Skip to main content

Windows 10 preview users can now benchmark their DirectX 12 PC with new test

Futuremark has updated the Advanced Edition and Professional Edition versions of its 3DMark benchmarking software that adds an API Overhead feature test that supports DirectX 12 in the latest 10041 build of the Windows 10 Technical Preview.

The API Overhead feature test is the same one Microsoft used at its January Windows 10 press event to show off the improvements in its DirectX 12 game graphics API compared to the current DirectX 11. It's now being released for the first time, and is also the first public application ever that uses DirectX 12. It also supports DirectX 11 and AMD's Mantle API.

Futuremark reveals just what the API Overhead feature test is supposed to benchmark:

There has been much talk this year of new graphics APIs that let developers code 'close to the metal.' And though it's natural to think of the GPU, the benefits of APIs with lower overhead are actually achieved by making better use of multi-core CPUs to streamline code execution and eliminate software bottlenecks, particularly for draw calls.A draw call happens when the CPU tells the GPU to draw an object on the screen. Games typically make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. With more draw calls, a game engine can draw more objects, textures and effects to the screen.The 3DMark API Overhead feature test measures API performance by making a steadily increasing number of draw calls. The result of the test is the maximum number of draw calls per second achieved by each API before the frame rate drops below 30 fps.

Futuremark adds that this new test is not a GPU-based benchmark and should not be used to compare different graphics cards running on DirectX 12. The company is working on a GPU-based DirectX 12 benchmarking program that will be released sometime after the official launch of Windows 10.

Besides the need for build 10041, Windows 10 preview users will also need to have at least 4GB of RAM in their PC to run the benchmark, along with "DirectX feature level 11_0 compatible hardware with at least at least 1 GB of graphics memory." Be aware that the test has been placed in the Advanced version of 3DMark, which costs $24.95, and the Professional version, which cost $995. It is not included in the free version of 3DMark.

Source: Microsoft (opens in new tab), Futuremark

39 Comments
  • Only one test and no free option? Why they don't release it as a separate free test?
  • If they start giving out single tests for free who will buy the software?
  • Because not all hard work can be free
  • I agree. It is a bargain at 25 dollars. This is aimed at developers who want to optimise their commercial games. They will definitely not complain. Even indie devs should be able to afford that, unless they code for non-profit reasons and do coding as a way of learning their ways around code and nothing else, or if they simply aren't interested in 3D game development optimisation.
  • http://www.pcworld.com/article/2900814/tested-directx-12s-potential-performance-leap-is-insane.html
  • Re: DirectX 12 on compatible hardware, does that include the Surface Pro 3? I installed the preview and wanted to know if that was something I had available...
  • You actually going to try and play DX12 games on a tablet? Gaming on a laptop is cringeworthy enough. Tablets gaming is laughable.
  • The Surface Pro 3 isn't a gaming PC by any stretch but its performance may surprise you.
  • No doubt, but I would never buy it to play any games you can't install from the Windows Marketplace. That SHOULD be any buyers expectations. If its in the Marketplace, your G2G. If your getting it from Steam or whatever, set your expectations low.
  • DirectX is just an API. You can either make Crysis on it or you can make Zuma on it. There is no reason people shouldn't game on a tablet. A game like Papers Please could be made with DX12 to be as efficient and as native to Windows 10 as possible.
  • Surface is not a tablet. I play DayZ on my Surface Pro 1. What's the problem?
  • Yes, its a tablet...
  • Gaming on a tablet laughable? I don't know about that.  I play King Oddball Sparkle 2 and Fairway Solitaire on my tablets all the time. Smooth as silk.
  • Did you laugh when you typed that? Im not talking about candy crush and such... Lol
  • Just making a point and no I didn't laugh. There are many types of games and those are games, including Candy Crush.  If you want to talk about "gaming", I have an XBOX One and Playstaion 3 for that kind of gaming.  Now I'm laughing. :)
  • Not really.  It's reliant on the chipset inside, and the Surface Pro 3 shares a lot in terms of power with laptops.  All things considered, DX12 should see an increase in performance for the Surface Pro 3. 
  • Since The benchmark required DX 11 feature level 11_0, the answer should be yes. Depends on Intel to support DX12 on DX11 class hardware though.
  • whoa! anyone wanna test it on Surface Pro 3 i3?
  • Well my computer has 8gb, but I don't have 995 bucks
  • Seriously, what organization buys that software ay $1k?
  • Rockstar maybe. Idk but 1000 dollars is nothing for a large organization
  • Yeah, but why? Who needs a $1k demo software? Lol
  • OEMs that need to test their own hardware....
  • It says it will be available on the 25 bucks version too.
  • Reminds me of a scene from Interstellar.
  • On Mann's planet?
  • I wonder if W10 already has DX12 API
  • 995$ :O
  • Wait til you see the DLC price.
  • The 995 dollar version is probably made for Electronic Arts, Capcom, Blizzard and other million dollar business game developers :)
  • I learned about how draw calls work today; thanks!
  • Y cat I play rift on w10 ?
  • Whats your score people ? I got DX12 draw calls per second 16246503. Using the 3DMark Advanced Edition on steam för 25 USD. Fair price if you ask me. oh, and running a gtx 980.
  • DX11 Multi-threaded draw calls per second 2215965
    DX11 Single-threaded draw calls per second 1157817
    DX12 draw calls per second 12838081
    Sli doesn't work yet, can't wait for updated drivers :) Gtx 780's
  • Well when games use it I'll buy a new card
  • Were is the fucking preview for windows phone 10? Almost two fucking months now.
  • Do you want bricks cause that's how bricks happen
  • Language much? Admin ??
  • Why are there so many detractors of DX12, especially when it comes to XB1?