What you need to know
- Fallout 76 is the latest in Bethesda's post-apocalyptic RPG games.
- It has had a pretty unenthusiastic response from players since launch.
- Pete Hines said in an interview that Bethesda was surprised by some of the responses.
- Bethesda is commited to fixing some of these mistakes in the future.
If someone were to say that Fallout 76 had a bit of a rough launch, that would be a massive understatement. The ambitious evolution of Bethesda's notorious post-apocalyptic RPG's didn't feature NPC's, single-player events or a cohesive story line, instead focusing on multiplayer and co-op, as well as environmental storytelling. Suffice to say, that combined with the rough state the game launched in led to a negative response from many of Fallout's fans. Pete Hines, Bethesda's senior vice president of global marketing and communications, had more to say about the subject in an interview with USGamer.
Of particular interest was Hine's comment about PvP in Fallout 76. While a lot of fans have said in the past that future entires in the series might benefit from player-versus-player action, the response to Fallout 76 has shown that most players are more interested in co-op instead. In hindsight, the response is likely expected, since much of Fallout 76 has come off like a hashed together experiment of a Fallout game. That being said, Hines says that Bethesda is committed to making Fallout 76 the game everyone wanted it to be at launch, similar to what they did with Elder Scrolls Online.
The upcoming Wastelanders update will make extensive changes to Fallout 76, like adding NPC's, dialogue trees, single-player events, and a whole lot more. It's the beginning of Bethesda's plan to revamp Fallout 76 over the rest of next year into the next. It's good that Bethesda is owning up to their mistakes, and are working hard to fix them. Hines says they'll discuss more about their future plans after the Wastelanders update, but progress is progress.
The Wastelanders comes out for all platforms later this year, coinciding with Fallout 76's re-release on Steam, and marks a big change for the game as a whole. If Bethesda continues to make strides like this, Fallout 76 might be able to redeem itself, and grow into the game it should've been the day it came out. No Man's Sky shows us that redemption stories are possible, and welcome, in the gaming world.
War has changed
West Virginia is calling
Fallout 76 is a major change for the Fallout franchise. This game lets players see the irradiated lands of West Virginia as they try to rebuild, constructing their own home bases and in a first - playing online with friends.
Zachary Boddy (They / Them) is a Staff Writer primarily focused on covering the latest news, the best Xbox and PC games, and the most interesting hardware. They have been gaming and writing for most of their life, and have been with Windows Central and its sister sites since 2019. While originally brought on to write about all things Minecraft, Zachary has since expanded to write about practically everything that Windows Central covers. You can find Zachary on Twitter @BoddyZachary.
Really? You didn't think that people wanted to band togetger through the Wasteland rather than get killed by other players every 5 seconds? Have you ever played a FO game?
Exactly, the problem is Bethesda saw how popular this format was in other games and thought they could do the same. They should have kept this early access until it was ready.
Every 5 seconds? I've played hundreds of hours and got killed by another player just once lol
I have no idea how it works, I never (and probably NEVER will) played this cheap, pay-to-win filled excuse for a cash in of my favorite franchise. I just equated it to other MMOs that have a PvP element or other types of MP games. I knew I was exaggerating, but I did think that it would be more like once an hour or less between deaths by high level people, especially when they said they had to put something in to keep players from being killed many times over by the same person. The point still stands Bethesda has proven they are out of touch with the fans of this franchise MANY times over again. Especially after their latest cash grab of charging a subscription for private servers and a vault that doesn't work.
Why not cancelled the game and restart or start other ?
Fear of the failure.
If the redemption is possible, maybe it's for new tools for create items.
That headline left me a bit twompish.
That is why I do not play the game eventhough I own it. Just cannot stand randomly getting killed by another player, when all I want to do is play on my own and explore like the other Fallout games. I had one time where I was killed by the same guy 4 times in a row, because he decided to sit outside my camp to just keep killing me.
I dont think i was ever killed, as I play on pacifist mode, but I've definitely been annoyed by other players randomly walking up and shooting me. That's why I stopped as well.
I think you mean "baffled"
Nah, they've been spontaneously singing Baz Luhrmann musical numbers.
That must be it. I thought it might be a portmanteau of baffled and puzzled.
They were bedazzled?
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