What you need to know
- With The Wild Update on the horizon, Mojang Studios has continued to prepare fixes and improvements for Minecraft: Java Edition.
- The next patch update will be 1.18.2, which builds on the Caves and Cliffs Update with various enhancements and changes.
- On Friday, Mojang began releasing Minecraft: Java Edition 1.18.2 Pre-Release 1, which includes a handful of technical changes and fixes.
- The release of this snapshot signifies that Minecraft: Java Edition 1.18.2 is right around the corner.
Mojang Studios is already hard at work on the next major content update for Minecraft, but that doesn't mean the current version is abandoned without further polish. The studio has been preparing fresh fixes for Minecraft: Java Edition in the form of a 1.18.2 patch, which Minecraft: Bedrock Edition already enjoyed at the end of 2021. On Friday, the first pre-release snapshot for the upcoming update was released to interested players.
Minecraft: Java Edition 1.18.2 Pre-Release 1 includes a handful of technical changes and a couple of bug fixes, but isn't terribly exciting overall. Still, this release builds on what Mojang Studios has already accomplished in earlier snapshots, and indicates the finished product isn't far from being released. Assuming all goes well with testing, we could see the 1.18.2 patch update for Minecraft: Java Edition, one of the best PC games, within the next few weeks.
Of course, this patch update is built on top of the Caves and Cliffs Update, and will be similar to the various patch updates Minecraft: Bedrock Edition has enjoyed with fixes, quality-of-life improvements, and more. Don't expect any new features in the upcoming patch.
Mojang Studios is also actively building The Wild Update, the next major release for Minecraft, which will include all-new features like biomes, mobs, and much more. If you're interested in getting a peek into The Wild Update, the first Minecraft: Java Edition experimental snapshot was just released.
The full changelog for Minecraft: Java Edition 1.18.2 Pre-Release 1 includes:
- Users running Minecraft in a 32-bit environment will receive a warning in the main menu about the upcoming end of 32-bit environment support
- The data pack version is now 9
- It is now possible to add custom structures in experimental datapacks
locatebiomecommands now support tags (prefix with
#to distinguish from normal ids)
locatecommand parameter is now a configured structure rather than a structure type. For instance, you can now use
- A lot of the cave generation is now configurable through data packs
- A new registry was added for
Densityfunctions (caves are created by combining those together)
- Noise settings got a new field
noise_router(and lost a couple of flags), see
worldgen/noise_settingsfolder in the
- Noise router wires data-driven parts of the cave generation with the rest of the code
Configured structures & structure sets
- The game now generates and stores data-driven configured structures
- Experimental datapacks can add new structure sets:
locationpredicates now references a configured feature
exploration_maploot table function
destinationfield is now a configured feature tag id
exploration_maploot table function no longer automatically sets the display name of the map
- Some gameplay oddities have been affected by this change:
- Dolphins will now more accurately pick the closest structure regardless of type
- Bastion Remnant bounding boxes are now slightly more accurate to the shape of the structure
- Structure related mobs do not spawn in flat type world generation
- Player movement favors x-axis when in a corner
- Ruined portals never generate in superflat worlds by default
- Strongholds do not generate in certain customized worlds despite
- Support for custom structures has been removed
- The option "level-seed" is not present in
- Elytra firework particle spawns on the wrong hand when dual-wielding fireworks
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Zachary Boddy (They / Them) is a Staff Writer for Windows Central, primarily focused on covering the latest news in tech and gaming, the best Xbox and PC games, and the most interesting Windows and Xbox hardware. They have been gaming and writing for most of their life starting with the original Xbox, and started out as a freelancer for Windows Central and its sister sites in 2019. Now a full-fledged Staff Writer, Zachary has expanded from only writing about all things Minecraft to covering practically everything on which Windows Central is an expert, especially when it comes to Microsoft. You can find Zachary on Twitter @BoddyZachary.