Asphalt 5 for Xbox LIVE on Windows Phone is racing to the Marketplace
Fulfilling our tradition of badly punned headlines, this week’s Xbox LIVE title is Asphalt 5 from Gameloft. And it's ready for your challenge. The weird part? This game was one of the "original 50" Xbox LIVE titles for Windows Phone, meaning it's like just 2 years late.(Seriously, it was announced in August 2010).
Racing games can be fun and Asphalt 5 should make many folks pleased with some punchy high resolution graphics of dreamy sports cars. Well, at least that’s how Gameloft is selling the game. In fact, it features over 30 cars including such beauts as the Audi R8, Ruf Rt 12, Ford Shelby GT500, Lamborghini Murciélago LP 670-4 SuperVeloce, Ferrari 599 GTB Fiorano.
The game clocks in at 109MB, so you’ll need Wi-Fi to install and it’s priced at a moderate $2.99. While that won’t please you “It must be $0.99!” folks we’re okay with the $3 price range for games—especially ones which have high replay value....
From the game description:
Not too bad. Our initial thoughts? Load time is surprisingly pretty zippy, considering the graphics. Steering is handled by tilting the phone and it is sensitive. That translates into you hitting everything on the screen except the road for your first few races. Graphics are good although it does “skip” a little meaning the frame-rate is not as high as we’d want—but we’re probably dealing with platform limitations.
For nostlagia, read our Asphalt 4 review for Windows Mobile back in early 2010.
Hit us up in comments on your thoughts. Go grab Asphalt 5 for Xbox LIVE on Windows Phone here in the Marketplace. Thanks, Álvaro Rutz, for the tip
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Daniel Rubino is the Editor-in-chief of Windows Central, head reviewer, podcast co-host, and analyst. He has been covering Microsoft since 2007 when this site was called WMExperts (and later Windows Phone Central). His interests include Windows, laptops, next-gen computing, and for some reason, watches. Before all this tech stuff, he worked on a Ph.D. in linguistics, watched people sleep (for medical purposes!), and ran the projectors at movie theaters because it was fun.
For examply, SEGA previously announced that Sonic CD would release on WP early this year and Sonic 4 Episode 2 would release sometime in July. Both of them are still to be seen. Ehm, hello? Is its just me or doesn't this whole thing invalidate just about any release schedule? That's definately a thing that needs to improve, especially if Microsoft highlights WP's focus on gaming.
Maybe anyone here could shed some light on this? Did I miss something?