Rodent-bashing 'Warhammer: Vermintide 2' features native 4K textures on Xbox One X

A few months ago, developer Fatshark said that Warhammer: Vermintide 2 was targeting native 4K resolution on Xbox One X and 1440p on PlayStation 4 Pro. Unfortunately, it was unclear if the game would utilize 4K textures or simply increase the resolution without offering any other benefits on Microsoft's machine. Luckily, that question was recently answered in an interview between GameReactor and producer Robert Bäckström.

Bäckström said that the game would be enhanced for Xbox One X with "native 4K textures" and a steadier frame rate compared to base hardware. Our eagle-eyed friends over at WCCFtech complied the important information from the interview.

It's great to see that studios are taking advantage of the 1.8 teraflops advantage the Xbox One X has over the PlayStation 4 Pro to push out better resolutions and textures. Hopefully the frame rate will be stable because that should be the highest priority.

Just like its predecessor, Warhammer: Vermintide 2 is a melee action game with co-op gameplay. You, along with three other players, have to battle seemingly endless hordes of enemies in a gothic setting. The title introduces the dark, bloody and twisted "Chaos" faction as the new enemy. We don't know much about them, but they're supposed to be utterly menacing from what the studio has said so far. However, that doesn't mean you won't be slaughtering legions of them. Other new features include new careers, environments, and skill trees.

It's unclear when Warhammer: Vermintide 2 will hit consoles, but we'll update you as soon as we get a concrete release date. It was originally supposed to launch this spring.

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Asher Madan

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • I always wondered - what do they mean by "4k textures"? Textures are not tied to rendering resolution at all, yet this term keeps on popping up - do they talk about actual bitmap resolution or is it simply a vague blanket term meaning "it looks sort of sharp at 4k rendering resolution"?
  • most times its linked to the objects placed in the world incl. enemies and such. when there's a comparison u will noticed whatever they put on these objects, enemies or whatever pop out more and are easier to see from a distance in beauty. similar to 1080p vs 4k but instead the overall reso isn't included. its another way to make a game look like 4K good without having the actual game perform at Native 4k overall.
  • It's marketing buzz words.
  • Great game, first thing that caught my attention was the textures, looks amazing.