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Minecraft live-action movie picks up release date and director

Microsoft has announced plans to release its upcoming Minecraft movie in 2022, partnering with Warner Bros. for a live-action feature based on the hit voxel-adventure game. While initially slated to launch on May 24, 2019, the three-year delay follows some turbulent years, now securing new director Peter Sollett.

Taking to the Minecraft blog, franchise creator Mojang has committed to a firm launch for the movie, slated for March 4, 2022. Always Sunny In Philadelphia's Rob McElhenney has departed his directorial role, succeeded by Peter Sollett, best known for 2008 comedy-drama, Nick & Norah's Infinite Playlist.

Microsoft has also provided a brief synopsis of the live-action project, as detailed below:

So, what do you have to look forward to, roughly 25,000 hours from now? Well, as you devour your movie snack of choice (we like a suspicious stew with a side of square watermelon), we'll tell you the story of a teenage girl and her unlikely group of adventurers. After the malevolent Ender Dragon sets out on a path of destruction, they must save their beautiful, blocky Overworld.

While Minecraft's mindshare has fallen in recent years, the blocky-builder remains a monolith for Microsoft. "Minecraft: Story Mode" has already experimented with a deeper story-driven experience, while upcoming dungeon-crawler "Minecraft: Dungeons" aims to spin the series into a new action-oriented direction.

In the meantime, Minecraft just hit Xbox Game Pass, the Netflix-style subscription service for Xbox One gaming. Priced at a $10 flat monthly fee, the service grants access to over 200 titles in early 2019.

Matt Brown is Windows Central's Senior Games Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.

  • alright but why tho
  • I'd be interested in seeing a citation for your claim that Minecraft's "mindshare has fallen in recent years."
  • to be fair, minecraft-everything used to be everywhere. just saying its fallen doesn't mean it's in bad shape. but its definitely not where it was at its heyday. you couldn't walk into any store that was slightly related to tech, games, or toys and *not* see a minecraft branded item. don't take it as an insult to minecraft, just that nothing can carry that amount of hype forever.