Sea of Thieves will have an even bigger year in 2019 says Rare, major reveal set for March

Sea of Thieves is an exploration-based pirate game that features great sailing mechanics, but the open-ended plot doesn't appeal to everyone. You have to find your own path as it mostly relies on emergent experiences. Over the past few months, developer Rare has promised numerous changes to the game — from combat to quests — and through constant updates, has managed to turn it around. Recently, Sea of Thieves even became the most-viewed game on Twitch.

It's clear that the developer wants this success to continue and today, announced a "Friends Play Free" event. The developer said, "Filled with thrills, spills, and the best kind of shenanigans, few things in life are more enjoyable than crewing up with friends in Sea of Thieves." Between February 6 to 13, everyone who owns Sea of Thieves or has played it through Xbox Game Pass will be able to invite up to three friends to try the game for free.

That's not all though. During the Inside Xbox show, Executive Producer Joe Neate added that he can't wait to discuss what the coming months hold for the game, and that 2019 will be an even bigger year for Sea of Thieves than 2018. That's a bold claim because Sea of Thieves launched in March 2018 and has since gained a sizable following.

What would you like to see added to the game in 2019? Let us know. At Windows Central, we're mostly hoping for fishing mechanics. A major Sea of Thieves announcement is coming in March so stay tuned. It might even occur during next month's Inside Xbox show!

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • What's with the negative spin on the first paragraph? No game appeals to everyone. Is it good writing to introduce a game through the elements that "not everybody will like"?
  • The "bigger" year starts with no new content for at least the first four months of the game. ROFL. I remember vividly when in last April Joe Neate was hyping up regular content in the form of weekly events, Bilge Rat adventures, between the actual content drops. How did that turn out? After the first event Neate said due to player feedback they would go to two weeks for future events. That was in early June. So still 28 weeks to go in the year. Surely enough for ten events between content drops? How many did they end up delivering? Five. In total. And a year that starts with zero new events in the first three to four months should become the biggest year yet? Surely on a rather low level. And stop those stupid announcements of announcements. It's disgusting. Even worse, Joe Neate's tweet about Inside Xbox was basically the announcement of an announcement of an announcement of new content some time beyond March 30th. Those are Inception levels of marketing madness.
  • Have you seen the Dev Update videos? In them Joe answers your questions, the team had to drop the plans of weekly updates as they were /are working on bigger content for the game that needed more time and didn't want to rush things out weekly just for the sake of it.
  • They clearly took a break. You know, humans. Also it doesn't mean they're not working on content.
  • I've not had much time to play this ge but when I have I've lived it I can't wait to see what's next from them.