Latest about Steamvr
CES 2020: Pimax announces two new Valve Index competitors
By Nicholas Sutrich published
Super high refresh rate, high-resolution displays await.
Beat Saber's 2019 sales numbers showcase huge growth for VR
By Nicholas Sutrich published
It's the first VR-only game to make the Steam top 100 sellers list.
Beat Saber adds 360-degree and 90-degree levels on all platforms
By Sean Endicott published
Beat Saber just added one of is most anticipated features, 360-degree levels. The update is available across all platforms and also brings 90-degree levels and a Green Day Music Pack.
Westworld Awakening review: A gripping survival puzzle worth every penny
By Russell Holly published
Survios and HBO are taking you into Westworld, though not exactly as I would have expected it.
Windows Mixed Reality for SteamVR beta patch aims to fix blurriness issues
By Dan Thorp-Lancaster published
Your Windows Mixed Reality gaming is about to get a little clearer.
Where's the best place to buy a Valve Index VR headset?
By James Bricknell last updated
Valves very first VR headset is going live for preorder. It has some advanced features and premium looking quality, but the price is premium too. Where can you grab it?
Valve Index VR headset: Everything we know so far
By James Bricknell published
Valve has been working on its own VR since before VR was cool. We are now getting little teases of what that might look so we are creating a hub of everything we know.
Audica is the VR rhythm shooter you've been waiting for
By Asher Madan last updated
It looks pretty spectacular!
Playing Moss on HTC Vive Pro will blow your mind
By Russell Holly last updated
This was already one of the most impressive games of the year, but seeing it transported from PlayStation VR to Steam VR was like playing a whole new game.
If you care about great Windows Mixed Reality experiences, you should support ReMixed
By Russell Holly last updated
The best VR games right now exist almost entirely on Oculus Rift, but showing support for those titles gives developers a clue at where to point the next wave of experiences.
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