Wasteland 3's Brian Fargo says Microsoft 'trusts us,' collaborating with other Xbox Game Studios

Wasteland 3
Wasteland 3

What you need to know

  • Wasteland 3 is an upcoming post-apocalyptic shooter from inXile Entertainment.
  • The team was recently acquired by Microsoft.
  • Development is going strong because now inXile can ask other Xbox Game Studios for help.
  • Fargo can pick up the phone and call The Coalition if the team needs help with shooting mechanics.

During the Xbox E3 2019 briefing, developer inXile Entertainment — now a part of Xbox Game Studios — gave us a new look at the long-awaited Wasteland 3. It seems like we'll be going to the snow-covered wasteland of Colorado and the Rocky Mountains.

However, development has improved since the team became a part of Microsoft. During an interview with WCCFtech, inXile's Brian Fargo said that the game is better due to the fact that inXile can call The Coalition or Rare for help. Let's say that they're stuck on an issue involving third-person shooting mechanics, they can now pick up the phone and call The Coalition for help. The same applies to issues involving water. You can read an excerpt from the interview below.

I think we're fortunate because Microsoft trusts us. I think that's always a concern when companies get bought, that's what they think... they're like, we trust you. I mean, even when I start talking about what we want to do in the future, beyond that, I start describing in detail and they go 'we trust him.' We're sharing with all the studios... we talked to the guys at The Coalition. If we're doing something that involves shooting, we'll pick up the phone and talk to them. If we want to do anything with water, you know, we'll talk to the guys doing Sea of Thieves and go... 'just tell us about your water technology.' So that's what's great. I mean, everybody's like 'kumbaya,' everybody is sharing everything that they're up to, we're in constant communication, and we all want to help each other with our craft.

It's great to see that there's a lot of collaboration going on between the various Microsoft studios. Hopefully, this will result in polished games across the board because of the level of experience each studio possesses. Sharing ideas and technology across the board is important to growth.

Unfortunately, we still don't have a release date, but the game is expected in 2020. Since the title has been in development before the acquisition, it's coming to PlayStation 4 alongside Xbox One and PC.

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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

6 Comments
  • It's great to hear this. This level of communication should be encouraged across all Microsoft Studios. They'll all grow together.
  • Especially getting the tech and design solution of beautiful, realistic water/ocean from Rare (Sea of Thieves) is important as I have experienced the water in Sea of Thieves on a 4K HDR10 TV, and I have never felt closer to crystal clear seawater like what you see in the commercials. It has the most beautiful sea and water design, to put it blunt. That others borrow from that only maens we will have more beautiful, more realistic water for the future.
    - Which is one of the most complicated things to imitate in a game at the height of realistic lighting.
  • Sea of Thieves Development Budget
    Water - 90%
    Everything else - 10%
  • The game is years late. They can use whatever help they can get. After collecting millions on Fig I doubt it would have ever delivered without MS Studios. Let us hope with all the additional time they have taken and with MS help that the game is not a **** at launch.
  • Really looking forward to this. Wasteland 1 and 2 are great RPGs with interesting story and lore.
  • Asher - BTW these games are RPGs in the classic sense, not a shooter as you stated in the first bullet point.