out.
  • Armed forces internet blocks XBL. Have fun with that. 
  • Internet drops a lot over there but it's not impossible to get to nowadays, where'd you hear they block XBL? I personally have a friend that I mail a few games to each year that was serving and never heard that.
  • Google it. The internet requirement is a giant F U to service members. 
  • Like I said you can get an internet connect to validate the Xbox at least every 24 hours.. Even in Afghanistan.
  • You do not understand. 
    XBox Live is blocked from armed forces internet. Armed Forces internet is not free, open internet. Many sites and services are blocked. 
  • As it stands right now it is not blocked, and as it stands most bases have a lounge that has free internet available when it is available. That's where 98% of our armed forces play Xbox, in the lounge.
  • Thing is, armed forces internet isn't the same internet the soldiers are personally using. The one with the restrictions is the one the government computers are connected to.
  • Here's the thing, you only need to make a connection once every 24 hrs. You don't need to game online. Plus you can use your phone to make that connection if that's an option.
  • I think 1/3 of the U.S. that does not have broadband internet is incorrect. I live in a state that most of the state does not have broadband, but most of the population lives where there is broadband (closer to cities).
  • I don't get to play games at work.
  • It works over dialup. Its a ping...
  • So our big futuristic Xbox One has a modem? Right....
  • Dialup models are pretty cheap...
  • Sure.. how do you propose connecting a dialup modem to the XBOX One?   Got a router that will manage it?  Plan on running a proxy off of a machine running a 56k modem?  And, FYI, it's more than a ping, it has to send and validate licenses, so it's not a micro-transfer.
  • Great! In that case, I won't have to hear them complain about it on the internet or try to play multiplayer online with their crappy/non-existent internet connections.
  • I'd much rather play life at the kitchen table, but to each there own lol!
  • The game of life is much more fun. You can have sex and smell the flowers after.
  • They don't currently, EA just discontinued their use of it on current gen...
  • Very well written article. I've been preaching this exact stuff to X1 naysayers for days!
  • You, me, and the rest of the educated folk :) lol
  • E3 is a PR and While Sony won round 1, there are still many many rounds left to go.
  • You know, I keep hearing people say Sony "won" E3, but I watched both their press conference and Microsoft's. Sony doesn't have many exclusive titles, and the cavalcade of stuffy white guy executives presenting their stuff didn't exactly fill me with confidence that they give a rats-ass about what they are doing. They may have had the clever jabs with the DRM disc issue, but if you look beyond that their presentation was kinda lame. I didn't come away feeling like anyone won... except me. I'll stay out of the next gen water and catch up on all the AAA titles I've missed over the years when they go on ridiculous sales. Somewhere along the line I'll pick up a copy of Watchdogs. ^_^
  • Now slight restriction and latter on they will impose full restriction, this is how they play. Before you know you are in their trap. This is our worst enemy.
  • That is sorta paranoid. The DRM is less restrictive than Steam. Did you read the article? You install the game disc and can play the game on any Xbox One console you access with your account. You can sell you're used games. Next gen won't have discs. Get used to DRM unless you want only free to play games.
  • Cut you liberatian BS its nt like MS and hove government are spying you... Tell that to google and grapple and ask yourself why you get so many penis enhancements spam
  • Uncalled for: I'm generally libertarian and think this MS policy is fine. On net, I think it's a win and progress. I do worry some about the privacy aspects (especially with the Kinect combined with the Internet connection requirement combined with the NSA announcement that they are monitoring much of this), but MS has shown a much greater respect for user privacy than, say, Google, who makes the lion's share of their revenue by using the data in it's users' e-mails and search choices.
    As a libertarian-leaning guy, aside from wanting limited government invasion in my life, I also believe in private property rights. That means I want authors/developers to have the maximum right to control the distribution of their hard work and investments. MS has now given them more options and more control. That's all MS has done here. If developers abuse this, now consumers can choose to buy other X1 games from other sources who don't enforce controls they don't like, so there's a clear market incentive on developers not to go so strict that most consumers won't buy their games. And, to set ther bar, MS has said that they will allow the games they publish to be resold at the "open" end of the range. This both sets a benchmark and provides a competitive incentive for the other publishers to do the same.
  • +infinity. But you know internet rage, its contagious and it's still cool to hate Microsoft. I've informed people of Sony's slick tongue, but they have to read it for themselves. Sony won't have DRM restrictions on their 1st party titles, but third party can set whatever restrictions they want..... A total clusterfuck. Microsoft learned handily about fragmentation and lack of a unified game plan. Sadly Sony is still playing catch up. I hope they all do well and I will enjoy my preordered Xbox One.
  • Actually the 3rd party DRM has always been allowed for 3rd party titles going back to the Xbox and PSX models so this isn't exactly something new. Third party publishers have always had the ability to implement forms of DRM such as the online registration that EA enforced with their titles this last generation. The real difference lies in the way DRM is implemented on each system . 
    Microsoft has built a model where if the publisher wants drm they can have a serial # encoded into each disk that will automatically register with your console and keep the disk locked to it unless they participate in some sort of program. 
    Sony on the other hand has no drm options built into the console itself meaning the publisher must implement a system for DRM on their side. 
    TBH Both models suck. I do like Nintendo's approach to DRM wich has been if you make good games people won't sell them. Really it's the shitty or short games that line the shelves of your local gamestop games you would regret paying full price for in the first place. I think DRM is just going to make people be much more selective in what they purchase rather than actually putting more money in the hands of developers. 
  • I know what you're saying, and I never fault the gamer for wanting to trade their game in. Now borrowing or selling it privately, I'm not to keen on because I seriously believe in supporting the devs/publishers. They work hard to bring us these experiences, and I think they should get the rightful recognition for their hard work. Gamestop on the other hand is largely to blame. When a new game would come out, they would give gamers massive incentives to beat and trade the game in quickly. Then they would line the shelves with those newly released used games, sell them for a lil cheaper alongside the new product and pocket all the money for themselves. In essence, they were cheating the developers and publishers. I mean, its a brilliant tactic, but it's also unfair and underhanded. I blame them and stores like them for the fall of so many developers and the lack of innovation from developers because they are now too scared to take a risk. And DRM is even more necessary now because you can pay the game without it being in the console tray. I'm kinda curios to know how Sony is going to handle that problem when they start doing more cloud computing next year. Will they prevent you from fully installing games to the HD or what?
  • Thank god someone understands.
  • Exactly. Very good article. Nice to see someone spell it out.
  • Ppl will be bitching even more after they buy ps4 and realize what they have, ill be right here with my Xbox One laughing
  • Sony isn't being transparent. I just want GameFly support. Seriously.
  • I'm a ps3 guy so this doesn't change my mind. However, the way they have actually explained it makes it much more acceptable for everyone. The issue with it was the initial impression they gave everyone. If they had taken time to actually explain all of this then it would not have had the landslide that occurred.
  • Yeah, I'm not totally sold on the scheme Microsoft has chosen, but I can see positives in addition to the negatives.  Someone needs to send all the MS people who might ever speak in public - or write or approve a public statement - through a "cliche but true" course, starting with - and frequently revisting - "you never get a second chance to make a first impression."
    I think this may be even more important than it would be just in the console market since now MS is rebranding all their entertainment (e.g. Music/Video) services as Xbox.  If they screw up the Xbox brand, it'll potentially spread across a huge swath of their products.
  • They did explain it. I understood the system perfectly after watching E3. People just have trouble with cognitive dissonance... Or they just need to get the sh*t out of their ears and listen.
  • Or just don't read Endgaget or the verge.
  • Lol, so true!
  • Think about what you are defending. This console is useless without the backend servers. If this is the policy, then the console should be free or close to free, as its a means to the content. Then, id have less of an issue with it. Microsoft had been nothing short of arrogant this time around. Their comment of "well, if you don't like it, there's always the 360". They've also given me no reason to stay in their ecosystem. The other problem I have with this is that it really doesn't matter what I think. I have friends that are very much against this, and they're not getting one, so this leaves me in a predicament as well. Whilst I'd like to take a stand against this with them and get a PS4, the games there just aren't as compelling. I just think they made a mistake with this policy. I don't think that the console the games were originally downloaded one should be victim to being disabled (like on the 360). This would be a non issue then. Just because its digital doesn't mean it has to be so inconvenient.
  • I know exactly what I am defending. I'm defending a console that has adopted the Steam model that still contains sellable discs. Hate it all you want, but eventually PS will do the same thing. MSFT actually created something that works better than Steam. Albeit they had to have a "check-in." Seriously though, how often is your console not hooked up to the Internet? (Travelers and Troops aside, I know that sucks for them.)
  • My kids have taken the 360 to grandmas for the weekend and there was no Internet there. The checkin is the source of most peoples hate here.
  • Tether from you cell?
  • "(Travelers and Troops aside, I know that sucks for them.)"
    Huh. That was there and you still commented.
  • Microsoft doesn't have to cater to everyone. Obviously if you are traveling you are going to pick a console that fits your needs. However, if I want a console that allows me to access my content from anywhere then I think that's a great option. Don't hate a console (or anything else for that matter) just cause it doesn't cater to you.
  • I think the 'buy a 360' comment is a valid one, and is not arrogant. Fact is MS is now marketing and selling two consoles xbox one for the always connected experience, and 360 for those aren't/can't be always connected. They are still developing new content for the 360 and have announced some titles will release on both consoles.
    There are valid reasons why always connected may not be an option for some, but clearly xbox one and its cloud enabled services is not the console for those customers. 360 is a great alternative and i see no issue in him making that recommendation to those customers. What should he have done, recommended the competition?
  • Ok, my bad. If I can play all the same games on the 360 as the One, then you're right, it wasn't arrogant.
  • Thank you, Michael, for this write up. There is so much misunderstanding about all this and I'm glad you're able to clear it up and explain it well. I'll be sending along this link to anyone that claims to understand the situation but actually doesn't.
  • You assume that dissenters are misinformed, but some of us are just unhappy with it. I know the situation of it, this stuff if not news. However, it is still a downgrade from the situation of the 360, in my opinion.
  • That's why I specified about people who aren't informed. Sure, some people are fully informed and still don't like it. That's understandable. I can agree with you that it definitely is a step down from the policies around the 360, but these ones don't bother me enough personally to not buy the Xbox One.
  • I'm at the exact same place.  I already bought my Day One device. 
    Everyone following the devices this closely at announcement understands the situation, so assuming people don't understad sharing, etc. is pointless.  The article describes a nice fluffy bed, with great pillow, high thread count sheets, and a warm comfy blanket.  Unfortunately, there's that 24 hour spring jabbing you in the back.  Some people will avoid the whole setup to avoid the annnoying spring in the back, some will take the good with the bad.  As I said in another post, Micrsoft blew the message and made a mess of things with an arbitary "24 hours then we cripple all games" choice.  That idea popped out of some dark stinky place and there have already been consequences.
    1. Microsoft's "coolest" device took a huge black eye
    2. Microsoft just reminded everyone of the "Evil Empire" emotions they held a few years ago.
    3. The PS4 is now the "cool" device that all the "cool" game nerds will buy and recommend
    4.  The Xbox franchise just lost it's chance to help make other struggling devices like Windows Phone and Surface "cool"
    5.  In all likelihood, the PS4 is now going to kill the Xbox One at Christmas and they'll be hundreds of "Microsoft is Dead" stories this fall. 
    If they only would have removed the "24 hours til we cripple all your games" restriction, or at least pushed it out, they could have avoided all the fallout and need to scramble and try to recover.  My fear is they will wait until everyone is saying the Xbox One is a failure to make changes.  By then, the gamers and game developers may be abandoning the device.
  • Developers will not abandon the Xbox One because Sony sold more units. Developers are the ones asking for these restrictions. What they will do is start to come out of the closet and speak up, you will start to hear stories from devs soon on blogs, TV, and Podcast explaining why they feel Microsoft is doing the right thing. 
    The 24/hr check-in that most people are complaining about is almost laughable to me.
    1st It is being done for the betterment of all games.
    2nd even my satellite TV box check in every 24 hours now and I don’t hear people complaining about that. Yes that’s right every night at 3am the box updates.
    3rd People really don’t understand how this check-in will work; it is not going to be when you start to play a game the Xbox One will say wait let me see if you own that game.  The check-in will happen overnight to update your system and make sure your game list hasn’t changed. That’s it. Most people will never know it checked-in.
    4th I have read a lot of people saying that Microsoft should get out front and talk about this as much as possible, I disagree because when you put DRM on anything some people will never be happy so  why keep talking about it to have a small group of people keep putting a bad face on your product. The people that buy the Xbox One in the beginning will see that most of these talk about restrictions are nonsense and the word will spread through actual users. That is much better than anything Microsoft can say.
    5th People that throw around the line that “Microsoft is Dead” have no clue. First they don’t know what the breakeven point is for the Xbox One. So it really doesn’t matter one bit if Sony sell more units at first if Microsoft turns a profit first.
    6th This ties in to 5 but Microsoft said over a year ago that the next Xbox would be profitable from start unlike the Xbox 360 which they sold at a lost for years.
    7th Most people that are complaining about the DRM are gamers but what I have seen in real life just yesterday was my sister in-law who could care less about video games ordered 2 Xbox Ones to control her televisions. And I repeat she don’t play video games at all.  
  • The 24 hours thing is integral to the system. Its not even a bad restriction. Your phone doesn't work at all without internet, try using an iPad without internet, see how much fun Facebook is without a connection. Things need the internet, tgats the end of it. But in exchange for this "massive penalty" that wont actually affect anyone. You get to use your games anywhere without a disk. Your family and friends get to use your games without a disk. You get instant switching, multiple games playing at once. All for the hefty price of something you were gonna do anyway.
  • I saw an interesting idea to rectify the potential for the 24 hr check in if you fail to have internet for more than a day.  Imagine you would be able to still play the game if you had the original game disc on hand.  This would essentially verify you're still the owner.  If you don't have the disc, you probably don't own it anymore.  Once you can check in, you can lose the hard disc again.  This will work for disc purchases, but not for the download only games.  Just an idea.
  • I had that thought too -- that would be a great compromise. While I generally support the overall MS policy, I do think the 24-hour check-in is a pretty serious negative. I think at MS, they may have a distorted view of how universal Internet access is. Or, maybe they just have market data that something like 95% of current XB360 users have Interenet and figure it's an acceptable limitation...
  • Or maybe unlike Sony, they're betting on the future, not what people have now.  With efforts like Google Fiber, Project Loom and the FCC offering tax breaks to companies that expand infrastructure, the U.S. should reach full saturation in the next few years.
    Not that I'm knocking Sony...  They'll make a great console that will give people the status quo features that they expect.  But if you look back at Microsoft and what they have offered, think about how much of that is ubiquitous expectation now.  The original Xbox caught flak for having ethernet and no modem...  Then Xbox Live proved why they did that.  The Xbox 360 allocated enough memory for the guide and resident OS for them to add features like 7-person party chat, whereas Sony promised to bring party chat to PS3 and never could because they had already burned through their memory allocation for the system features.  Xbox Live itself is pretty much the model that Sony adopted for PSN, though it is still not as robust as Xbox Live.  Now, it looks like PS4 will have the equivalent service to what Live on the 360 has offered for years, including the paywall to play online.  While they're doing what Microsoft has already done, Microsoft is introducing asychronous matchmaking that works in the background outside of games and then notifies you a match is ready while you're doing something else. 
    Sony has a history of giving gamers the status quo, whereas Microsoft takes risks on innovation.  Look at Kinect on 360.  They gambled...  24 million units and a pretty nice library of games later, it paid off.  Compare that to what Sony has done with their camera system over the last two generations, where they have really had very few games for them.  Now, here we are again with them making PSEye optional to the PS4...  whereas Kinect 2 is packed in with the system for Xbox One.  By doing so, Microsoft is ensuring that developers will know that the install base is 100% for Kinect and they can innovate with new types of controls, including controller + Kinect stuff like they showed at E3.  What did Sony show?  Vacuuming up virtual characters with a controller.  And given the low number of people who seem to be interested in the PSEye, you can bet that developers won't take the financial risk to make games for it, whereas Kinect will have a built-in market.  Stagnation vs. innovation.  Sony is giving gamers what they want, like they always have...  Microsoft is trying to give gamers what they're going to come to expect over the next few years.  And then Sony will put all of that into PS5, I suppose. 
  • That's a fair point -- leadership can require providing something people don't know they want and pushing the envelope of technology. However, the reason that's leadership and why not everyone does it is because there are risks. By definition, that means sometimes those risks don't pay off, and the company, intending to lead, falters for the gamble. Anyone remember Microsoft Bob, the paper clip in MS Office, the Kin predecessor to Windows Phone, or the graveyard of various applications that MS started and then ditched because they failed (MS Money comes to mind)? Don't forget, MS also bet on HD-DVD over Blu-Ray. But that's why the great market leaders deserver our respect, for taking those risks and getting it right more often than wrong.
    In this case, I would say there is also a customer service aspect -- it's not like MS's move here will drive broadband adoption, like networks offering shows in HD helped drive widespread HD purchases (and MS and Sony offering game systems that supported it). Broadband usage is mainly limited by access to broadband. In many places, you just can't get it, no matter how much you are willing to pay. That makes this the first game system to be unusable by millions of prospective customers.
    Given that there are solutions that protect the publishers from theft w/o this draconion requirement, it's more than just bypassing those millions of people, it smacks of not caring about their previously loyal customers. The caring company would at least appear to try to find a way to support those users who simply can't get Internet access.
    Note that overall, I support their current plan and think it will help move things forward, especially the Kinnect for general media control, but I think on this aspect, they have made a mistake. For their sake, I hope they back off on the 24-hour Internet check-in requirement before launch.
  • Its an upgrade for me, I hate swapping discs even though you know the game is on the system.
  • Agree with a lot of what you said. I did wonder how many people actually sell their games. As a PC gamer too, much of the Xbox one restrictions didn't bother me.
  • I stopped trading/selling this generation. It bothered me that I paid full price for games, only to get a small percentage of it back from GameStop. Achievements helped in that I would go back and play older games every once in a while to try and earn the ones I missed. I stopped buying physical discs last year and stuck to games on demand and I plan to do the same with the XB1
  • thats the thing! it was usually not legal to resell or give your game to another person!.
    now with this DRM Microsoft wants for Xbox, they are giving you rights to do that! because it would be finally legal the way Microsoft wants it.
    in PC games is hard to find a non drm game, and well you cant sell them, like steam, ios, android, win8, wp, you buy and you cant share or resell anything, so microsoft is really trying to give users rights in this generation, but still having a drm like steam. this drm can bring good deals in xbox one games, and make publishers pay more attention for xbox one since they win, and consumers win.   I know people might think the 24 internet check in would be bad...but alot of games now require you to be always online to even enter the solo mode. its a double edge sword but i think it will work when people see the benefits of this kind of uniform DRM across all Xbox one games.
  • Just to address your first point, it is very legal to resell, lend, or do whatever you want with your games. The only thing that's not legal is to take the content itself, copy it, and sell or distribute the copies.
  • Think again, you have a right to the media the game is on, you don't always have a right to the content on that game. For several years now Microsoft has limited the number of different cpu/motherboard combo. And they always had an online certification check when you activate. Other forms of software technically are even more restrictive. They just didn't have a method to verify ownership.
  • The thing is that most people are in outrage for the principle, not for the act of being able to trade games in itself. (I think? :P)
  • Probably, yes. Gamers can still trade with a friend though, just not the entire town.
  • People might be annoyed by the princle, but the logic of your 24 offline limit arguement is also flawed.
    Discs will come with a code (like a prepaid code) so that they're effectively the same as a download. You redeem that code when you install it. It should then be like a download on the 360; you can play it offline without restriction (local license), you can play it on a different console if you're signed in(roaming license), with the added benefit of a 'family member' being able to play it on a different machine ( with a new family license). Online checks, if done properly, should only be required for roaming and family license checks. Search google for details about 360 local and roaming licenses... you'll find stuff on the microsoft website.
    If they allow resale, then they just have to make an owner unregister the original code on the original console itself, which would ensure that the game is uninstalled. The store you take it to then check with Microsoft that the code has been unregistered. I love the idea of no discs needed, and am not bothered by resale, but the 24 hour limit is not needed. Microsoft might have gone down that route, but it's not needed for this to work. I've signed up to many sites to make this point because no one else is explaining why it's needed in detail, and i feel passionately about both xbox and our rights to play offline.
  • MS should allow offline if disc is in the drive ..
    For disc less gaming 24 hr check is mandatory or else people would sell the disc and still playing :P
  • Not really, because if you bought a prepaid card, you can't give that same card to someone else to download, because it has been used. You have to be online to install/download a game, so it generates the local license (and encrypts the local file) so that only you can play it, even if you copy the file to another machine. The 360 already does this. On Xbox One, the disc is just a quick way to download the game data... the value is in the code. My guess is you'd be able to borrow someones disc, but buy the game online via your console, which means you get your own license direct from microsoft, rather than on a card in the box.
    However, requiring the disc for offline would also be an extra check they could do easily. I'm almost never offline, but in the UK, if your provider ,esses up, it can be for a long time.
  • This is exactly what i think they should do no disc requires a check but if you have the disc in the drive no need as the cert is on the disc... Simple and they need to do this and tell everyone now.
  • I had considered this too. Thought that it was a major chink, and the bit people hated most. Surely an Arcade game should not require a 24hr check, unless you can trade those too, or give to friends? My internet has not been off in 5 years, but I still worry that it could, for any number of reasons, including me turning it off. Alloying my family to play all my games on any console, to me is a huge plus. One of my kids lives with her mum for half the week. This could actually allow her to play me games at her mum's, which is superb. Given the number of families in similar situations to mine, I think MS has done a great thing. This does of course open up the system to some serious abuse, although I am sure there are measures in place to stop a group of 10 friends sharing 1 game. Trading and selling games, I do trade and sell from time to time. Picked up numerous 2nd hand games too. Where I think they could score a win with this is the price of the games. If their RRP was significantly lower, as it sure must be given the limits, then people would buy in to this DRM thing immediately. They could very easily drastically reverse the bad feeling and score a win over PS4. The low prices are always sited as Steam's huge selling point.
  • It's great that they're trying to do this, but it's not that different to allowing me to play my own game downloads on another machine if I'm signed in, which I can currently do on the 360. It's just an extra step for Microsoft to say that member is ok. My issue is with making the original machine have to sign in every 24 hours, which shouldn't be necessary. I will happy give that position up if it's explained to me properly.
    Also agree that making the games cheaper, and not allowing resale would have been much better. People should pay to play I think, but not at the prices they currently charge for games. Make the games cheap enough that you can have consistent prices, and you could have subscription models where you pay per month to play any game.
  • 30 day friends.
  • The main thing that would bother me is that without internet it is branded as useless WTH not hating but that's a pretty big flaw when you think about it
  • Ryan, you are right - it can be annoying for a select majority. As for that aspect, I wanted to try and explain WHY it is that way.
  • I love what Microsoft is doing with the Xbox, and the one thing that would be annoying is the check. I don't think it's unreasonable for Microsoft to allow Downloaded games offline or the disc in the tray for physical games. But once connected, this requirement could be removed.
  • Wait until people have an Xbox One and their interent goes out. You're going to hear lots of issues then! My worry is that the 24 hour isn't needed. I realise that it is a solution, but there are solutions that don't require it. The 360 already has one.... see my post above.
  • How often does your internet go out for over 24 hours? Only times I've seen it happen are after major natural disasters. In that case, you probably shouldn't be playing games and rebuilding/repairing.
  • Personally, I've not had an outage since I last moved, but when I did move, it took over a month to get broadband going. The xbox was used a lot in that time. I've got friends here in the UK though who have had issues with their broadband going out, and it's taken weeks for the provider to fix it. It varies massively from place to place, from provider to provider, but many people don't get much choice. Just because you don't have problems, doesn't mean no one else does. I find it frustrating, because there just hasn't been a good technical explanation for why it's really needed.
  • Because the aim is to move to a system that all games eventually become disc free. With that, you need a way to ensure that you haven't sold your copy to another. They could fix this by retailers checking your MS account to see if you opted to sell it and cancel your copy. But if you're never online, once you buy the downloaded game, it's hard to see what you've done with your copy. Sell it, copy it, whatever. Huge potential for piracy at that point.
  • Yes, they're trying to do away with discs, which is fine when broadband becomes fast enough everywhere. Until then, discs are needed. This rest of this is pretty much copied from a previous comment I've made.. I'm getting fed up of typing the same thing. This is more "how it could be done" rather than what I think they're doing.
    Discs will come with a code (like a prepaid code) so that they're effectively the same as a download. You redeem that code online on the console when you install it. It should then be like a download on the 360; you can play it offline without restriction (local license), you can play it on a different console if you're signed in(roaming license), with the added benefit of a 'family member' being able to play it on a different machine ( with a new family license). Online checks, if done properly, should only be required for roaming and family license checks. Search google for details about 360 local and roaming licenses... you'll find stuff on the microsoft website.
    If they allow resale, then they just have to make an owner unregister the original code on the original console itself, which would ensure that the game is uninstalled. The store you take it to then check with Microsoft that the code has been unregistered. I love the idea of no discs needed, and am not bothered by resale, but the 24 hour limit is not needed. Microsoft might have gone down that route, but it's not needed for this to work. I've signed up to many sites to make this point because no one else is explaining why it's needed in detail, and i feel passionately about both xbox and our rights to play offline.
  • Main annoy, is that half of Earth will not be able launch ANY game.
  • They have a 300,00 unit Azure cloud, you can be sure as shit there'll be redundancy for the activation checks as well.
  • Thinking about this more, it would probably be possible for Microsoft to support people without internet as well. Assume the 24 hour limit isn't required, which I've talked about elsewhere here, the point of the online registration when you install a game is to set up the local license on the console. Now, it could be possible for someone who's offline to phone up Microsoft with the game code in the box and the console serial number. Microsoft then give them a one time use code back, which is asked for by the console when you install. Now, this might not work, or maybe they could add it later? It was just a thought.
  • Yeah, just like the activation codes for Windows or MS Office -- they'll work automatically if connected, or you can call in and get the code by phone if not. Great point.
  • No, I totally agree. Even on PC, you can play games offline (as long as it isn't multiplayer).
  • Actually you're wrong.... Games like Diablo 3 require an ONLINE connection to even play Solo.... And many PC games will be going this way too to stop piracy.
  • Not  to mention that steam needs to log into it's servers before you can play, but you can go into the 30 day offline mode
  • You could just tether phone internet for few seconds ..
    Many new games are blurring single and multiplayer like Watchdogs , Titanfall and Crew .. Playing offline would take away all the fun
  • Should male an app got that. Many folks with smartphones cannot tether or use their device to do that.
  • Yeah, agree. I think they are too used to the freedom of buying and trading games that they are quick to backlash without understanding the situation completely
  • Daniel that was an awesome article. Even though I already pre ordered the system, you answered 2 big questions for me. Now my friends after reading your article have pre ordered theirs. (you should get a commission from MS) I mean Michael.. You did such a good job I thought it was Daniel :-)
  • Hi buddy. Daniel didn't write the article - I did. Glad you enjoyed it through. And I don't write to appease Microsoft, just help answer questions for the community. :)
  • Good job, been tryin to explain this to alot of people. They here they can't do one thing and miss the things they can do!
  • I have a question, how will they know the difference between a game that I gave a friend once and a game that was traded/sold at a game stop multiple times? How will they stop the friend I gave it to from giving it to someone else? If Microsoft isn't charging any extra fees on resold games what's the difference between a game being sold 10 times at a GameStop and it being passed 10 times amongst friends? Still no more money to the devs outside of the original sell.
  • I imagine 'give once' means you can't give the same game to more than one person. Once it is thiers, they can give it to whoever they want.
    Pure speculation, but makes sense to me.
  • Actually now that I think about it, if you sell or give the game to your friend. Technically you can't sell that same game as you no longer have a copy.  Your friend / craiglist fella on the other hand, can still give it to his friend again.  The game license only apply to one gamertag account.
    Although the game is installed in your hard drive, you can't play or sell it anymore because you give it to someone. 
  • Great article.. Do you have any contact with the team at xbox? If so could you put the point over that if the physical disc is in the drive check in can be offline from the disc??
  • Do you by chance have any answers for the few question I asked?
  • But Daniel didn't write the article.
  • We have the same mind my friend! :D
  • Yes it is fair that someone can share their game with half a dozen mates. They bought the product, they now own it and are entitled to its sharing and resale. My dad works for less than $60 an hour and manages to put more than food on the table. Keep in mind I'm in Australia, where everything is expensive as fuck.
  • ^This^
  • That doesn't sound right. What about Steam? You bought the game but can't resale it at all. What are you talking about? Those games bought in google play, ios and windows phone aren't allowed to copy and redistribute. Your logic failed.
  • Sorry, didn't state that I meant physical discs.
  • Yeah, but those games don't cost $60 and above.
    Now if the next Halo was priced at $5.99, like a mobile game, then that's different.
  • How's that related to topic? nobody is arguing prices?
  • That is a common misconception.  You don't buy the game, you buy the licence to play the game and use the disk.  You would have to read all the terms to see if that licence is transferable.
    Also, if your dad is working a standard 40 hour work week at 60 per hour, he is making anywhere form 100,000 to 120,000 per year.  I would hope that he manages to put a little more than food on your table.  I know you said less than but anything above 40 per hour is a pretty damn good salary.
  • He's a contractor, so he doesn't have a salary or guaranteed work like a game dev would. The point I was trying to make was that game devs have been able to survive this long, why pull this shit only now and only with the support of Xbox. PS4 certainly doesn't agree with your first statement (http://www.youtube.com/watch?v=kWSIFh8ICaA). Games shops will also happily buy the game from you. Don't believe many have discussed the environmental impacts of not being able to sell their used games either (selling/trading used games is recycling)
  • Game devs are surviving?  Employees of developers are being axed all the time...What about THQ and all its subsidiaries?
    Here is a list of game studios that closed in the last two years.  Some have been responsible for some pretty fun games - others not so much... Not all are directly related to lost sales in piracy and used games sales, but I'm sure it took a hit either way...
    Hudson Soft
    Zipper Interactive
    Rockstar Vancouver
    Big Huge Games
    BigBig Studios
    Black Hole Entertainment
    THQ San Diego
    Multiverse Network
    Monumental Games
    38 Studios
    Ubisoft Vancouver
    HB Studios Halifax
    Bright Light
    Dark Engergy Digital
    4mm Games
    Bizarre Creations
    Team Bondi
    Propganda games
    Black Rock Studio
    Bedlam Games
    Codemasters Studios Guildford
    EA Visceral Melbourne
    THQ Digital Studios Phoenix
    THQ Digital Studios Warrington
    THQ Studio Australia
    Kaos Studios
    Blue Tongue  
  • So it took all of those devs to die before they brought in strict DRM. Don't even care, this discussion is going absoluetly nowhere and I figured I'll be happy with GTA 5, don't need a new console.
    You can take Team Bondi out of there though, they only made one game, which was a huge success. They died cause they couldn't find another game to work on.
  • Thank you.
    You beat me to it.
  • Sony is tricky...they say that's how you share but they don't say that DRM may be imposed by third party devs and that sharing that way may very well only be with their own 1st party games. They're leaving that out to draw more people in cause there last system had such a horrible launch
  • Sony also doesn't address the use of downloaded games.  They made a huge deal about being able to download and play directly with no/minimal wait time during its February announcement.  But you need a DRM system in place with downloaded games.  Their E3 conference only mentioned disc games.  These games won't be able to be shared among other PS4 consoles.  To help or step in with a game on the PS4, you need your own copy of the game as well.  I would like to see how Sony addresses digital media for their new console.  They either don't know or didn't really think about how to address these concerns of copying and piracy.  
  • Welp if its anything like the ps3 just add your account to there system download and bam free game for your buddy
  • Depending on where they live his dad could pay up to 47% of that straight to taxes. You count mortgage, car payment, and 2.3 kids and bam your broke.
  • 2.3 kids? damn! what happened to the 0.7 of the other one haha
  • Sold organs to put supper on the table :P
  • God damn :D
  • That's what is being offered though. If you read up on family share, it allows for that in a much more convenient fashion. I don't know what you think developers are paid, but that analogy doesn't really fit. The developers don't get $60 per game sold. The publisher, the platform and retail all get cuts and you have to factor in that most titles are quite expensive to make.
    What this system is curbing, however, is the unregulated abuse from retailers who, within the first week of sale, will have "used" games marked down $5 compared to newer ones so that they can garner more of a profit. Released games are competing against themselves due to how the retail space works in the games industry.
    It's also curbing piracy, which is STILL a rampant issue. There are forums right now that detail exactly how to cut around restrictions on consoles and get free games. There are also entire groups of people that swap out games between dozens of other people. Hell, I know people in my life that haven't bought a 360 game in years but have played every major title.
    There's a lot of abuse going on in the system and I welcome ways to fix it. What Xbox One's system is, is a way to preserve sharing games with your friends/family without abusing the system and I'm 100% okay with that.
  • Wasn't an analogy, was replying to the article: "the team of programmers and artists working on your favorite titles are trying to put food on their own family’s tables."
    I know how the money gets split. That's the way it works with just about EVERY product on the planet. And yes, piracy is still a big issue and will remin a big issue as long as the hacking scenes are up for a challenge to find the loop holes.
  • only because you bought the discs it doesnt mean you own the game.... have you ever read the EULA what you agree when you install/buy/play a game?
    you are LICENSED to play the game. and they usually say how its not legal to resell, or even give the game to your friends.
    i dont get how you own the game because you bought a cd but not when you bought it through a store like steam?
    for example:
    *Activision grants you a personal, limited, non-exclusive, non-transferable license to use one copy of this Program solely and exclusively for your personal use. *This Program is licensed not sold. *Your license confers no tile or ownership of this Program. *YOU SHALL NOT sell, rent, lease, license, distribute or otherwise transfer the Program or any copies of this Program without the express prior written consent of Activision.
    only becuase you bought the disc it doesnt mean you own anything!!! thats what you have agreed over the years when you play alot of games. dont complain about it.
    also what if your father worked in a game publishing company? would you be happy knowing someone is using games without your fathers company getting anything? what if in your current your fathers job, some clients pay and some others dont? oh yeah, but I guess its not your father case I guess its not a valid argument? or becuase game publishers like activision or EA have so much money, then it doesnt matter? even though they spend alot of money and time paying studios to get a game out? some publishers might have alot of money but they are also paying alot of money to bring games out. and they should be trated and getting paid just like any job. because they are here for money, not to necesarily make people happy for having a new game. thats their business.
    have you seen how many game publishers have disappeared over the years? maybe it wasnt the resell of used games that made all the job. but it surely didnt help.
    but anyway i feel like you wont even understand what im saying... so whatever.
  • Yes, some clients haven't payed him, but that's beside my point of replying to the article: "the team of programmers and artists working on your favorite titles are trying to put food on their own family’s tables."
    No, I don't read the EULA, because I want to play the game that I don't own.
    "YOU SHALL NOT sell, rent, lease, license, distribute or otherwise transfer the Program or any copies of this Program without the express prior written consent of Activision".
    Do you want to try telling that to game shops?
  • ULTRA ULTRA ULTRA!!!! FATALITY!!!! BEAST MODE!!!! I don't understand how all these gaming websites and magazines could possibly call themselves "Gamers". They acted all ignorant and fanboy-ish, like they had no clue about why DRM would be necessary and the fact that games are licensed, not owned. They were total noobs, and I wish I could really call them out on their bull. They know what's going on in the industry, and still they reacted like spoiled children. And I can't even understand Sony's classless cheap shot against Microsoft at E3. It saddened me that gamers are so ignorant to the business side of gaming. If you want gaming to survive, then your gonna have to put up or shut up. It costs money, and no company can survive off of well wishes and free-99. It's time for gamers to grow up and be mature about this; after all, this is not a cheap hobby. If you own 10 games and bought them brand new, that's $600 right there.
  • That is all true. The issue with the 24hr check-in however, is that if your offline for more than 24hrs, then Microsoft is basically, temprorily, SUSPENDING the liscense that you payed for. A liscense that you didn't pay them for, but rather the game publisher. Granted, it is temporary, but still inexcusable. The 24hr check-in seems both unnessacery and overkill. Also, I must be clear here, I am not against  check-ins, but as another commenter pointed out, this could be handled differently.
  • I would also like to add, that none of this will even so much as slow down piracy. Steam was bypassed ages ago, and this server verification will easily be gotten around. Will those people be able to play online? Nope! But it won't curb them in the slightest.
  • I own the cd not the program i can resell the cd to anybody i can do whatever i want with it its my property as long as i dont try to sell there program or alter it in any way they cant do squat
  • Maybe you mistyped but it is not fair to share your game with half a dozen mates. The devolpers need to get paid also or we will end up only having games on phones and tablets where you can't share at all not even once.
  • There should be a clear distinction between disc based games and digital downloads. Disc based games should be accessible if the disc is inserted otherwise its reasonable to have to check in if the disc isnt in the console.
    If you buy a digital download then its also reasonable you would have to check in to play it. That gives you a choice to take advanage of the features of digital downloads or stay with disc based games that can be traded and lent as they are today. 
    Eventually you can decide if the convenience options offered by going digital are better for you or stay with the old format. MS can move the industry towards digital while giving people options to continue as is. Everyone's happy and no one feels like they are forced into anything.
  • I have no doubt they had these thoughts on the table, but someone will make some BluRay based hack and somehow validate the game offline to bypass the system.  The only way it works is if the check in system is in a MS controlled cloud that presumably nobody can tamper with. Perhaps the only reason they put a BluRay on this machine in the first place is to make it easier for people to migrate to the future of gaming.  Can you imagine if they didn't offer a BluRay?  I'm sure that discussion was on the table for a long time as well.
  • My guess is that they will eventually implement something like that if that backlash continues or worsens in a firmware update later on. Either way though I'll still be getting mine around tax time.
  • You need to think of the One as a media less system when it comes to the games. The only reason discs exist for it are so retailers have something to put on the shelves and for people who have internet but not at speeds that will make downloading up to 50 GB games convenient. The disc only exists as another method of data delivery.
  • There's also the case of customers on cellular internet, which is sufficent for speed but usually has hefty limits to prevent some jerk from hogging the airwaves. (At least until 4G is saturated enough. 3G is more expensive for carriers to transmit for some reason.)
    For them, having an "install disk" is perfect.
  • Makes sense what he stated. Hmmmm..... But a check in once every 24 hours should be eliminated.
  • Hmm maybe every 48 or 72 hours would be more reasonable? That being said, if you don't have internet every 24 hours - who says you will have it every 72.
  • +11111111111111
  • Couldn't they just say if no internet check if physical DVD is there?
    Sure that wouldn't quite work with disallowing rentals but to work around that just cache the gamer tag approved for that game (just once).
  • The internet check isn't for just one game, its for ALL of your games installed. It's purpose is to make sure that you own the licenses to the games installed. If you put in a disc for one game, what about the countless others on the HDD? The point of the 24 hour checks is to make sure you haven't installed your games and then given them to a friend or sold them without unlicensing it first.
  • Of cours it would be more reasonable. People travel. While traveling there is a good chance you won't get access to the internet, or it will be ridicolously expensive, or it will block required ports, or it will work with some other limitations which would not allow you to use it. I know, what i am talking about. F.e. 7-14 days would be much more acceptable. And 24 h limit tells me, there is something more behind MS motivation.
  • Why? Its for security purposes to stop piracy and hackers. Is that so bad??
  • UBI soft put that crap in their games.  My internet was fine but their servers were down for a week and I could not play my campaign even though my save games were on disk.  Their offline mode would not let you continue a game you were playing unless you explicitly started it that way.  Something they don't seem to mention anywhere when you start of the game or start a campain.
  • I am sure Microsoft thought about servers going down occasionally, they raised their server farm from 15,000 to 300,000.  Just think, 15,000 servers ran Xbox Live and everything about it for 48 million subscribers, what do you think 300,000 will accomplish
  • Most people can finish a game in 24 hours. Besides if you own it anyway, who cares.
  • They should eliminate the check-in for games you download digitally, since you can't share them anyway.
  • You could actually share even digital games to 10 people on Xbox One by XBL Family sharing .. It's not possible on Steam & PS4
  • So you can't share them with the allotted 10 friends?
  • I meant share them in a permenant way.The 10 family member thing would still work since that's in the cloud anyway.
  • So you downloaded it. What's your problem with it checking in over the,same connection you just used?
  • The check in isn't for a single game when you load it up, it runs every 24 hours to make sure you own the licenses for ALL of your games.
  • True... What are the soldiers gonna play? They don't have internet when overseas.
  • I don't have a source right now but I think I read somewhere that MS was asked this question and they responded by saying that they do support exceptional circumstance like Military and they will accomodate it. Besides, the Military is the last place they will suspect piracy. They've got gobs of money. And they get more every year. But the men and women sure do a fine job. So more power to them. 
  • Microsoft said they can play the 360. There gonna keep producing it for offline gamers. I don't like it but that's just me. I also think them courageous soldiers want like it either and go a different route.
  • Lol at your gobs of money statement. Thanks I needed that :)
  • wow... so microsoft should stop trying to bring innovation because solders from YOUR country (like if it was the only country in the world) cant play games?, oh yeah that makes sense....
    i mean... do you think other people/countries around the world care what your army do or not? or if someone joins your army or not? im sorry but most people around the world DONT CARE. so it would be stupid to stop innovation only because your army likes to be involved in war.
    xbox one is a console for the WORLD, not only your country. stop bringing stupid points like if they made your arguments better about how "xbox one isnt good enough" (thats why you are getting ps4 no?).
    there are alot of devices which need internet, its not like they shouldnt exist because YOUR army, cant use them.
  • Yes this a WORLD but I bet my country's AMERICAN SOLDIERS has saved your country's ASS. So say what you want about me punk. Just don't put down AMERICAN SOLDIERS
  • they havent saved my ass.. in any way idiot. so stop talking crap, you dont even know where i am from, or where i live (yeah 2 different countries)
    im not saying anything that isnt true anyway, 90% of other countries (or more) dont care about you or your soldiers in fact they hate you.
    lol another pathetic person from united states who has a hurt pride? please grow up.
    but like i said microsoft should stop their vision for some retarded people like you who think they are special.
  • What country are you from? I bet some time in the past Americas Star Spangled Red, White and Blue Ass saved your country's ass.. You got it wrong...... Other countries don't hate America. Their jealous. You can try to call it hate all you want but their JEALOUS . I don't blame them. America is the Greatest country in the world. Everybody wants to come here not vice versa. Loser
  • And our Canadian soldiers have saved your ass.
  • Yeah I would say every live saved because of soldiers care! I mean I know if a dictator was threatening me and a group soldiers showed and allowed me and my family to be free yeah I would say I would care.
  • and then im sure none of those countries are dying for a Xbox One! ;) and this is not about wars or about "dictators" from a country you cant even locate in a map anyway, its about how Microsoft shouldnt stop innovating for soldiers that cant have access to internet all the time and then cant have Xbox one.
    but ONLY because you dont know what is like to be outside your bubble and you think you are the saviors of the universe, it doesn't mean outside its what you think it is [so I don't expect you to understand]. but yeah most people wont care about you or your soldiers, so why should Microsoft stop innovating for the world only because some soldiers cant get a Xbox One and then don't bring anything new to other users around the world? I still dont understand that, because it sounds stupid. if companies thought about everyone who cant have internet access or electricity or even water... this world wouldn't have any technology and we would live like Flintstones, because not everyone can have it.
  • Of course its not about dictators I was only giving you an answer to your question,
     "do you think other people/countries around the world care what your army do or not? or if someone joins your army or not? im sorry but most people around the world DONT CARE"
    So don't get mad at me for having the answer nor insult my intelligence after all I knew the answer and you didn't. :p I do believe if you are looking for the Saviour of the Universe you should start with the master Heman! That however is just a suggestion I cant say for sure that he is or is not. Now for me being able to supposedly not find certain countries, I can find any country I want, its very simple either I Bing it or I look at a world map. Both of which i have access to at any time so yeah that theory of yours is wrong to. What else do we have... How about the innovation side, Microsoft doesn't have to stop innovating just not alienate the group that allows them to live safe and free in this amazing country. As i have heard recently they claim to be making an exception for this type of problem. So i don't know what all the fuss is anyway. Now you accuse me of being in a bubble however you are doing the exact same thing, you in your bubble of if it doesn't effect me why should I care. See none of this stuff affects me either but im not a douchebag, so I actually sympathize and will help voice there opinion to see that Microsoft or any company for that matter can find a better way. You know be more innovative :)
  • Xbox 360 is the solution for now. It will continue to be supported with new content for years to come. A new model was recently released.
  • Microsoft said they will allow exceptioms for people in certain situations where access to the internet just isn't possible and their main example was the US Armed Forces. Also EMI don't be disrespectful of something like that you might not care but we in the US like to support our troops in every way possible and they certainly deserve with the great job they do. And I agree that doesent mean MS should stop innovating and it will never mean that but being an american company they feel an obligation to make sure our military abroad gets to have a product they make as well they should. But again there is no need to be disrespectful. You would probably feel the same way if it was a company where u live and the people who protect your country.
  • I think the check should be the next time you want to play again. What if I go to vacations or I move from house?  What is going to happen to that box???
  • That is exactly how it works. The check just takes place once every 24 hours while it is connected to internet, if it is disconnected it will authenticate the next time it is. I am not sure why people are under the impression that you will need to physically authenticate every 24 hours, that's a ludicrous proposition. The authentication will happen with no user interaction at all.
  • This is the most pathetic attempt at justifying the unjustifiable I've seen In a while...but kudos for trying (for a development, read my comments bellow, written once I wasn't constricted by the small touch keys of my phone)
  • I think he made so valid points. There's actually so good points. The every 24 hour and no control over something you spend $60 on is what I have a major problem with.
  • Like others have said, when you buy a disc, you're not buying the game, you're buying a license to play the game.
  • Yeah, that's where my interpretation differs. On downloadable content I could see your point. On a physical disc I don't. That's just my opinion. I'd also hate for car companies to start doing this. I mean if we couldn't sell our cars all the plant engineers/workers would get paid good because everyone would have to buy a new car.
  • You might want to brush up on your copyright law.
  • Just curious. If it's illegal to sell used games why does Microsoft allow it? Used games have been available on eBay from day 1. EBay doesn't sell illegal items. If Microsoft complained they would've been banned. So maybe your right I'm no authority on copy right law. I do know if it was illegal eBay, gamestop, WalMart best buy , etc wouldn't be selling used games. Also gamefly and redbox wouldn't be renting them. So I'm gonna have to say I think I'm right on this one.
  • "...without express written permission from (insert developer's name here)."
  • Actually that's not exactly how it works. You buy the right to the game contained on that disc. Being the disc your property, you have the right to use its contents for your entertainment. You don't get, obviously, the copyrights regarding characters, story etc of the game, but you do get the property of the disc and its contents. Therefore you are entitled to resell your property anytime you want. There is, however, a difference between reselling the game as a private or as a store. You can legally sell your used games on eBay. They are your property. However , if you do the reselling of games a business, then you need proper permissions because you're making money out of the selling of products and obviously you have to be taxed for that. That's why on eBay etc its so common to see "this is a private auction. No warranty or returns" (something along those lines). With digital content, however, its not the same. You download the game but you can not pass that download along for the simple reason that when you do, you're duplicating the game instead of picking your property and sell it again or lend it. When you do that, you lose the property over the object temporarily or definitely depending on if you lend or sell. When you "lend" a digital copy, you're not losing property at all. You keep your game and your friend receives a copy. Now, while in the case of digital games it is legitimate for companies to worry about "redistribution", when it comes to disc games, such legitimacy does NOT exist. If they want to ensure their work is not duplicated they can opt for a tactic that is already being implemented on eBooks. Some modern eReaders are trying a "lending" process that allows you to legally lend your digital copy. What the system does is, when you decide to lend to a friend, the system removes your ability to access the book and it passes it to the person you want to lend the book to.
    THAT I would accept if it was implemented on games. It makes complete sense. However one can NOT accept that such attempts are made against disks etc. Because, unlike the digital copies, you DO lose your ability to enjoy your property when you lend it. What Microsoft is trying with Xbox One is an inadmissible attempt to diminish your rights upon something that is your property, just to try to make you pay more for a physical game. And, obviously, they're getting back slashed for it.
  • +1
    OMG thank you for schooling these people.
  • IF what Microsoft was doing was against First  Sale Doctrine then it would go to court and be settled there, if it doesn't then they are perfectly in their rights to do what they are doing whether you like it or not. You can argue Physical vs Digital all you want, but what essentially what Microsoft is doing is using the discs as download cards in a sense. You plug the disc in, install the game, and never use the disc again.  They are not disallowing you to sell your game either, they are giving you the ability to do so with participating retailers, which is more than you can say for any other form of digital game. Retailers have to be able to make sure that the license is removed from the console before accepting the game and reselling, not sure why these polices are so hard to understand. Perhaps they should have just gone purely digital distribution with download cards at the store instead of disc, maybe then people would get it.
  • DJCBS - You've obviously never read the EULA that comes with every game. You do NOT own the game, it is NOT your personal property. You are granted an exclusive licence to use it in specific accordence with the terms and conditions of the EULA. This is VERY different from owning the product.
    You really need to check your facts my freind.
  • Thing is, those are exactly the core of all the problems around the Xbox One (along with the privacy concerns regarding Kinect).
    Let us not be naive. Sony and Nintendo has similar plans to PS4 and Wii U. But Microsoft was the first to present them to the public. Obviously, from the moment Sony and Nintendo saw the immense negative response from consumers to those ideas, they immediately backed and abolished those plans. Microsoft, not only handled the entire PR terribly, they were not smart enough to also withdraw those ideas once they saw the consumers response to them. So, naturally, they're being deservedly back slashed.
    I have a PS3 but I'm not a "gamer" per se. I can count with my left hand the number of times I played online. But I was actually excited for the new Xbox to come out 'cause I do like Microsoft and would like to integrate my tablets and smartphones with the console. But Microsoft screwed up big time. Being checked every 24 hours, restrictions and more restrictions on the games, all the burocracy around the ability to lend a bloody disc, that mandatory all-seeing eye of Sauron...all of that is a big big deal breaker.
    But I still have hope that Microsoft sees that this is most definitely not the way to go and takes several steps back and abolishes all this nonsense. No matter how hard people try to sugar coat the issues (and Michael really does try hard on this article, which honestly deserved him a job at Microsoft's PR team), they will still be there to push people away from the Xbox One. And believe me, Sony will do everything to remind people of that (and even Nintendo may pull some stunts around that if the Wii U is threatened).
    With all those big problems, I, just like so many others, wouldn't want an Xbox One. I would get a PS4 instead (which I don't intend to, obviously). The love one has for a brand must have limits. And Xbox One clearly stepped over those.
  • Remember that Steam was not received positively when it launched, but now it is a favorite for PC gamers. What Microsoft is doing will have growing pains, as they are trying to advance the industry towards  digital distrubtion. Why should they simply stick with the status quo and do the same old shit all the time.
    And privacy issues? Microsoft has already stated you can fully customize what the Kinect does, and what the console sends back to Microsoft in the from of metadata. You can even turn it off from listening for Xbox On. The whole NSA thing is a government thing, and should be addressed by them. Microsoft is not responsible for what the government does, not should they be held accountable for those actions either. Fact of the matter is that the government could demand user data from any company, not just Microsoft. 
  • Another confused soul who bought into that extremely vague PS4 theatrics at E3. You obviously didn't see the interview with Jack Tretten (John?)... He explained Sonys policy on used games and its pretty much the same thing as Microsofts. How will they enforce DRM on third party games remains to be seen but I can say with a certainty there will be some sort of authenticity check just like with the xbox one. Their first party games on the otherhand will not habe any restrictions. That's the only big difference. Xbox One so far in my opinion has a far better exclusive lineup so far. Time will tell. Personally I'm buying both don't want to miss out on some of those great PS4 exclusives but XBox One will be my main console its features services and titles impress me way more. Nice try though still don't believe me use that wonderful google machine :P
  • Nope nope, PS4 will have the same policy as PS3 has; online passes are the only restriction.
  • Kudos*
  • I know. Only saw that later. Bloody autocorrect.
  • We pay for access to games. We never own them. Guess what? Swapping and loaning games to friends is illegal. Plain and simple. That would be pirating. Game studios have gone under because of this behavior. This is why im all for it as long as prices start to come down with the reduced piracy. PS4 would seem to continue to support that kind of environment. What does that tell you?
  • If letting a friend borrow a game is why a company fell then that company should have made a better game. All the studios that do well are the ones who make games so good that "friends" can't wait to play thus everyone says you know for that 60$ is worth it. If you think that this will stop piracy your wrong. Those crafty law breaking people have always, and will always find a way. Until piracy laws are forced at an extreme rate this will never end. People like us who try our best to follow the law will keep having to jump through these hoops to enjoy our games. Its a sad affair but its criminals that have made lots of our lives a lot more difficult in order to thwart them. This is just another one of those times. We get these ridiculous rules to follow why the criminals will make a way and continue on.
  • No, it's not illegal. Please read my (rather long) comment above.
  • The fear mongering of anti piracy seems to have caused perminant brain damage.
  • The future will be downloading all your games from Xbox Live. There's no doubt that's the direction the industry is going!
  • Exactly, and Microsoft is being a leader and making the hard choices now, instead of being a follower. They may make a lot of bad choices along the way, but eventually they will get there. 
  • The only thing that I don't like is the 24 hour check-in. I don't care about the 1 hour check-in at friends.
  • This is my main issue is the 24hr check-in requirement.  Furthermore, another site did discuss how MS alienated the whole military community because they do not always have broadband,  I expect MS to make adjustments and make a big announcement during the next gaming event like Gamescon as Germany will have an issue with MS based on privacy.
  • The online check in is to confirm whether u have sold or lend ur disc to ur friend and u are still playing the game because in Xbox One u don't need a disc inside the drive to play games ..
  • They should have made it so that if the disc is still in the drive, you can play the game offline without a check-in
  • Then people would stay offline and swap games over and over. It allows zero control over piracy.
  • That would be sweet
  • I have said this about 3 times in this article alone. The check in is for ALL of your games, not just the game you are playing. Removing the check because one disc is in the drive would not serve any purpose towards authenticating all of your licenses.
  • Sorry I am new to this discussion. What's the problem with the check in? You have an internet connection I assume.
  • I actually don't. I'm looking to get it before the XB1 drops, but if it was out now I wouldn't be able to get it. I would like to see no check-in required with the disc in the drive, but I understand the reasoning behind it. Personally, I'm glad to see MS stand up to resellers and software pirates on behalf of the devs. I forsee it creating an environment where grateful devs develop kick-ass titles for XB1 first or even exclusively because MS risked lost sales to help protect their interests. MS gaming systems will be perched atop my entertainment center for the next generation and beyond.
  • Nope they are gonna flop and rightfully so...we never had this problem in the past but now everything seems to be a huge problem without any real problem. Buying used games has been happening for years and studios seem to be making more money then ever before. Remember a little game called modern warfare which sold gangbusters it's opening weekend? Who said that companies were losing millions? Maybe the ones making crappy games nobody plays. Besides I buy games based on playing it at a friends or they bring the game to my house and if I like it I buy it. If you are on the game developers side then do the movie industry a favor and stop watching your movies with friends and letting them barrow them. I will miss halo but this is too locked down for me.
  • Yes, because digital distribution platforms are destined to flop right? Guess Steam is an utter failure.
  • +1
  • Here's my issue. As a WP user, I'm used to digital downloads. My games still work on my phone if I turn on airplane mode for 2 months. Same with my Zune Pass content. How about some consistency here? 360 license lasts for as long as the device.
    Zune license lasts about 45 days, not actually sure here, but whatever it is, its reasonable and unobtrusive.
    Xbox One license lasts 24 hours, also the device itself is $500. Come on Microsoft you are smarter than this. Surely there is a better alternative without being condescending.
  • The distinction here I think is quite simple. With your phone those apps are purely digital download, there is no way for you to take that app and copy it to another phone. However, with the X1 they are transitioning into DD (digital distribution) by using discs still. Those discs install in to the X1 and are no longer required for the game to play. Without license authentication you could take that disc and install it in countless other consoles. If Microsoft were to however go directly to DD without using discs as transitional media then I don't think the authentication process would be what it is like now. 
    Also, because their are discs still you will be able to sell those games, which you wouldn't be able to do if it was a purely DD game. 
  • MS should make digital downloads cheaper and exempt from the 24 hour check-in. That would shut up all the nay-sayers immediately.
  • I agree with you all digital download should be cheaper. Just the fact alone that there is no packaging no print out, no instructions, no shipping, and no middle man. Those things in and of themselves would cut price down.
  • While I 100% agree with your reasoning, I think an effect of that would be retailers telling Microsoft that they won't stock physical copies of games because the competition with digital downloads isn't level and fair. I mean, walk into a retail store and count how many physical copies of PC games are in their video game section. While its a brilliant idea, I think Microsoft would anger a few of their retailers.
  • Oh for christ sakes, the check-in is for ALL of your games, not just for one game. 
    Sorry for being a little short but I have said this multiple times in the last 20 minutes. The check in is not for whatever game you are playing, it is for your entire library that is installed on your HDD, so unless people plan on only keeping 1 game on a 500 gb HDD these eliminate check if disc is in the drive, or if it is a digital download suggestions are completely pointless.
  • The best part of this (I hope) is that developers will bring some of those Steam style sales to the marketplace because a solid DRM scheme is in place to make sure they can better control their revenue. Forget paying 5$ for a scratched Gears of War disc, how about 7$ for a new download attached to my account.
  • Im not angry never was. I support buying games. Wait long enough get a game for unde r$10 on steam. Can't wait to do the same on xbox
  • I think that is exactly the path they are trying to forge, a digital distribution platform where they can lower the prices quicker than physical discs are, and can offer good sales. In fact, I think one of their execs has even said as such (or perhaps that was the anonymous engineer)
  • Finally someone is willing to explain it. I appreciate it man. Cause all these ps4 fan boys or ex Xbox fans are hating on the X1 and jumping on the PS4 bandwagon. Saying oh o don't have to pay to play. Wrong you do. Hope that everyone that buys a ps4 gets hit with a stricter DRM by the developers lol
  • What happens to companies like gamefly?
  • Maybe they can partner with Microsoft or launch a digital download rental service. (just ideas)
  • That was my thought as well. What if Microsoft set up a separate type of bulk game license (not unlike Office for enterprise users) for companies like Gamefly?
    You pay your membership, but instead of sending you a game on a disc, they send you a text or an email with the license key. Or better yet, the service automagically starts the download of the next title in your queue once you let them know that you're "returning" the current game. That would be amazing, and I'd pay way more than $17/month for a service like that. You could switch out titles at work and have it waiting for you when you get home. Everyone is happy: Microsoft and the developers have a constant revenue stream from bulk licenses, Gamefly doesn't have to worry about shipping physical media across the US (and losing discs, etc.), and users have instant access to games as a part of their subscription.
    Hire me Microsoft, I'm full of good ideas!
  • ^ That
  • It really depends on how much they're willing to work with MS and the developers. MS could make rental discs attached to an account that allows sharing of games an unlimited amount of times. They send out the game, the customer installs it, plays it, send it back, then the game is checked-in at their warehouse, diabling it from the customer's Xbox.
    Really, it's not hard to figure out if you think about it.
  • That's a good idea regarding the renting process on X1. I'm sure the people at Microsoft are thinking of a way also to figure out renting, but the event that an unauthorized person should get their hands on a type of account like that..
  • I've been wondering about this myself. Is Microsoft basically gonna force gamefly to go bankrupt?
  • Microsoft said renting will available later ..
  • Gamefly will go bankrupt because of DRM
  • It's good as that money they earn would be diverted to developers
  • Gamefly will do it to themselves. I've tried their services 3 times now and they never send games quick enough to me. They'll get a game and it'll take 3 days for them to even change my queue list...
  • About the shared games, will both you and your brother be able to play shared games at the same time? As in I can buy Forza motorsports, and my brother could play it at the same time?
  • On the same console yes ..
  • No, only one person can play the game at a time.  Think of it as if that person had your disc for that game... only then can play then, right?  Same thing here... (it's all about usage licensing).  And what Zeeshan360 said is also true.  If you're on the same console, you can both play, just like before.  On different consoles, only one of you can use the game at a time.
  • This should be clarified. I read anothet article two can play the same game on different consoles. Own halo and play it with your brother that lives on another state pm hos Xbox. Only two per game, and the other 9 family members have access to the other games.
  • @MFmonster can you link to the article that stated that? I don't recall hearing anything like that.
  • Yeah, I think two people can play the game at the same time (almost like multiplayer), but no more than two.
  • Thank you so much for writing this article. I'm trying to explain to my friends that DRM isn't even THAT bad. Now, I can refer them to this article. :)
  • DLing a new release on launch day and skipping the line is great, but ONLY if they allow pre-downloading. If the download isnt available until midnight and I skip the line and go the digital route , I'll be downloading that thing all night long while my buddies who went to GameStop or WalMart are busy playing it!
  • Just like the PS4, the Xbox One allows you to start playing after a certain amount of the game has downloaded, streaming the rest of it.
  • Ah, brilliant. Thanks for the info!
  • Not after a certain ammount, it will play immediately
    Source: http://www.xbox.com/en-US/xboxone/what-it-is
      Play without the wait.
    With Xbox One, you can start playing immediately as games install. And updates install seamlessly in the background, so your games and entertainment won’t be interrupted.
  • As a programmer, the thought of not getting paid would be awful. I don't work in the video game industry, but there's a reason for that. Its a nightmare. Perceived piracy losses often come out of the salaries of developers, not the company. In five months, people will forget about DRM. That's not really the biggest issue when it comes down to whether or not the XBO will sell. The fact that it is 100$ more than the PS4 on the other hand will kill it for college and high school kids either scraping their own funds or petitioning their parents to buy them a video game toy. The XBO will do just fine. It would even be plenty competitive at 400$, or even 450$. Steam is doing fine. At some point or another though, its going to come down to price.
  • ^This^ Soccer moms will go with the cheapest console. Especially during the holidays. Gotta stretch that money.
  • Until that kid goes to friends house and experiences the new Xbox and that crazy cool Kinect.
  • What's so crazy cool about Kinect uhhh remember the last one
  • It's far more advanced.  Do the research. :)
  • With the enforcement of DRM MS would be able to charge less for games, like Steam, since every sale is a sale instead of a re-sale where publishers get nothing.
  • Don't hold your breath on them price drops.
  • You are 100% correct, that it won't matter in a year and the price is the real killer.
  • After trading in my PS3 and accompanying games, my Xbox One and Ryse preorder cost me $135. As a college student, this was pretty manageable.
  • Remember that the PS4 does not come bundled with the Eye, so for those that wan't everything the price difference is only $40.
  • And as a person who works in the industry, actual console piracy rates are literally nothing.
  • On current gen, which has the benefit of physical disc with an encrypted key to drive firmware with reciprocal key.
    As we move to Digital Distribution, that element dissapears and we are now left with code on disk or "blob" in cloud. They absolutely need to make that cast iron - which is why the DRM exists.
    Listen, the only people whining are people who are up in arms over used games and their misunderstanding that they think they will have 0 value. Which is not the case, as the articles articulates :/
  • DRM it's not my concern is the ability to use it outside of the us or one of the supported countries
  • That's one of my biggest complain. I realized yesterday that I cannot download Fable 3, because I'm not in a supported region. So it means all the new digital downloads won't apply for my, and the Xbox One is region locked ... so this is going to be worst. PS4 does not have this region atrocity and it is supported in my region.
  • A valid concern indeed. I live in Canada and am always sad when I see things that say US-Only. This doesn't just go for Microsoft thought, but a lot of other US based companies.
  • You should add to the article,that you can still do everything else your X1 can do when not checked in within last 24h,than play games. Some of my frienda thought that after that 24 line you have to buy a new X1... Please tell that to us!!
  • Haha, your friends need to stay off the nitrous
  • Haters gonna hate, but excellent article. Nice to see some balance for a change.
  • Thank you for this.  I have been telling people the same things but they are all barking the same nonsense they heard someone else bark.  MS has given me exactly what I have been wanting in a console and people are bashing these telling them to change it.  There are options,  and I hope the people who were never going to buy this anyways don't make MS gimp my experience because they are short sighted and have a herd mentality.
  • Very well-laid out article. A couple things: MS won't charge any kind of used game resale fees, but they'll allow publishers to do so. Also, verbiage suggests the family plan only allows one person to be playing a particular game at a time. Anywho, I don't have a problem with their DRM, per se (it's honestly necessary for their vision), but I'm concerned about losing access to our licenses years down the road. I need to hear more about that from MS.
  • Wow!  Perhaps you would care to explain why MS require 24 hour checkins but Steam's offline mode works indefinitely?
    Source: http://steamcommunity.com/discussions/forum/1/864969953572102601/
  • Because you can't share a Steam game with a friend.
  • Thats not true at all. You can get the serial key from some games. Of curse, there is a limit of how many times you can activate a game. Usually 5 times per game.
  • Really?  You think that justifies 24 hour checkins?  If that was really the reason, why not do the checkins only when playing a game that you've shared or has been shared with you, instead of across the board?
  • I'm glad you know exactly how the 24 hour check-ins will work. You might want to call MS and let them know, since they're still working on it.
  • They've already made public statements about how this works.  No check-in = no gaming, period.
  • The check ins are not on a game by game basis, it runs once every 24 hours (or as soon as you connect it to the internet after a prolonged downtime) and authenticates your entire game library. Why make it more complicated than it has to be.
  • If you are playing someone elses game then the checks run every hour, such crap.
  • They haven't said that, all they said in regards to what you are saying is that if you are playing on any other console than your home console then the checks are every 1 hour. You do realize that the system is cloud based right? You can't play your home/shared libarary anywhere that wouldn't have an internet connection. What is crap is how people don't seem to understand the purpose of those check ins. You people need to  get  over it, either you have internet or you don't have it, if you don't then don't buy the X1, it's simple. You don't go buying cell phones if you don't have cell phone coverage in your area right? If your internet is shoddy then go talk to your god dam ISP and bitch, it isn't Microsoft's fault that your net is shit, and they shouldn't have to cater to it either. The 360 will be supported for at least the next 2-3 years, and will still get a majority of the new games too, use that if your net sucks or you don't have it. 
  • Do you realize how little competition there is for Internet access in most places? And how little ISPs care about how shoddy their service is, since they know they have little to no competition? They have you by the balls. You'd better hope MS doesn't end up enjoying the same advantage someday. How about trying to think outside your own situation and have just a shred of consideration for those less fortunate than you.
  • I do, and people less fortunate than me should be making decisions based on their situation.  Yes ISP's have a lot of power, and hopefully that wil change in the future, but a company should not be locked in to what they make because of the inefficiences of other companies or markets.  Currently there is ~80% Internet penetration in NA, that means 80% of the population has internet in some from. Every year more and more places around the world get internet access. Microsoft is obviously looking towards the future, and while that may not work for some now does not mean it will not work for them in the future.  Why do consumers think that a company should make products specifically for their needs/wants, as soon as a company changes their marketing strategy they are branded as anti-consumerist. I'm sorry, but I don't feel I'm entitled to have a company make any product for my needs/wants. If the don't fit with me I don't buy them, just like people who the X1 doesn't fit for will not buy it. There is nothing wrong with that and people need to get over themselves.
  • I was about to say that
  • At the prices they sell games for on Steam your freind would have any trouble paying for one, two or three.
    Live games will be expensive and overpriced no matter what.
  • Hi thr42, because there are no physical copies of Steam games.
  • Actually there are Steamworks retail games which only work on Steam
  • So in other words they have DRM.
  • Steam's offline mode is only meant for 30 days, what that article address' is cheating the Steam system, and is grounds for Steam to ban his account.
  • Wrong.  The official response from Valve in that thread says very clearly:
    "Offline Mode is designed to be indefinite. You can't access any of Steam's online features such as friends lists or saved game synchronization, of course, but the client should allow you to run in Offline Mode for as long as you like."
  • My bad then, but Steam has also had 10 years to perfect their polices, what's not to say that Microsoft may not revisit their policy, or evolve it over time. Keep in mind though that you cannot share Steam games like Microsoft is going to do with the X1, and Steam uses CD key activation DRM which Microsoft is not using with the X1
  • What, like they're evolving their policy in going from Xbox 360 to Xbox One?  I think they've made it pretty clear which direction this evolution will progress in.  It's really sad that people defend ever less consumer-friendly policies.
    By the way, Steam doesn't use "CD key activation DRM".  When you buy most games on Steam, there's no key that you have to enter.  You click "buy" and the game is downloaded, installed, and playable.  Some publishers have their own DRM that works independently of Steam which is where keys come into play, but they are in the minority.
  • They certainly have developed new policies since they launched the 360 and evolved them. What is sad is the hivemindedness that spreads like wildfire. it's fine though you can all stay with the status quo and buy the PS4, but when Sony follows Microsoft into primarily digital distribution in the future (and it will happen) just remember to look back and remember how much you bitched when Microsoft did it. It will be the exact same scenario as is happening right now with XBL and PS+, 8 years ago you all complained that MS charged for MP, but now that Sony is doing it it's suddenly completely acceptable to you. And Steam uses product keys (CD key  DRM). Just because you don't see it when you purchase a game via the steam store does not mean it is not being used in the background. This is why steam games sold elsewhere (humble bundle for example) give you a product key to enter into steam. It locks the game to that user account indefinitely, you cannot sell, trade in, or lend  your games.
  • Ok you're right, clearly I was wrong to question our MS overlords.  Have fun with your Xbox One!  I hope you enjoy it a great deal.
  • I hope so too, and hope that you enjoy whatever console(s) you decided to get.
  • I have no problem with what you said except the sharing part. I've loaned my car, power tools, vacuum cleaner, ladders etc. I personally believe if you buy something you should be able to loan or sell it if you choose to. I don't see why game developers are entitled to get paid twice. I understand I'm in the minority on WPCentral but that's how I feel. I totally respect your view. It's just not right for me.
  • The kicker there, as others here have said, is that you're not really buying the game. You're licensing it. That was the case even with disc-based games. You own the disc, but not the bits and bytes on the disc.
    Your car, power tools, appliances, etc. are all physical goods that you purchased outright, so you own them. Software is completely different because it can be copied so easily. If you read the fine print on any digital/downloadable medium (eBooks, music, TV shows and movies, etc.), there's always a section saying that you are buying a license that can be revoked at any time. There was an article somewhere talking about how the Amazon "Buy Now" button should be renamed the "License Now" button.
  • That's the entertainment business for you. Sadly, we can disagree with it all we want, but it will never change.
  • You can sell it, just not in every way you want, but they still provide you the opportunity to. And being able to share your entire library online with 10 close friends/family is not good enough for you?
  • Finally someone talking sense and putting it in writing too.
    You sir I salute you.
  • I second this.
  • I totally agree with you. I don't kknow why everyone is upset because they need Internet. If they post here is because they HAVE Internet or a smartphone (probably WP) for example. Even if your service provider is not working you can still use your smartphone as a Wi-fi hotspot. I have some more pros:
    1) You can share your games with up to ten friends (not necessarily family) and you don't need to ask them to give you back your disc or they won't have the problem that you are still playing it.
    2)Cloud processing. This DRM systems assumes everyone has at least once a day Internet  connection.
    3) Constant game updates.
  • I'm gonna go with the PS4. I like most of the concepts for the XBox One..... except for that whole used game non-sense. I'm glad Sony remembered the basics that made them a household name.
  • You could still share games with 10 people but in a different way .. U would be sharing games online & ur friend can access all ur game library on the cloud
  • so what will  you do when games require you to be always online or have some sort of code and it will make it difficult to resell or share your games??
    do you really think ps4 is drm free? are you that innocent? Sony game 3rd party publishers freedom to do whatever they want. but you think publishers would want drm in xbox one but not in sony console?
    really... i dont know when people will stop writing nonsenses.
  • It's gonna be a big slap in your face to learn that Sony's official policy is the same as Microsoft's - developers/publishers can apply any usage restrictions, fees, or online requirements they choose. It will be an even harder slap to your face when the games you buy for the PS4 have the same (or worse) restrictions/requirements as they do on Xbox One. Don't think for even a minute this is about Microsoft vs Sony. The publishers are driving this policy. They make the content - the games! - and so they have a ton of influence over each console manufacturer's policies. Without games a game console is pointless. Likewise, publishers will not make games for consoles if their returns (profits) aren't worthwhile. Consoles became the dominant gaming platform, far surpassing PC gaming, because developers earned a greater return from console games. PC gaming is seeing a resurgence because of DRM systems like those on Steam that provide more revenue for developers - once again making PCs viable for games that aren't subscription-based MMOs or ports of consoles games after their revenue plateaus on consoles. Don't forget that AAA titles cost tens of millions of dollars to make and have to sell millions of copies to break even. So don't be surprised when you get hit with difficult to manage DRM that's different for every game from different publishers on that new PS4.
  • Sony going back to the basics in the context of being DRM friendly is the funniest thing I've read today, thanks! 
    You may want to google "Sony Root Kit"
  • Nice article.
  • Long live Xbox!!!
  • I agree... While I HATE that I can't carry my live games to the one and wonder what will happen when M$ turns the servers of for the 360 I do like that its been explained for this DRM mess
  • The servers for the 360 won't be shut off for quite a while. Sony was still making games for PS2 for 4 years after the PS3 was released. Expect a similar situation for the 360.
  • I just want to say thank you for clarifying everything.
  • DRM sucks and is just another form of greed control so your article is just trying to justify all the bollocks, I pay for a disk and i should choose what to do with it so feck MS and their greedy bullshit.
  • Re-selling and trading was never legal. MS is just enforcing the current copyright laws.
  • Tell that to the used car industry. Or any other type of industry that sell physical products. lol, this guy...
  • Re-selling and trading has ALWAYS been legal. It's called the First Sale Doctrine. I can buy a game, and then choose to re-sell that product again at a later date, because I own and have full rightrs to that physical product. What I can't do legally is infringe upon the copyright, which would be copying and selling/distributing the content of that physical product while retaining ownership of the one that I purchased.
    If re-selling and trading were "never" legal, then it wouldn't be a regular practice.
  • This. PS4 ftw
  • I'm going to laugh when MS starts selling games at $49 while Sony is selling the same games for $59. PS4 FTL.
  • When Sony was asked if they were going to keep charging $60 for the games, they told the interviewer that they could no discuss that at this point. Microsoft had already confirmed that new games will be $60, so the only reason Sony wouldn't stick it to Microsoft again in a public manner would be if they were planning on raising the game prices.
  • Lol writing PS4 ftw .. What if developers put cd key on PS4 like steam .. U won't be even able to lend to a single person.
    Here MS is atleast allowing u to share to limited people
  • Lol you're funny. If Sony was anticipating developers putting cd keys on PS4 disks, they wouldn't have even bothered announcing the DRM-free PS4.
  • Sony clarified in the interview that only 1st party games would be DRM free .. Third party publishers could put any DRM restrictions they want
  • sony is leaving the DRM to the publishers... the PS4 it self is DRM free, but the publisher of the games can choose the DRM method they want.alot of people seem to forget that sony just handed all the work to publishers so they can clean there hands
  • please idiot.... im sorry but if you dont even know what you are talking about and you still comment like you do, you are an idiot.
  • You think game developers for ps4 are going to just let you steal their shit? You need to get off the nitrous as well.
  • I wouldn't trust Sony with my credit card again after that hacking fiasco.
  • Are you really that naive??
    You have only purchased a LICENCE to play the game...... And that licence is only really meant for ONE client..... You have paid for the ability to play!!! But, if you don't like that then go elsewhere.... But remember EVEN on PS4, you are ONLY purchasing a licence! The more I see these sort of illogical complaints, the more I think its just Fanboyism!
  • Clearly I am going elsewhere (and saving $100 in the process). I know that when you buy software, you're really only getting a license to use it. Just because I'm a fan of a MS product, doesn't mean that I have to blindly follow and agree with any and/or everything they come out with. The DRM stipulations are dumb and need to be redone. Needing to be online at least once every 24 hrs? Dumb move too. A lot of people either don't have a continuous reliable internet connection and others might go somewhere for maybe a week or two that doesn't have internet access.
  • Yeah people might go away for a bit, but are they really going to be taking their console with them? Oh no, with the X1 they won't be able to.. whatever will they do? perhaps they can go outside and play the game of LIFE.
  • OK 2 things.
    A) You can still sell your games
    B) MS don't charge for it
    The end.
  • Not the End:
    C) You can sell your games only to approved store (and not for example put it on ebay)
    D) These stores usually take a huge margin
    E) When Microsoft servers are down you can't play anything (esp. the 1 hour checkin at frieds)
    F) Someday Microsoft will shut the servers down for good because most people use the XBOX THREE - then you can't play any of your games anymore
    BTW: I'm OK with DRM in some cases, even no reselling if the single-user license is significantly cheaper. But if I buy a disk-based game I requiere that it should work in offline mode, too, when the disk is inserted.
  • They are going to still have to sell games slightly cheaper than the competition really sell this to some. I understand the why, but this can't be compared to Steam unless games are cheaper. The real shame is the 24 hour thing makes the Xbox One useless for some people.
  • Remember that when Steam started they never had the insane sales they have now. Those type of sales didn't come for a few years, after they had established themselves and more consumers were adopting their platform.
  • It's not like XBox being similar to Steam is a good thing anyways. I do buy from Steam-sales. I buy games that I do not expect to play through more than once or twice, and the price has to match that expectation.
  • The problem i have with this is that I am in the Navy and go on 6 to 8 month deployments and am unable to connect to the internet. Maybe make a way to certify the X1 as used by military members and let them play the game offline. Deployment really sucks without games to get your mind off things and I do not want a PS4.
  • Pretty sure they said that Military would get codes to use to stay offline.
  • I hope so, I just get the updates from here so I don't know everything involved with it.
  • Nope, not according to Don Mattrick @ MS.  No exceptions.  No Internet connection?  "We have a product for [those poor people], it's called the Xbox 360!"
    Source: http://venturebeat.com/2013/06/13/microsofts-mattrick-doesnt-know-about-...
  • No, they have said they would consider it (was reading it last night)
    2) Its a small install base
    3) Its wrong to assume Troops don't have internet access (they do) and are on Xbox Live
    4) Some sea based military cannot get Internet access (like folks in subs)
    So, as much as you like to hate on MS for this, the military element is not that significant. Its also not _your_ situation - you are just using it as point to argue your case.
  • I'm not sure what you think you know but being on any Naval ship (not just subs) means you cannot hook up your Xbox to the ships LAN and get a connection. Just because we have access to internet doesn't mean we can go in Live and play. And don't ever pull that "not my situation" B.S. with me. I serve in the military and have been for 12 years. I'm not hating on MS (I have two windows phones, 3 pcs running windows 8, windows 8 in my car, a surface pro and 5 Xbox 360s. Don't assume or misinterpret a comment because you want to put someone down in order to stand on your imaginary soap box spewing biased information from the mouth of a derelict.
  • So that means if a friend gives me a game I can't give or sell that game to another person? So Im practically stuck with it? Ouch.
  • Correct. Two people are seen as the limit for one license.
  • Only u and ur friend can use it ..
    But if more of ur friends want it then they have an option of accessing ur Game Library on the cloud free of cost provided that u are a Gold member
  • In your article you have "Sony has more of a mess on their hands then Microsoft does" it should be "Sony has more of a mess on their hands than Microsoft does".
  • Are you arguing over the word than/then or are you repeating the same exact thing?
  • He is helping fix the spelling, which is somewhat important because an article with poor spelling/grammar will not be taken as seriously as one with good spelling/grammar. 
  • Thanks, fixed!
  • Thank you so much for this article. Helped me understand DRM more and and as I expected, it's not at all the big deal people are making it out to be. I will never notice any of the "restrictions." Thanks!
  • This cloud thing makes me laugh. Yes, your games may be available everywhere, but maybe not INSTANTLY available. The reality will more likely be: you go to your friend, wait 5h for your 40GB game to download, then play (good luck if you intend to place your Xbox in a room with only WiFi access)
  • No .. You could start playing game instantly while the game is being downloaded in the background
  • Considering that even G routers have transmit speeds higher than most broadband connections I don't think downloading over WiFi is going to be a problem (if you are trying to say that a wired connection would be better.
  • I have to admit that some of your thoughts are true, but...
    shares it with half a dozen friends – is that really fair? Is it realy fair that you buy a BluRay for 25$ and then watch it several times with friends? Damn yes it is, so it is with physical games.
    And the "24h hours check in" is just shit. Sorry, but it's as simple as that. I'm living at the university and have problems with the internet frequently. And as you say, it is to checking whether you have the rights to play games or not, but the consumers want to have the right to fucking OWN a game completly. Sure it is the decision of MS to make it that way, and it is our right to say that we don't want it.
  • Its not up to MS, its up to the devs. Its their property.
  • You can't own a game. You can own a license to play a game, but you can never own a game. You didn't make it. Same thing for movies. Showing a Blu-ray movie to a large audience is actually prohibited by law, it's just not easily enforced.
  • I'm talking about private screenings. And for that there is no limitation.
  • 24 hr check in is to confirm whether u still own the license or u sold ur disc to ur friend .. U can play games without discs on Xbox One , so this problem has arised
    I think Microsoft should allow playing offline if disc is in the drive .. Online check in should only be for playing disc less
  • The sharing feature makes sense. You have 10 friends on your list and any one of them can access any of your games at any time. This is no different then lending your games, except takes out the distance. At the same time you will always have access to your games, think of it like you have two licenses, one on your HDD and a shareable one in the cloud.  And the authentication will take a small amount of data to complete, so unless you are without internet for over 24 hours at a time then you have nothing to worry about. And people want to own their games completely? tell that to the millions of Steam users.
  • Finally!!!
    Now hopefully people will shut up about it.... If you don't like the idea of DRM, just kindly fuck off and not get the XB1.... Maybe now people will move on with their lives
  • Not sure if any of you guys bought into the $99 " entertainment for all" Xbox that you had to sign a 2-year Xbox live contract for...it also has to be online to check the status of your contact...if you miss a monthly $14.99 payment, your Xbox WILL NOT work...i learned this the hard way..lol. Your Xbox will turn on, after about 30 seconds a screen pops up with a big red X and says please update your payments, or something like that, then shuts off your Xbox...i have never heard anyone complain of this..
  • That's different... that situation doesn't happen if you paid full price for your Xbox, instead of doing the installment plan as you describe.
  • What your missing here is DRM is bs and sucks. I don't need some new restrictions on my gaming period. I'm so sick of musicians, game developers, and movie execs crying poor mouth. Give me a break it's all about money and always had been. People at the bottom het exploited more than any exec ever has. Trust me the cooperation's of America are well represented in Washington, after all they buy the congressman and buy the laws that have punishments that are disproportionate to the crimes.
  • It's simple. Console gaming is on the decline. Game studios are feeling the pain. MS and devs are trying to enforce the policies that, ignored, are partially responsible for sucking the blood from the industry. But to you, it sounds like greed and political conspiracy? Well alright then.
  • When I play a game, I rarely play offline, if I don't have an internet connection, I usually go outside instead, and cries.. MULTIPLAYER ALL THE WAY! 
  • Microsoft would have number of people playing Xbox 360 online vs offline .. And the Online demographic would be more
  • Oh no, with the X1 gamers will need to go outside when their internet goes down.. LOL. Some of these complaints make me think that these gamers spend all their free time on their consoles.. and if they can't use them they will go into withdrawls.
  • I highly praise this article! The stupidity people and the tech community made themselves to look. They should feel ashamed and embarrassed of themselves. I honestly thought those gullible negative folks are PS fan boys getting paid by Sony to do hack jobs.
  • ...and about the always on online. Every tech community was just hammering MS with negative articles. But when Xbox Live goes down, they also bitch! Who the F are these people!
  • Not every 360 owner complained when Live went down, just the ones that used the service. 2 very different numbers. I have friend that has never had their 360 connected to the Internets.
  • I have ordered both Xbox one and PS4. There may be be perks but DRM has no benefits for consumers actually. Same thing apple did for years with iTunes. DRM is there to drive up the profit by controlling the market. But do most people care about it? I guess we'll see
  • If you look at game companies over the years, many good ones have died or been bought out. How is that? Even big name ones of late are struggling! But how? If DRM can help save them, wouldn't it be a good idea. By the way game industry is not same as music. Those music folks can still survive touring. Programmers tour for applications.
  • Yes, more popular music acts can survive touring, but groups that have yet to break out? Not so much. Plus, another downside of the situation with the music industry is that it's increasingly difficult for really talented artists to get distribution deals because labels have lower margins and therefore less funds to "risk" on somebody that's actually doing something original. (read: not guaranteed to sell)
  • Every form of entertainment has faced the same hurdle as game developers. Musicians and movie studios have found different ways to adapt the same needs to happen for these guys. I love Microsoft but this is all in the best interest of business not the consumer. I don't see where I fit in the business model anymore. I drop $500 on a machine that's largely useless if I don't fork out additional cash for subscription services. Obviously I have a simple choice, dont buy an Xbox 1 if I don't like their set of rules. My problem is where this could potentially lead and what it could mean in the future. I don't have a blind loyalty to any company once they out grow their usefulness to me so I won't excuse what I see as the cost of doing business with corporations. I love my Lumia 920 I love my windows 8 laptop but I may sit this round of consoles out as I fear its clearly becoming more about keeping shareholders pleased instead of the people who actually play the games.
  • U should add in the article that Family Sharing requires Gold Membership
  • The only hole I see is that there is apparently no facility for renting games. I am more likely to pony up the whole $60 on a game I am curious about if I have had the chance to play it for a day or three. RedBox, your games were fun while they lasted...
  • The renting companies will either come up with a way to work with MS, or they will shut down. SImple as that. You have to remember we're only hearing about the end consumer digital rights, not rights for companies. It's illegal for you to lend a movie to a friend to watch (yes it is), but Netflix and Blockbuster pay a lot more for the right to loan out the videos.
  • They are apparently working on a rental solution
  • The only thing I'm worried about is the checking in feature, and how that will effect the fighting game community and tournaments.
  • In an interview on gametrailers, the lead designer for the new Killer Instinct game said that Microsoft is working on a solution to allow fighting game tournaments to the xbox 1.
  • The only problem I have with the xbox one are the region locks. Since I'm not in one of the initial 21 countries, who knows when we'll get support back here, if ever. And I really want to get an X1. I love the kinect integration, I'm really digging the voice commands and just controling with gestures.
  • I'm with you on that.  I just want to get my hands on one, but wonder what restrictions would there be if I imported one.
  • Honestly huge Xbox fan and Lumia 920 but I hold no allegiance to anyone. Just like MS I'm gonna look out for me. So ps4 and sell my Lumia because I don't agree with MS actions. Nobody has to agree with me it my personal choice. However I will miss my 7 years as a MS Xbox consumer. Have some great online friends but my beliefs are my own.
  • This is just sad, really. You are ditching your 920 because of the Xbox? Come on man, get your head screwed on.
  • If you have no allegiance to anyone, why does the 920 have to go? What does the xbone have to do with that?
  • He does not want to financially support a business that he sees as supporting so anti-consumer practices, that's the idea. Similarly, though the EA Online Pass only applied to used games, I refused to buy ANY games (new, used, or digital) from EA until they got rid of that feature, because I thought it to be a horrid way to punish consumers for GameStop's actions.
    I dislike the practices with the Xbox One right now, and I won't be buying one, but I do not have enoguh of an issue to part with my PC and Windows Phone as well.
  • Just curious, but in the article you say: "What Sony didn’t spent a lot of time telling you, is that publishers can put DRM content onto their games if they choose to – and let me tell you, most will choose to."
    What evidence do you have that 'most will choose to'. Have developers had the option on consoles in the past??
  • EA did.
    Also, when Sony sees how many exclusives Xbox will get, and how much cheaper they will be able to sell the games for, the publishers will begin implementing similar restrictions on the PS4.
  • Big publishers won't,make Xbox exclusive games if they do they will be, losing millions of dollars from consumers who own ps4. Don't forget Xbox and playstaion are the big dogs of console market
  • Electronic Arts has also been awarded worst company two years in a row by The Consumerist.
    Keep in mind, this is not worst company as compred to the like of 2K and Rockstar. This is worst company when compared to the likes of CHASE and COMCAST.
    Saying "EA did' isn't saying much at all.
  • Developers didn't have an option to differentiate because all the Console manufacturers used to have same DRM .. Now Microsoft changed it so devs could earn a part of re sale ..
    Devs might put their own restrictions like cd key authentication , some might put always online , some might have online passes .. Everything will be fragmented on PS4
    While on Xbox One everything would be same irrespective of any game
  • PS4 has the same policy as PS3, so far we have pretty much only seen online passes.
  • Hasn't ea stated that they are removing the online pass feature?
  • Michael, I agree with most of your points. The fundamental issue is who owns the game? Is it the customer or the developer? One of the posters above stated digital downloads and physical disks should be treated differently. I agree 100%. If you have the disk inserted no more online checking. If you have a downloaded version check online, perhaps once a week or whenever you load a game. Daily seems obsessive. Also decrease the cost of the downloaded version versus the physical disk, enough to compensate for the expected loss of revenue due to piracy and the tighter restrictions on the digital version. Then let the market choose!
  • Yeah if u have disc in drive , there should be no online checks ..
    I think MS might be thinking about it ..
  • The result would be that no one connects online and game swapping remains rampant.
  • Give me a break already. People have been swapping games since Pong. There is nothing wrong with it. Rampant would better describe the over-inflated egos in the gaming industry that believe working class people are stealing from them and taking food of their upper middle class tables. You want to sell more games? How about this, try releasing a game that is fun and not broken and in need of a patch out of the box. A game in which people can log onto your servers without complication on day one. And if you are going to Micro-Transaction the fun out of a game have the decency to sell it for less than $69.99. Talk about theft.
  • I agree completely, people are overreacting something insane, but that's the internett I guess.
    One thing though, from what I understand the 10 "family members" don't actually have to be family members, if this is true, you can add your friends to that list, and voila you can share your digital games with friends.
  • "Microsoft won’t be charging any fees to retailers, publishers, or consumers for enabling transfer of games."
    Yeah, MS won't, but any and all publishers can choose to, or even completely block the sales of used games, you seem to have forgotten to mention that.
    I've not given up on the One yet, but it's not looking good so far, I'm gonna wait and see what happens.
    As for DRM on the PS4, it's only for online passes, that's what publishers can chose to add, something the PS3 and the 360 already have. They can't chose to block used games altogether, or make you pay a fee for non MP focused things. It will work the same way the 360 and PS3 work now.
  • Devs could add cd key authentication like Steam ..
  • Got a link to that?
    I haven't heard anything like that,
  • Pretty much what Jason said.
  • Very good write up. I completely agree!
  • Nice article. Its so nice to see a write up like this so sick of the bad press about this subject and people who misunderstand about it and because they don't understand they just moan about it. The only thing that i think would be better with the 24 hour situation if people don't have a internet connection why can't they have the system ask for the disc to prove that they still own the game and haven't sold it on.
  • So do you get a license code to pass on to a friend when you download a game? Since you aren't required to buy a disc.
  • No, you create a shared online library and add your friends into it, up to 10 of them.
  • Thank you so much for this article. I will buy an Xbox One day one but with gangs of angry gamers roaming the wilds of the interweb it was disheartening reading the ill informed hate out there.
  • My only issue is with the "Always.online feature"... Maybe I shouldn't say "issue" , but it just brings up more questions. Like.. Are we gonna be required to purchase a year subscription? Or can I keep it month to month like I'm doing now? Will the price of XBL change since its required for everyone who has an Xbox? Or IS Xbl even required.. Do we just need an internet connection???
  • U just need XBL Gold service on ur account .. Every other account on the console automatically gets Gold benefits
  • This is awesome. My family can finally use their own gamer tags online! They'd always have to use mine to play. I'd get negative community reviews because of them.
  • Is it fair to share games? Well, my friend told me how great Bioshock was but for whatever reason, u wasn't going to buy it. He then gave me the game. It was secondhand game. I played it and bought Bioshock 2. That would have never happened had I just continued to ignore the game. So, net sale for developer due to sharing. And that's not an uncommon story. I'm a content creator. I advise my fans to give out my albums to people when they are done with it because it expands my audience. It's nowhere near as simple as what you laud out here.
  • If you have a disc, you can still give it to one friend.
  • ok let me lay this out for you(the way i see it) lets say you spend a whole year working on an album and pay the whole studio fee's the remastering and blah blah blah out of your pockets. as an upcoming artist you will most likly be in the negative, now if i happen to pass by you and your selling your album for $5 and i happen to like it and buy it awesome for you. Now what if once i get home burn it to my PC libary and then give the album to my friend... now i happen to have your whole album with me for ever and my friend has it now also for $0, now this could happen countless times... now you lost $5 for every hand me down... now some of those people might not even like your music there for never really go back to you for more... how would you feel out of that lost?
  • I'd get out and tour more. Sell T-Shirts at the venue. The music business paradigm has changed. And for the better of the musician. Give out your music for free, blitz the social networks, build up a fan base and charge at the door. Much easier than when I was playing clubs in the late 89s and early 90s.
  • yes, so did you make your money from the album? or from touring?... personally i love the way Girl Talk took the Free method, he himself said he makes more money from touring and playing shows that actually selling albums... but do video games go on tour? do the studios themselfs put out merch at the stands? i have never heard the headliners like "gears of war exclusive weekend tour coming to a town near you" you have to remember for most of these studios there only form of income comes from the selling of there game
  • I've never seen a game developer standing on breadlines and I've been homeless; especialy the dickwad that made the medicocre Gears series. You want to make money creating a game, make a fun game. You want to make money creating music, create good music. It's not rocket science. The kids of working class people do things like trade games because they know their parents can't afford much. There is no malicious intent on their part., they are just tring to get the most out of their hobby. No one is stealing from game developers, they are doing hella better than I did playing gigs 24/7 when I was 19. It's ego-testicle bullshit on the developers part. And it's turning me off of gaming altogether. Maybe if these developers didn't blow millions on their frat buddies marketing firm they'd pull in better numbers. I find it insulting when I see a developer driving a posh sports car and whining about people stealing from him. What does digital distribution do for them? They can charge more for a game and circumvate FIRST SALE DOCTRINE completely. And when the consumer has less choices teh consumer looses each and every time.
  • Well, Aj, if the new model drives you out of the gaming marketplace, it's for the best. I much prefer a system where content creators make the money they deserve than one where entitled "consumers" rip them off. As a gamer, I am all for a system where the people who make the products I love are rewarded for their work and encouraged to make more and better games for me to enjoy.
  • homeless? then you sir have your priorities fcked up... Gears of war might not be your style, but gears is the only shooter to me that isnt a spray and prey that you get a kill, well im not here to talk about gears i love it you don't, but that leads me to the point of the argument. What you think good music to you is, i might think its the worst i have ever heard... same thing goes for games, people are never truly satisfied with what given to them they always complain about everything... example Halo 4 out of the box i had no problem with the balance but people still cried and cried so guess what 343 had to fix it, why cuz people were crying that the boltshot was to strong or this and that, instead of going out and learning how to use a weapon or learning how to counter it... so the developer had to waist more time and money to fix it... its not a one man team, your not taking food of the table of one person but hundreds 
  • In the article it say only two requirements only friends of 30days and trade only once
    Those aren't requirements those are restrictions that's how many see it as because Xbox gamers aren't used to these restrictions
  • Major Nelson is writing a blog on Game Sharing and it would be published mostly by Monday ..
    He just tweeted today
  • I remember not too long ago people where mashing up negative pictures of Steam due to their DRM policy, and look where it is now. This is a big step forward for Microsoft and the console industry and one that, with the help of this article, appears to be beneficial. Like one of my old teachers said "It's easy enough to change the way one person lives but much harder to change the way 10 live.".
    The console industry is so big now that a change like this is huge simply because of how many people it affects. This just needs time for it to become more excepted.
  • Oh God and this stupid Kinect always on Fiasco? Who flippin cares that it sees you all the time? You privacy nuts just go bonkers sometimes.
  • Family Share is an awesome feature!  Also, I would be surprised if there wasnt an online Netflix like service for game rentals not long after launch.
  • Great article Michael. Next up HDMI CEC and which providers will be supporting the pass through? I'm actually most excited about the XB1 media features. Also, just trying to figure out how it will deal with multiple users on one console. When my wife walks into the room, how will the system know it's her when she says "Xbox on"? I was selling her on the point she would be able to Skype (which would require ger to be logged into her account) with her mom while sitting in front of the tv. Thanks!
  • Awesome article!
  • Finally no more scratched CDs. I've bought so many goods games over the years but to have them scratched or lost. I would say I've wasted a good chunk of money and games!
  • I like the features on the new machine, for us casual games I think it will be a hit
  • I love my Xbox 360, I plan on switching to PS4, and I'm nowhere near as angst ridden as much of the internet is about the Xbox One.  BUT, I have a few qualms with this article: "Games can be traded in to participating retailers".  Um, who is participating? I sell and buy most of my games on eBay, since most trade in stores (e.g GameStop) is a monumental rip off.  Buying games at a discount (and making money back) puts more money in my pocket, allowing me to buy more games (and occasional new ones).  
    Second, the author cites Steam, and how you can't trade Steam games in.  The discounts Steam offers are incredible.  If Xbox One sold download only games as the same price of Steam, I'd be happy to sign up.  Until direct downloads are at least close to the price of used games, used games will win.  
    Finally, one last point- 100 bucks cheaper for PS4.  I'm sorry, but any friend of mine with a Kinect says it's collecting dust.  And my remote control works just fine in controlling my TV.  
  • Well in that case you get a ps4 xbox one is doing somthing next gen ps4 is not. If you cant see the bigger picture then your gaming ain't going to change
  • What happens when DRM shows up on PS4? Right, you'll bitch again. Kinect was a success to the tech but not game. The new improved hopefully will change that. Imagine a developer implementing moving your head, whole body, or just whole to gauge your direction or ducking, character ducks. I'd say your short sighted as many are at the potential of Xbox One. I've seen many articles raging at Xbox but no article that points to anything compelling about ps4. I'm an old school guy. When I see improvements where its needed, I'm all for it. Ms just that. One more thing, the future is motion and voice control. Check it out. Its in movies, not anymore.
  • Change the 24 check to twice a month.  Everything else I don't mind.  I love, love going all digital.  Sharing my library of games with 10 friends is amazing.  The backlash is overblown and people are scared about change is all.
  • Good article. I agree with everthing. I though another reason for always online was for the ability to use cloud all the time if games are built with cloud in mind then you need the allways online so the developers work with that just like kinect is with ever console now developer can work with that.
  • What about people who have limited internet data. I'm companies like ATT and Comcast allowing you to use only 250GB a month. Constantly downloading 10 to 15 GB of data to play a game Is surely a nightmare.
  • They will still sell discs.
  • Do you buy more than 10 games a month?  If not, don't worry about it.
  • I think some of the animosity comes from those who say, "I bought the game, I should be able to do with it what I wish!" This comes from a misunderstanding of the purchaser regarding what he has actually bought. He/she bought the physical media, but almost from the beginning of the modern computer age, the purchaser has never bought the rights to the intellectual property (software) on that media. All of that is contained in that "little" End User License Agreement that is included in pretty much every bit of software you buy today, but few people actually read. The creator/company always retains the ownership of the code, you just purchased a license to use/play/create with the code. The creators are within their rights to do what they need to do to prevent the unauthorized use/spread of their intellectual property.
    However, I do agree with those who say the 24 hour connection limitation is a bit stringent and some type of system needs to be in place to allow those whose internet may be out for prolonged periods to have a manual bypass. Perhaps as some have suggested, a generated code that you call in to Microsoft who then gives you another code to enter into the X1 to allow for offline gameplay of single player or same machine multiplayer games.
  • Exactly. Digital products are not, and have never been, the same as physical products. Any analogies comparing the two are inaccurate and do not apply.
  • Now they need to adress the publisher requeriment and the forced Kinect to clear up all the confusion.
    Which I doubt they will, but still.
    I mean, I really want to like the One, but it has a hubris the size of the Titanic..
  • Am I the only one even after reading this article I still hate restriction on xb1? Like your friend can't play borrowed game unless he's in ur account for 30 days? And you can give lend it for only once? You serious guys?
  • Tell your friends to pay 60 bucks and buy one.
  • I personally hate GameStop for selling and reselling used games.I think Microsoft could have done a better job with the 24hours check in. Plus internet service is reliable everywhere.
  • Whatever happened to buying a game and actually owning it (well, owning a copy that is)? At least with disks/cartridges you would actually own the game and be able to take it wherever whenever and sell or trade it as you pleased. Yes, letting a ton of people borrow your copy is bad for developers but many people who borrow games just buy a copy anyways if they like it. Microsoft is giving Sony the edge here with all the DRM and complications that will only serve to confuse consumers.
    By the way, I don't really care for how Steam does it either. I vastly prefer having a physical copy, as old fashioned as that may sound 
  • Nothing wrong with that. My husband and I are the same way and will probably skip the XBone this time around. We are gamers first and the way they are handling this is silly. I wish more publishers would take Nintendo's stance which is to make games good enough that people don't really want to trade/sell them. I know people here are excited but I also know that most have no idea of just how important used games are in the grand scheme and so many people ignore the fact that used games are so popular for one very small but important fact. If you don't like it, you can return it and get your money back. Buying a new game means you are permanently out $60 if you don't like it.
  • Valve has a motivation to keep backwards compatibility and activation servers so they can sell the same games again and again. When Xbox Two is out and games are made for that, what motivation does MS have to keep activation servers online for Xbox One? Original Xbox Live is dead with no way to reacquire DLC. Why should Xbox One be different? And why should games be sold at console prices in that case? They are not a long term game purchase. In 20 years I will most likely not be able to revisit Xbox One games as I am today with my NES or C64 games.
  • I think if the deactivate said games they will take measures for that. For example disabling the check for those games or something, though I don't think they will shut those games down in the near future. And who knows how long this check system goes or what they implement next. Another thing, I'm not sure if I would like to play one games in some years. I don't think it gives you the same (what's the word, the connection to old times) as the snes and n64. Though they shouldn't shut the one off though. The problem is, noone can see what's happening in the future. How long will the One live, will there even be consoles after the One or will you maybe be able to play games of the One on the 'Second One' ;-)
  • Exactly what I'm thinking. Especially the steam part is what people seem to forget. I also never resell my games and my 360 is always connected anyways, so I have no problem with those restrictions. I would like to add though, that game stop often doesn't give you the amount of money your game should be worth, and I think that won't get better if you have to go to them now(just adding for people which actually sell their games, never did). I also know that some of my friends are always offline with their 360s. But wouldn't hurt to connect it, would it. Everyone has WiFi nowadays so it isn't much of a hassle to connect your console too. One of my friends has a flashed one and though I don't support this if they achieve to exploit the One (love that name) they can stay with them offline,too, so it doesn't even bother those people.
    Sorry for the large comment but another thing I would like to say. To the whole Kinect discussion, I remember the same rent when the last Kinect came out and in the end everybody who got one got used to it anyways. In the Kinect always connect thing we have to keep the developers in mind. Now they can really use the features of the Kinect because they know anyone has one. Before it was a big mess, some had one, others didn't, so the developers sometimes used functionality but mostly didn't, because they couldn't use it for too serious stuff foe the people that had none. I think that's a big point and people complaining should also consider the situation of MS and the developers. Once again sorry for the really big comment and thanks for reading ;-)
  • Suppose this: I hate playing videogames, but my son love do it. And my son doesn't want to play any game online (multiplayer match). He plays Halo 3, Halo ODST and Halo 4 as single player. But now, he can play Halo 1 in the new console and seems to look better than the first halo on the first xbox (black xbox).  Maybe in my country, specifically in my old town, i don't have any chance to get internet. How much bandwith data do i need to pass the verification? I already have a phone with internet and i can share it with the xbox but i can't spend all my data plan on the console.
  • You need ADSL. High speed internet or higher. Because you will have to install consol update and game update ( often as you think) they want you to have a good connection. Maybe in one year MS will allow you to only ping their servers for identification only, without having to do update at the moment, using you cellphone shared internet... Who knows? I dont
  • What about GameFly? That's what I care about. Most of the games I play are used from GameFly. I don't agree with paying full price second and third tier games.
  • MS is bad m'kay..
  • I will be going ps4 this fall. This is coming from an MS fanboy. Maybe when they drop the price and eliminate the 24 hour check in I'll pick one up. Also don't like everything being locked behind live gold subscriptions.
  • Preach it Michael!!! Now let the church say Amen! I thought I was the last sane person on earth. I want a next generation console. Not a slight upgrade.
  • AMEN!
  • Yo Microsoft! Hire Michael to be your PR Manager!
  • Another potential benefit of MS system is that there could be more deals and cheaper games like on Steam when publishers do not need to make all their money on the first sale anymore. 
  • There are some good and bad points to the whole DRM issue, and the problem with this article is it's very biased/unbalanced. I'm too tired right now to go into detail but personally to me the bad outweigh the good. Only thing is that I'm a hardcore gamer so I play games regardless of format and the only way I can play all the good exclusives is by owning every console so I'll be getting one regardless (and good exclusives is definitely the Xbone's strongest selling point), that I'm a bit of a collector and want to own every console.
  • I understand it and I still disagree with it. I'm a pretty diehard MSFT fan (surface pro, wp8 owner, Xbox w/ gold subscription) but I've preordered a PS4. I hope it bombs the first year and they roll back the restrictions.
  • Great article, hit it the nail on the head.
  • I think sony is sneaky here. how could they be DRM free? its like someone can copy the disk and sell it online for 1$???
  • Omg we are so happy to have finally the "rights" to share out game.... Wait! Why didnt have seen cops at my ebgames store?
  • Well I play my games and trade them in, in my case if a majority of the developers decide that they are going to not allow trades. I would just be a lot more picky and wait until the games have been out awhile and go down in price before purchasing. I have pre ordered the Xbox already but the game situation does cause me some concern. I know a lot of u are stating that many people don't trade their games, I have to disagree. In this economy $60 is a decent chunk especially for those of us like myself who buy 4 or more games a month.
  • Even if you don't trade in games, you at least have the option to buy used if you aren't sure about a game.
  • WOW thank u! people out there need to understand this they just believe what idiots say on youtube. there is soo much hatred against the X1 im still getting one i understood everything since day one...
  • Me too...
  • Sharing a game with up to 10 other people is possibly the most underappreciated benefit of the new box.  It’s way more convenient than walking the disc around, and accessible even if the disc is missing. But let’s not forget why the Steam model works.  It’s the combination of ease of use and fantastic prices.  (Note that indie games are a big part of that “fantastic price” statement.  Hint, hint.)  If MS really wanted to resonate with consumers, they would drop the price of new release AAA games by $15-$20.  In theory, they would make up the difference in revenue by selling a greater volume of non-used games, right?  Steam-like sales events (summer & holiday) would foster a lot of good will, too. As for the price of the box:  Just drop it to $450 immediately, then sit back and watch the furor subside. If MS hopes to lure folks out of their comfort zone, then they need to make the new reality as appealing as possible.
  • Yeah when I heard the Steam argument I balked.  They are doing things similar to Steam but no where near as good.  Steams prices, customer support and their library are always going to be much better.  
    Even AAA titles dip on steam really quickly and within a year that hit a sale for at leat a day they'll be 5 bucks.  
    And ohhhh the indie games.  Serious Microsoft you say your doing this for developers why aren't you supporting the little guy. 
  • No drm is good. Xbox one makes apple seem liberal.
  • Good article, but i still feel like MSFT still has to clear some information up in general because some of the information is slightly vague.
    I like digital downloads because i dont have to go driving and waste gas, but the digital version has to have something, whether it be exclusive content (though i typically don't like this, but generally dont care) or a cheaper price, because if they're the same price I'd much rather get a hard copy with a case and manual. Plus, it makes reinstalling much easier and faster. So maybe this needs to be further addressed.
    Sharing with friends and family seem really iffy to me. I question what are the limitations to this because based off this and other websites you can share with anyone on your friends list and up to 10 family members. My question is how are they going to determine who is in your family? Also, Is there going to be a restriction to anyone who wants to access your games must have XBL Gold? For the family one, is it going to internet based, PayPal/Credit linked, or a combination of both? If it's internet based, if your brother has to move because of college or work, he is pretty much screwed. Is it a single PayPal/Credit thing, shouldn't there almost a incentive to go to a family plan be it 10% cheaper or something. But if thats true, what stopping 10 people from using one PayPal account where everyone just sends money to the PayPal. So that needs to be slightly cleared up. For sharing with friends, i really like the idea but again i do feel that they need to elaborate more because it does feel like its screwing a developers and publishers. Assuming $50/game, instead of getting $350 for 7 players, they would get $50 for 7 people because only one of the 7 people need it buy it and the other 6 just needs to have the guy on thei friends list for I am assuming 30+ days. Just my thoughts on this issue.
    For 24-Hour check ins, i dont mind it because im primarily a PC gamer so i have to deal with steam/origin and i am fortunate enough to live in a part of the world that has reliable and fast internet (sadly no google fiber) that chcking in doesnt bother me. I feel 24 hours is a bit too steep, maybe expand it to at least every 3 or so days. Steam offline kinda sucks balls, but again i live in a palce that has reliable internet so i dont mind. I do like the Steam DRM vs Origin DRM because at least with Steam there are a shit ton of sales (Spring, Summer, Autumn, and Winter Sale) and there's Greenmangaming where i can get even more sales.
    Agan, mainly want them to address these. I'm still sticking with PC gaming, but it would be good to know about these so when/if i decide to get one of the new console, i know which one. Probably going to get the PS4 because the PSVita  remote play function sounds pretty damn cool if it is something like checking once to make sure you actually have the game then being able to play it for as long as you want on the Vita. Thats pretty sweet. Most likely, sticking with PC.
  • I hope this help MIcrosoft gets advantage in the games with exclusives, because if the Developers release the Game for PS4 and XBOX simultaneously. I will go for a PS4 this time.
    If the developers think about this they should give microsoft all priorities...
  • ...
  • A great article and a great discussion in the comments on this post. This is why I come to this sight everyday.
  • Still not buying the internet goes out about once every two months and stays out about a week, and I won't be able to play minecraft
  • Could someone elaborate on region restrictions ?  As I live in the  Caribbean .... will Xbox1 work here ?
  • I found the point that Cliffy B made with his tweets the other day, also hitting an important note: Games for the next generation are going to be more expensive then now where a no-drm policy will make developers go bankrupt
  • Still waiting for the "benefits" section of this article to appear.  
    You can go to a friend's house and sign in with your gamertag, but then you're going to have to download your games if you want to play them.  That's GB's of data you're filling up on your buddy's console.
    Used games are dead.  Just like how you said PS4 developers can choose to put their own type of DRM in place (Sony and Ubisoft have already denied uPlay bullshit though), most publishers will choose not to allow used games sales for their XBOX One games.  This is a choice Microsoft is allowing.  There is no standard system of participating retailers.  That's only for first party Microsoft published games.  Everything else is still up in the air.
    Now, to address the STEAM hypocrisy claims.  It's not hypocritical of STEAM users to lament console DRM for physical copies of games.  It IS hypocritical, however, to complain about digital purchases being infused with DRM.  But with the XBOX One, if I go out to a store and buy a game disc, I STILL have to put up with DRM!  That is what people are complaining about.  If my internet provider goes down, if I'm gaming on my XBOX One, I'm screwed.  With STEAM, I can still play offline, for like, a month.
  • Spot on article. The fact is there are only four reasons for choosing PS4 over Xbox One: 1. You can't afford or won't spend $499 for a game console; 2. You don't have a reliable Internet connection or never play online; 3. You must have the PS4 exclusive titles; 4. You hate Microsoft and won't buy their products. In every other objective way Xbox One either beats or ties the PS4. Feature-for-feature, and value against value, Xbox One is the better choice, and I think the market will reflect its superiority within a year of its release.
  • how long are you allowed to play your games while signed into a friends console? Can someone at your home be playing the same game at the same time you are playing it at a friends house? Since I can have 10 ppl on an account, what stops me from making 9 accounts and giving them to my friends to sign into their consoles with when they want to play games I bought?
  • My only problem is every one of your articles is about how great Microsoft is but you say it in a way that makes you come off as not being a fan boy.  
    I've read a ton of your articles and while informative at times and well written you are clearly biased.  So I have to take whatever you say with a grain of salt. 
  • Great article! I think a lot of people will change their ill feelings towards the Xbox One now. Im Sri getting me the One!
  • Great article. Well written and clear. My thoughts you put on paper beautifully.
  • Nice attempt at clarifying most of the misunderstandings. However, from what I'm reading, people still have issues with the Xbox One. These days perception = reality. Microsoft should have handled this whole thing better. They are actually introducing the better console from an innovation standpoint. Their bad implementation, once again, is going to cost them a lot. Now, I believe I understand the reason MS introduced all these restrictions and because I do not want to deal with all that, I'll be getting a PS4. It's just much simpler and that's what I want. People need to respect other people's choices even when they disagree with them.
  • Just like you i believe i understand why they're implementing this system, but when i buy a gaming console, i am primarily going to use it for gaming. If i want NetFlix, Hulu, or Youtube i would get my laptop and plug it in via HDMI. Plus the interface is a lot cleaner on a laptop anyway. Integration of those features into consoles is pretty sweet, but i have yet to use it on a console because of the clunky interface. 
  • This is what I've been trying to explain to ppl but they just won't listen. Microsoft is not out to get you. Fair is fair, the developers don't get $1 from used games. People then say: " idc about that, they still sell millions, they get their money!" then tell me why the new tomb raider sold over 1 million copies and square enix (publisher) still lost money on it. These are the reasons why we see the same ol' thing year after year with every new game, dlc, etc... I want better games, better studios making better games, new studios, and NEW GAMES! this is how that will happen. Cliffy B (gears of war creator) just let out a statement of how crucial it is for the sale of second hand games to stop, it kills the industry, this is a fact. if you love gaming and love the ganes you play, then you should have zero issues.Hate if you want but its the truth. The innovation doesn't start until the game industry goes down this path. Grow up, accept change for the better, and above all #dealwithit. Xbox One pre-ordered.
  • If they dont get anything from used games. they should stop making PS4 games...
  • Let's say you lose your internet connection. How about using Xbox Smartglass on your L920 using the phone network to sign in and check? And resume? Or do that automatically. Gah. Idk.
  • this i love this!!! i wouldnt mind checking in on my WP8 device while still playing offline on the X1
  • Sustainability in this market is driven by developer support. If anything, what Microsoft has done here is brilliant because developers and publishers won't need to deal with DRM themselves thereby making the X1 platform more desirable than other alternatives. Beyond that, I'll just say that I didn't preorder my X1 because I'm a gamer. My daughter probably will on occasion but that wasn't the point. All I had to see was the AV control, video switching and gesture / voice support along with the CLEAN transitions between one to the other and I was hooked. Extensibility through Microsoft's cloud (eg... Clustering) makes it that much more appealing. This thing could replace people's PC's in some cases. The fact that it will be the third screen with support for other services I already use makes it a no brainer. Frankly, Sony could be in a world of hurt one of these days. Microsoft is expanding the Xbox brand into new markets while they drive adoption for more services in ways that no one else can. Their strategy is somewhat awe inspiring when you think about it. I simply cannot imagine that this would have an appeal to me if they had built nothing more than another game console. As for DRM, get over it and stop whining. You have to pay to play. If you have a problem with companies protecting their assets from theft, round up all jack offs that you know who has pirated copyrighted material and bury them in a shallow grave. Only problem is that most of the whiners would probably have to bury themselves.
  • This is an excellent article and it spells everything out in a concise manner. The uproar will die down soon enough, especially when game manufacturers put  DRM's on their individual games for the play station.
  • Because of the DRM, it allows digital downloads for xbox one to be potentially much cheaper than the ps4 games, similar to steam prices, this is because microsoft doesn't have to worry about multiple licences, and free trading between friends, and so the developers are more likely to agree to a lower price, where on ps4, the developers want extra money due to the fact that the licence is not restricted. 
    Also the DRM allows xbox one games to be traded in to the retail stores for higher value than the equivilant ps4 game. Hence it's win win really. All it means is that there will be no more private selling, like ebay.
  • FINALLY!!!!  A voice of reason...thanks for clearing things up for me...Now I am all in, just ordered my XBoxONE from Amazon.
  • Ms should at least make it so users Primary Xbox needs a connection to the internet every 7 days that way people can take their Xbox on vacation not worry about needing an internet connection. When gamers invest $500 I'm sure they want to know they can use in when ever and where ever.
  • All my friends are like, don't buy the Xbox one its sucks to many restrictions its always online I've been trying to explain to them but its like talking to a wall. I really don't care I already pre ordered my xone and still sticking with my 360.
  • I love the article explains it very good I never lend my games out anyways I only share with my kids but I would get upset about them scratching the disc now. I don't. Have to worry about that I'm going to pre-order my Xbox one with titan fall battlefield 4 deadrising 3
  • First I would like to say that sony did an interview after their show and was very specific that the single player portion of the game will in no way have any DRM, the explicitly said that developers will have rights to do as they please with multiplayer as they already currently do but they are not allowed to impose DRM on any single player portion of the game.. This is no different then today which is exactly what they said. What Ms said,is that restriction and any fee with that for single player is up to the publisher and so u may or u may not be,able to trade it in. The same goes for lending the game which u overlooked and its for the entire game not just one part of it. now I have internet 99.9% of the time and my problem with checking in is nit with internet my problem is with the servers or have we all forgot the SimCity debacle? I would be more than upset if I couldn't play any games because the Ms server got hammered, or hacked or dos attack I always trade in my used games. I use that as credit to buy the new copy of the new game I want. I only by used copies of games when I am between my new games and there was a game, I was sort of interested in but not enough to buy for $59.99. If there is no used copy I won't buy it anyway. so, I am going from xbox360 to ps4 not because the system is better but because I will not support this kind of DRM, I purchased a product and I should be able to do with this product as I see fit within the bounds of the law and I will back that up with my wallet
  • Wow, this well written article explains everything nicely and people are still crying.  What a bunch of selfish brats.
  • Over 300 comments? I guess that means there must have been dissent.
  • For me, personally, I always have an internet connection, so that's not a problem.
    I never lend xbox games, so that's not a problem.
    Like one article said about the worrying of 'checking in' once a day, we do that all the time with UNKOWN developers for apps we download on our phones, to access location, texts, etc, so that shouldn't be a problem.
    Kinect 'always on,' not a problem, you can disable the wake up voice recognition and I can just turn the kinect around facing the wall and not be worried about the NSA or something.
  • The thing is it feels like they keep having their way with us. I'd say bring the good faith, start with ending your paywalling (e.g. XBOX Live Gold for Netflix) and we keep our faith in you.
  • So I won't be able to sell and trade games for my XB1 like I can for games I buy on Steam, Origin, etc?? Oh, wait,.i can't do that either. This is what MS meant by saying they are just introducing a console business model that is in line with what is already happening. This isnt news, this is simply the future. Whether you accept that or not is a personal issue.
  • I have been trying to relay this to people who have been going off because of this notion. I do believe that this is a good thing, not for Microsoft but for the consumer as well as the developers. At E3 and the reveal, Microsoft did not explain why they where doing what they where doing. Even though for some it would not matter. I think if they would stop and rearrange their wording, they could have effectively conveyed to the population why this is a good thing. Another problem is, which Microsoft already found out, people are not to research this before they make their feelings know. They would rather talk with their friends than finding the correct information before jumping the guns and talking about something they do not understand completely.
  • I have been trying to relay this to people who have been going off because of this notion. I do believe that this is a good thing, not for Microsoft but for the consumer as well as the developers. At E3 and the reveal, Microsoft did not explain why they where doing what they where doing. Even though for some it would not matter. I think if they would stop and rearrange their wording, they could have effectively conveyed to the population why this is a good thing. Another problem is, which Microsoft already found out, people are not to research this before they make their feelings know. They would rather talk with their friends than finding the correct information before jumping the guns and talking about something they do not understand completely.
    The one thing I would like to know more about it how gamefly may work with this. This is how I am able to play most of my games. Although I don't think the future is bright for gamefly as we know it.
  • Everyone seems to be forgetting that countries such as canada have bandwidth limits! And the reason at heart for consoles is the ability to take physical media to anywhere and play. Ive had live for over 9years but this decision is too disgraceful, evil. Most of my friends dont have a live acount , I give them my old games so now I cant do that.even though I purchased the game im being told I dont own it.thats theft right there especially seeing as the prices havnt gone down for xbox one games.I rent about 5 games a month , theres no way of renting games on xbox one, that in itself is a joke, no one seems to see the problems and are blinded by falsness. As an m$ fanboy, sporting everything microsoft. I truly feel that m$ has let us gamers down and is screwing us over. Pure evile...
  • Your bandwidth limit should not be effected, the requirement to check your games is not that much. Since you have had live for nine years anyway, I do not see where this would effect you that much in terms of that.
    In the terms of theft, every media that you buy you don't officially own per say. More like you buying the physical copy of a program or song that the company is selling. This is a big issue with the music industry as well, especially when people down load music/ movies or even video games for free. That is considered theft. Not being to give your games/ music or movies to your friends is not considered theft.
    I do think you need to sit down and reread this article and see what Microsoft is planning on doing before you blow your top.
  • Buddy , a game is between 10-20gigs . We have caps on our download limits here... guess im sticking with the 360, im just flabbergasted by m$'sstupidness.and what about companies like gamefly and gameaccess. Only able to trade games once.. you are blinded by m $...
  • Sure, a game can be between 10-20 gigs, but they aren't eliminating discs. Unless I'm misunderstanding what you are trying to say, you can still buy game discs for the Xbox One and install them to your console. There will be no hit to your bandwidth. There is no downloading.The actual DRM check every 24 hours has been confirmed to be only a few kb.
    You will still be able to take your physical media, those discs, to your friend's houses and play - you will have to install to their consoles if they don't have the game, but you are installing from the disc, not downloading from the cloud. You sign in to your profile from their console, since they don't have the rights, and then you can play. No downloading. I'm not saying this solves all of your problems, but I am saying that you don't have to worry about downloads and download caps because you don't have to download a thing.
    They won't have loaning or renting games at launch, but they have said they're looking into it. Not that it's an excuse, but I wouldn't completely count it out for the future at least. Maybe don't buy an Xbox One at all until the issues that affect you have been resolved?  
  • I have no problem with the DRM but have just had a reply back fro Microsoft telling me the XBox one is only going to work in the country off purchase. I am guessing Microsoft a going to do a location check at the same time they do a 24 hour check. looking more like my only option is PS4 :(  so much for unifying my house with Microsoft.
  • DRM is good only if you pay less for your games. The kinect thing is worst. I own it on 360 and used it only 2 Times, why should i want to have one always connected? Its Just using some space.
  • I refuse to let Microsoft tell me what I can do with games that I purchase
  • You didn't buy the game itself. You bought a license to play the game. Just like when you go to a movie theater: You pay a ticket for viewing, you don’t buy the rights to the film.
  • Right, but if I buy a license to play a game, then that's my license. I can do whatever I want with it, whether that is selling it or giving it away. Sorry, but that argument is ridiculous. Stop defending Microsoft. They royally screwed up. Especially considering the comment made by Don Matterick. I had an Xbox 360 and a PS3. I preferred the Xbox, so I bought most of my games on that. Now, I've already gotten a PS4 on reserve. Anyone who doesn't choose the PS4 must not care about having their freedom stolen. If Microsoft is going to turn into a freakin communist, then I may switch to android as well. 
  • Do you play games on Steam by any chance?
  • A couple, and I know you can't do anything with those. But answer me this: how does pointing out another company using DRM extinguish my argument? Microsoft is done in the gaming industry unless they fix this. How could they possibly think that gamers would enjoy having a bunch of ridiculous limits set on them? Did they not consider the Xbox One from a consumer standpoint at all?
  • Amen! Only two thing though you forgot to mention you get two free games a month with Gold subscription and if it's really necessary you can use your phone to establish a connection.
  • I hope someone at Microsoft's xbox division read this article, and they take the time to provide a link on their different websites to this article.
    Awesone article. Thanks Michael.
  • Give me a break with the "poor developer putting food on the table" line already. I've never seen one standing on breadlines, and I've been homeless.
    I would concede to this straw-man argument only if the corporation was profit-sharing with all the employees that actually worked the grueling schedule to get the game developed and not simply laying them off when the project is done.
    No, poor people or people with actual budgets to worry about are not stealing from you. Your upper middle class lifestyles are safe from theft by the plebian masses.
    When I was a kid, my friends and I would all decide what games we were going to ask for at Christmas so we could trade them after to extend the enjoyment of our hobby. We didn't do this because we wanted to steal from people, we did it because we knew our working class parents didn't have much money. There was nothing malicious about our intent.
    Saying used games are some sort of theft is like the moron that ordered more E.T. cartrdiges from the manufacturer than they had sold Atari 2600 units blaming it on the consumer for not buying enough 2600 units.
    If you make a good game: PEOPLE WILL BUY IT. If you focus on the game being fun (like Borderlands 2) instead of how much money you can milk the customer for through Micro-Transactions: PEOPLE WILL BUY IT.
    If you blow millions of dollars on hiring your college frat buddy to do the marketing for you and the game doesn't sell. It's not because of used games, it's because you mismanaged your budget.
    Family/Friend share? We've had this unrestricted ability since Pong. Putting restrictions on it and trying to sell it like you're doing everyone a favor is very dishonest. If you're going to enter the spin zone, you need to try harder than that.
    To say DRM is not our worst enemy is to completely ignore the recent release of games like SIm City and DIable 3. Or the fact that I have to sit through 5 minutes of obnoxious music and blaring condescending advertising telling me how copying movies is a crime when I paid for the movie legitimately.
    All this artiicle is more spin by a Microsoft employee. And no, I don't hate MS. I just despise corporate B$.
    FIRST SALE DOCTRINE. Look it up. Why should the gaming industry operate under a different set of consumer laws? Because code is intellectual property? So therefore you are renting me your mind as opposed to selling me a game? So all these gaming corporations are paying dividends to all the employess that actually wrote the code?
  • i have a question you just said this in your artical.
    (one bloke pays $50 for it and shares it with half a dozen friends – is that really fair?)
    your saying is i buy a game and share it with 6 people it woldent be fair and i under stand why beacuse thats 6 people that aint going to buy 
    the game but then again the XBOX ONE is going to allow me to share my game with 10 people what im seeing and understanding i might be wrong but
    dosent that mean that thats 10 people that are not going to be buying the game beacuse i can share it and that means less copys of the game are going to be sold so 
    do the math if i buy a brand new game that cost 60 dollars and share it with 10 of my friends thats around 600 hundred dollars that the game is not going to make 
    can some one help me out im confused am i right or wrong 
  • The idea is that only "family members" will be able to access the shared content. Not friends.
  • They are hypocrites, this is just more well off people whining about the working class "stealing" from them. These guys aren't losing money. If someone just wants to borrow a game (or rent it) the likelyhood that they would actually buy the game is slim to none. This is all speculation and fantasy on the developers part.
  • Oh, Aj, poor you. If you can't afford everything you want, or if you're going to insist a game is overpriced, or if you think a creator's policies for the products they create are unfair, you can choose to just not buy it. I don't mean steal it. I mean don't buy it, play it, use it, or otherwise participate. The fact you're playing, or want to play, these so-called unfairly priced games and that you do so without concern for the legality of your actions indicates they hold enough value that you're willing to violate the rights of another to satisfy your selfish, entitled desires. This totally negates your entire argument.
    These policies aren't the problem. DRM isn't the problem. Content creators aren't the problem. You - and all those sharing your backwards worldview - are the problem. You're despicable. Stop trying to justify theft with illogical emotional appeals.
  • Bravo
  • This article skipped over one of the biggest issues,PRIVACY. Why force your customers to keep two active cameras and a mic attached and monitoring you at all times? Sure Microsoft down plays it saying you have control over when it is active however if that is true than why not let users unplug the camera?
    And as far as saying Sony has the same DRM restrictions and that most publishers will use it is inaccurate. Yes it is true that 3rd party developers will have an option but that is true with current gen and most publishers DON'T use it,EA just ended their pass program because of complaints. The real issue I have is a device watching what I do 24-7 and I am supposed to trust a company who was just accused of giving the NSA access to their servers. NO THANK YOU!
  • Hi Steve, I'll have a seperate article up on this shortly. As an FYI, the cameras are not always active and a light will turn on when they are. Also, the microphone can be disabled or set to only listen to the "Xbox" command. More coming soon...
  • You can hack a laptop's webcam without letting the little light saying you are there. What can stop someone doing the same thing with your device always connected and on?
  • Are they saying that you can only let one friend barrow a game and when they are done they can't barrow it again or no one can barrow it at all? Seems still a little hazy, especially if they allow you to trade in the games for resale.
  • im just going to buy games from the xbox. so i dont care about that sharing with friends thing
  • I am going to assume that rental places like Netflix or gamefly has a different license, in which, anyone as a member is allowed to download (1) or (2) games depending on the subscription. THAT IDEA!!! alone is cool because, there's no more "Long wait time" for the game to arrive by USPS because all it takes is download. I am just wishing for this possibility. If I want to purchase it, all it takes is credit card blam blam blam . I own it. The cost should be cheaper because I can't trade it since I have no physical copy. The downside to this, USPS will really go bankrupt.
  • The only real problem is the 24 hour check-ins.
  • This is NOT a problem.  Damn, what's wrong with you people?
  • The problem is that many poeple bring their consol somewhere there is no internet.why buying something you wont be able to use everywhere you want without restriction. And its not true to think that everyone have internet connection. I understand the purpose but even if its a minority of people, they have already spend money in Xbox and by the past, they have the right to express there toughs
  • its such a big problem that make Microsoft change his policies: http://news.xbox.com/2013/06/update
  • Who the hell are these people buying $500 game consoles that don't have internet access?
  • Teenager who have worked all summers to buy it, but for many rrason is parent cant afford internet anylonger... Can be someone who buyed x1 and lose his job 2 month later. The problem isnt the Guy who dont have internet now, this one will take a ps4 probably..., the problem is for us who is having internet ADSL and can lose it for many many reasons ( not talking about natural disaster here, we know in that case is not time to play)
  • Straw man. They have LIMITED internet access. They also might be people that have ZERO interest in playing multiplayer games with a bunch of nobhead degenerates on Xbox Live. Maybe they just like the single player experience. In which case there is a console for them and it is not Xbox1and DONE.
  • Agree! I hate multiplayer games and prefer gaming in my own private time!
  • It's 100% up to the publishers to allow a game to be resold even if there are "participating" retailers.
    It's still beyond stupid to require a console to check in every 24 hours and require the all Seeing Eye to always be on.
    I can give two rips about reselling or lending games.  I can't do it with my digital comics and that doesn't stop me from buying them.  In the long run I have no doubt that the XBone will do fine, because in the end we're all sheep.
  • I feel different thats why i order my xbox one...i cant wait for November...MS is showing more of the future of gaming..i dont really care about the restrictions but i do wish ms extend the 24hr check in to at least 2 or 3 days....
  • Just curious what is the difference between 24 hours and 72?
    I wrote a post earlier that stated that my satellite box check-in every 24 hours but there seem to be no outrage over that. The reason I point that out is dish could easily download the guide for a whole week at a time but there is no outcry that it is doing it every night. So Microsoft want to keep your games and system updated but people are acting like the world is coming to an end. I am not talking about you juanynfante just curious what is the difference between 24 hour and 3 days. You have internet, your Xbox is connected to the internet so what is the big deal when it updated your system?
  • The difference is a weekend. A 72 hour check in period would allow my kids to take the xbox to the "disconnected" country cabin for the weekend and play some games before bedtime whereas a 24 hour check in would make the effort useless. The same scenerio could be said for other events, service outages, etc.
    For example each year there was a large weekend camping event for geocachers who would turn a whole loop (or 2) of campsites into a community party. One site had an Xbox on a projector so people could play rock band. Rock band while "camping" - it was awesome. Limit the check-in time to 24 hours and all of these kinds of fun real world scenerios become limited to competing platforms.
    In an effort to "own the living room" MS has forgotten about tailgate parties, weekend adventures, Rv's, custom car installations, and piles of other limited use "niche" markets that will be forced to use competing solutions. I absolutely agree that MS is on the right track overall but I think there needs to be some compromise to reclaim the potential lost revenue from the above use cases (and more) - however small they may be in the grand scheme of things. 
  • For those rare occasions you could check in with a cell phone since it is only a few kb of data.
    Maybe not ideal but it will work.
  • Very good read, job well done. I will be sharing this with any Xbox One nay sayers that want to learn a little more about it rather than judging it without any information.
  • This is my opinion on what Microsoft should do.
    Games are installed into the game list will be marked as below:
    - Games marked as original install, when they are bought and installed by the owner.
    - Games marked as shared install, when they are installed from a shared games.
    First time when the game is installed from disc or digital copy, it will require to connect to internet, and verified from Xbox server.
    XboxOne will still check every 24 hours.
    If the console cannot connect and verify after 24 hours, all shared games from the game list will be disabled.  You can only play original games that you buy. That will be the same for all of your shared games.  People in your shared list will not be able to access and play them as well.  When the console can connect to internet and verify with the server, all shared games will be enabled again.
  • +1
     and dont forget support for game rentals! and the ability to bring the physical game disc and not require a check or install to play!
  • Question for you Michael:
    You bring this up to elaborate why used games are bad:
    "Take a second and step back from your viewpoint, if you work on a video game for years and then one bloke pays for it and shares it with half a dozen friends – is that really fair?" Can you explain how this is any worse than Microsoft allowing 10 family members to access any game you have? Wouldn't it be even more harmful to developers when one user can add 10 friends as family members, pays full price for a game and now all of them can play this game with even less effort exerted? Even if only 1 person can play it at a time, that's no different than 1 friend in your disc based scenario being able to borrow the game at a time.
  • quick question what happens if your not able to be there for the 24 hour check in?
  • You don't have to be there. You just have to be connected to the internet so it can do it in the background.
  • If you are playing? Probably you wont be able to continu :P
  • I don't see this article as really clearing up things for the better. It's mostly a regurgitation of the facts we've known, with most of those facts being the problem in the first place. Actually, based on the general speculation, this article made my opinion of the matter WORSE, with the "family sharing" clarification. As some had discussed on the forums, we were thinking it would be more of a general group setup to allow sharing. That I now know that the person has to have his profile on my console, it takes away from that sharing feature.
    On that, does the portion stating "if their gamertag is on the console, they can access any video games installed," mean that all a person has to do is sign into my console once, and that person gets the sharing benefits? Does it mean that the person has to have the acount established primarily on my console somehow (designating a "home" console)? Is there a requirement to ping from the "home" console to prove you are not just some person trying to get free games? How is the "gamertag is on the console" thing get determined?
    There was also speculation of simultaneous play on a shared copy of a game. Do we know if that is true or false? The idea of being able to buy a game once and play online with a family member who lives across town (like my brother-in-law) from the same copy is a great idea. This sharing feature has a lot of potential to win back tons of goodwill if it's implemented in a friendly way, but if it's extremely restrictive, the benefits will likely be pretty minor.
  • I don't really have a problem with any of the XBox One's requirements.. We download almost all our games now, and I definitely prefer NOT having to buy a disc.. However, my three kids are young, and the list of release day games looks pretty poopy to me.. We like Skylanders and Rayman etc, and still play Wii games because they are just fun.. Almost all the XBox games are first persoson shooters, thats why I like the XBoxLive Arcade games.. Maybe after the XBox One has been out for awhile it will be worth upgrading..
  • Everything is fine except this part. Microsoft did not take to acct many scenarios. Here are some.. What if you don't pay your ISP bill, What if you can't afford it. What if you don't have power due to a storm or you get power back, but your ISP is down. What if you live in an area where you don't get High speed internet service, What if it goes down, What if someone like Grand parents buy the Xbox One for their grand child just to find out they can not play it because they don't have internet service. Look the reality is this. Not everyone has high speed internet service, some may lose it.. What you end up with is a $500.00 Blu-ray player since that,s the only one function that works off line. Now, its easy to say, yea you can keep playing your Xbox 360.. But I want to play my Xbox One, I purchased it, I should not have to pay for an ISP to play it. It's easy to say, well you can get a PS4.. Yea, for $100.00 less and no hassles, but I like HALO, I like Killer Instinct, so what your telling me is, Oh well, this is how it is. Pay $49.99 a month for an ISP then pay $60.00 a year for Xbox live, and pay $500.00 for a system that forces high speed internet service in order to play your games on it. Sounds like greed to me, not fan friendly, its shameful and disappointing and all out wrong. This is coming from a huge fan of Microsoft products and services. This idea that you must have internet with in the 24 hour period to play your games is retarded.
    24 hour check-ins
    Let’s not forget to talk about Xbox One’s 24 hour check-in with Microsoft servers. This need to check in with Microsoft’s servers goes back to helping to protect one copy of a game being installed onto a dozen different Xbox machines. Remember, Xbox 360 didn’t actually have the ability to install games completely to the hard drive – this feature is completely new for the Xbox One. Microsoft’s previous gaming system didn’t need a check in because you always needed to have the disc on you. As we move into a world void of physical media, a system has to be in check to ensure piracy doesn’t run a rampage.
  • Microsoft did not need to fix what was not broken to begin with..
  • It is broken, we are paying for disk distribution and "publishing".
    Digital sales will remove that.
    Digital sales will also remove the pile of green boxes in my living room (which I for one would love)
    LAstly I don't have to get off my sofa to change games. Again, I want that. If you don't - fine - go get yourself a PS4. I won't miss your whining on Xbox Live anyway. ;)
  • Thank you! After reading all the unintelligible responses to this on the internet (theverge, joystiq. Kotaku, etc..) its nice to see an article stating the obvious benefits.
  • Now, this is one hell of an article! Go Michael!!
  • What amazes me is that most people already have Xbox Live...Everytime their Xbox 360 gets turned on they connect to Live, which means they are online. Just like PS3, when they turn on the PS3 they connect to the Playstation network. People are making a big deal out of nothing.
  • Don't sound bad to me. Whats the problem. Only people who have a problem are the ones that are looking to rip off the developers and get free games. Me, me, me, me, nope not any more.
  • Well said. But there's a new threat coming out of the blue now which is "region locked for a specific country games". I live in Kuwait. Use a US account for my WP, Windows 8 and Xbox live account. If what they say is true. No games will work in my country or content. I pre-ordered my Xbone from amazon US. Is it gonna work in Kuwait? Are gaming gonna work on that too? This will make me think of alternatives which I really don't want to. I hope they clear things up. I hope this is just a bad dream.
  • Nope, it wont work as kuwait is not an Xbox-one supported country. Here is official MS word:
    " Requires account on Xbox Live in an Xbox One-supported Xbox Live country"
    "Xbox One games are for activation and distribution only in specified geographic regions. See game package and/or retailer product information, for each game’s specific geographic regions."
    So it wont activate in kuwait due to region locking, so wait for official release in late 2014.
  • Totally agreed, in the past I used to play pirated games and use pirated software, but now that I am a novice developer myself, I understand how resources consuming it is to build an entire game/software, if you like something, buy it, show some respect to the hard work the team put into it, after all, the best things in life aren't free.
  • I'm on your side.  I'm a dev, and can understand the systems in place.  There are big studios closing down and the current model just doesn't seem sustainable.  Ok, you can say make simpler indie games, but as much as I enjoy those games, I look for triple A big production titles when it comes to console gaming.   The no disc required feature is enough reason for me to support the checks in place. 
  • I'm going to go with the PS4 or nothing at all -- I'll keep my 360 for now.
    The reasons are many:
    I want to see a plan that shows I won't lose access to XB one games once they close down the activation servers.  Retro gaming will be impossible without that..    I think this is a problem with Windows Phone as well.  I love my 8X, but the fact I can't keep a backup of the software I buy  locally is troublesome.   And yes, I know other platforms (major phone platforms) have the same problems.  
    I don't use multiplayer, but do stream netflix.  I don't want to pay $50/year for the privilege of streaming netflix on my 360, so I connect up a laptop for that purpose.   It would be very nice to combine bluray + console + streaming programs into a single box... a box that doesn't require a yearly subscription to do so.  The PS4 is that, while the XB one is not.
  • this is a dumb argument, i hate when people bring this up
    i pay my $8 to Netflix to allow me to watch movies without actually having to go to the store and paying $5-$20 a movie, i pay $8 to Crunchyroll to do the same but with my anime, now i pay my $60 for XBL to allow me to play my favorite multiplayer games online... now that its convinient that my Xbox 360 can let me do this in one place sure... now that the Xbox1 will do it even better awesome!!! i pay for streaming for there serveces not to watch them on my xbox alone... get over yourself you pay for the services it isnt free to watch Netflix why cry 
  • It makes sense to save money where you can... none of the other means of watching netflix impose an extra $50 or $60 per year charge.  The streaming application is provided free of ongoing charges on every single platform that exists outside of the xbox.   Isn't the netflix subscription fee enough by itself? The 360/XB one will be $50 or $60 more expensive per year than any other option to watch Netflix.    It would even be acceptable to charge $5 or $10 for the netflix application as a standalone app.
    It would be cheaper to go out an buy a Roku or an AppleTV  or even a BluRay player-- and get a netflix application included-- then it would be to pay the cost for Live Gold when I don't use any of the other features it provides.  The cost of Gold is reasonable if you do use those services.   But  it's much cheaper to plug an HDMI cable into my TV than it is pay the Gold subscription for one feature.
    I think the article has a good point.. we won't know what the DRM really is on the PS4 until it's been released and see what the game publishers do.   I planned on waiting until next year to see what develops on both platforms.
  • Hey Michael, you did a better job explaining this than anyone at MS. 
    My only concern now is getting hold of an Xbox One.  I live in Hong Kong and there are reports that Asia won't get the system until a year after the US release.  If I import from US, I'm afraid it may not work.
  • You don't have any other option, either wait till official release or get an xbox 360 or PS4.
  • I have an xbox 360 and ps3. I think I'll wait and see, but I'd prefer the Xbox One to keep everything in the same ecosystem.
  • So does this mean that Xbox One and Xbox 360 will be able to play the same new releases, one system offering solely online usage while the other offers the option of offline use? This would mean that every game would have to be coded for both the 360 and X1 architectures. If this doesn't happen, then how can Microsoft truly say they're going to continue supporting the 360?
  • del
  •  Sony spent a lot of time talking about how they aren’t imposing DRM restrictions on their games
    Bullshit. Please provide exacte quote for this statement. Sony doesn't bother if you give your disk away. That's all.
  • I subscribe to Gamefly to offset the extreme cost of today's video games. Seems like the X1 leaves me out in the cold, and my only option left is the PS4.
  • Glad you know how MS is going to deal with Gamefly. You might want to call them up and tell them since they haven't announced anything but the consumer side of things. ;)
  • Great article! But there is still something that wasn’t made clear. The fact that they made the first step (for consoles) made them take the bullet and Sony triumph (which makes me angry…) never mind that… I love that they demand 24-hours checks – it is the only way to really be sure if the “game” is not on two places at once. But one thing was not clear… do you need to have Xbox Live Gold/Silver for that check to be made? I’m actually a game developer and I live in Bulgaria. The problem here is that we are not officially supported by Microsoft for Xbox Live, which makes us buy it from UK and everything worked fine… Nobody disclosed if that would be possible with the Xbox One, if not … it becomes actually not possible to play on the X1 in Bulgaria, which is bad for everyone – Microsoft (not selling consoles/Xbox Live Gold), developers (not selling games to the Xbox gaming community here) and last but not least, consumers – for not being able to play their favorite games on their favorite platform.
    I have both PS3 and Xbox in my home and I intend to buy the two next gen consoles (because of my work), but that’s the question that bathers me because in my field of view everything I saw in the Xbox conference was way better than the competition (for me at least).
    Great article! But there is still something that wasn’t made clear. The fact that they made the first step (for consoles) made them take the bullet and Sony triumph (which makes me angry…) never mind that… I love that they demand 24-hours checks – it is the only way to really be sure if the “game” is not on two places at once. But one thing was not clear… do you need to have Xbox Live Gold/Silver for that check to be made? I’m actually a game developer and I live in Bulgaria. The problem here is that we are not officially supported by Microsoft for Xbox Live, which makes us buy it from UK and everything worked fine… Nobody disclosed if that would be possible with the Xbox One, if not … it becomes actually not possible to play on the X1 in Bulgaria, which is bad for everyone – Microsoft (not