Microsoft is announcing that its Groove Music Pass is coming to an end, with sales in the Store for music and its pass ending December 31. The streaming portion of Groove Music will continue to function until December 31, after which the service will be turned off for good. Refunds will be issued in a pro-rated fashion from the December 31 date.
To make the transition easier, Microsoft is partnering with Spotify, which will let users import their current Groove playlists to the popular streaming service.
Jerry Johnson, general manager of Microsoft Groove, detailed the change in a blog post today:
In notes about the app changes, Microsoft reveals the finer details of the change:
Microsoft has also written an FAQ about the change to provide more information.
A losing war with Spotify
The reason for the decision to kill off Groove? The competition is too fierce. Spotify has a presence in over 60 countries, offers a popular family pass, and boasts 140 million active users, of which nearly 60 million are paying subscribers. Groove, meanwhile, sees only a fraction of that usage and subscribers and is still far behind in functionality and user satisfaction.
Microsoft is sobering up to the reality that it will never catch up to nor compete with Spotify. As a result, there will no longer be any significant investment in trying to win a losing battle.
What happens next for Groove?
The Groove app for Windows 10 (PC and Mobile) and Xbox will continue to work and will be updated with normal functionality. However, numerous features will be removed going forward, including:
- Store purchases of music.
- Music video playback.
What will continue is the ability to play locally-stored music as well as streaming from OneDrive, where you can continue to store your music library to reach all your devices. After December 31, 2017 Microsoft will no longer offer the option to stream, purchase, and download music.
The same applies to the iOS and Android Groove apps, which will continue to function with OneDrive but without the radio/explore components.
Undermining consumer confidence
As a fan of Groove and its Music Pass going back to the Zune era, today's news is very disappointing and worrisome for me.
While Spotify is a juggernaut and it makes little sense to continue to throw money away, Microsoft's decision further undermines confidence in its commitment to the consumer space.
Long term, Microsoft will continue to build the platform and structure for other companies to create products – especially established services such as music streaming – nonetheless, this undoing of years of progress is damaging.
Going forward, should users expect the Movies & TV video-streaming service to continue against Amazon and Apple? What about Mixer versus Twitch in-game streaming, or Bing versus Google for search? These all seem like losing battles and services that Microsoft could cut at any time.
The dearth of Groove Music Pass users is clearly related to Microsoft's failed mobile business. Over half of music streamers do it from their phones. With no phone platform, Microsoft killed any viable chances for Groove success.
While today's decision is likely the rational one for Microsoft's business, it's the wrong one for consumers who invested in Microsoft for all these years. It's hard to recommend a Microsoft service, like buying movies, books, or even game streaming, with this decision. For years, Microsoft undercut and undersold Zune – and eventually Groove – and now that poor management is resulting in another significant loss for the company.
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Daniel Rubino is the Editor-in-chief of Windows Central. He is also the head reviewer, podcast co-host, and analyst. He has been covering Microsoft since 2007, when this site was called WMExperts (and later Windows Phone Central). His interests include Windows, laptops, next-gen computing, and watches. He has been reviewing laptops since 2015 and is particularly fond of 2-in-1 convertibles, ARM processors, new form factors, and thin-and-light PCs. Before all this tech stuff, he worked on a Ph.D. in linguistics, watched people sleep (for medical purposes!), and ran the projectors at movie theaters because it was fun.