Doom Eternal won't have microtransactions or an in-game store, says creative director Hugo Martin

Doom Eternal
Doom Eternal (Image credit: Bethesda)

What you need to know

  • Doom Eternal is currently being developed by id Software.
  • Creative director Hugo Martin has confirmed there will not be any microtransactions.
  • Doom Eternal is currently set to release on March 20.
  • You can preorder Doom Eternal on Xbox One for $60 at Amazon (opens in new tab).

While Doom Eternal is still a couple of months away, players can put any fears of in-game purchases to rest. Hugo Martin, the creative director of Doom Eternal at id Software, confirmed (via PC Gamer) that Doom Eternal won't have any microtransactions or an in-game store.

Cosmetics that make you look different and stylish in Doom Eternal are unlocked with XP, with no secondary paid resources or direct purchases being necessary. XP can only be used to unlock cosmetics and is not how you improve your weapons, abilities, or progress in any other meaningful fashion during the campaign. "Eternal is a $60 game, not a free-to-play game or a mobile game" Martin said in a Facebook post.

One of our staff editors, Carli Velocci, got the chance to go hands on Doom Eternal at a recent press event. You can check out her thoughts right here. You can also take a look at some gameplay footage below, which shows off even more carnage alongside some interesting changes coming in Doom Eternal. Doom Eternal is set to release on Xbox One, PlayStation 4 and PC on March 20, with a Nintendo Switch release coming later.

Related: Our full DOOM Eternal Xbox One review

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Samuel Tolbert

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.

  • This is great news! Having the full game from the start is definitely a selling point for me
  • This is awesome, but it's so depressing that this is what constitutes news in gaming these days (I'm not saying it isn't worth reporting on, I just wish it wasn't worth reporting on).
  • Same thing here
  • I agree. I am an old-school gamer who prefers paying full price for a complete game. DLCs are fine, but in-app purchases are hell and drive me away.