Exclusive: GameHouse announces five new Xbox Live titles

WPCentral recently interviewed Ken Murphy of GameHouse, who filled us in on the company’s existing Xbox Live portfolio as well as their philosophy on the casual games market. He also gave us first news of five upcoming GameHouse titles. That's a lot! All five games will be Xbox Live titles.

  • Collapse!: GameHouse’s very first PC game comes to Windows Phone. It’s a match-three puzzler in which a stack of blocks rises from the bottom of the screen. Players frantically tap groups of three of more colored blocks in order to eliminate them. Customizable characters, multiple gameplay modes, and bosses make for a full-featured package.
  • Delicious!: Like GameHouse’s Sally’s Salon Luxury Edition, Delicious! is a time management game. Players control Emily as she serves customers at a variety of food venues. Each location features unique minigames, keeping the gameplay fresh and tasty.
  • TextTwist 2: A word jumble game in which gamers receive a selection of letters and try to find all possible words that those letters can spell.
  • Cake Mania Main Street: A time management game with four totally distinct locations: a bakery, a flower shop, a fast food joint, and a sushi house. Wacky problem customers like vampires and pirates keep the pressure on.
  • NCIS: The Game from the TV show: Help the cast of the popular crime drama solve several different cases by completing various minigames. This looks a bit like Women’s Murder Club, but with a stronger focus on story and more gameplay variety.

These games don’t have prices or release dates yet, but WPCentral will be sure to keep you updated as they come closer to release.

Image: Clockwise, from top: Collapse!, Delicious!, TextTwist 2, NCIS: The Game, Cake Mania Main Street.

Paul Acevedo is the Games Editor at Windows Central. A lifelong gamer, he has written about videogames for over 15 years and reviewed over 350 games for our site. Follow him on Twitter @PaulRAcevedo. Don’t hate. Appreciate!

  • Moar gaems!! moar gaems!!
  • my wife was like finally some games I can play as she has just claimed 3-4 titles as her own :S
  • Collapse might be fun. The only thing I'm "Eggghhh..."ing over is that's potentially five weeks of release I have very little interest in. Especially the NCIS title.It's not that I mind the service getting games other people will obviously enjoy, but the string of releases for the Live service is simply far too slow. Potentially waiting five weeks to pass these games and see something I might like is a long wait. Games for other phone services are released regularly. As much as I'm not a fan of it, the iPhone gets a huge number of releases, in multiple genres, every single month. I mean, look at this: http://www.metacritic.com/games/iosI want to love this platform, but a part of the reason I bought it to begin with was Xbox Live integration, which so far I'm feeling wasn't worth it. Microsoft isn't stepping its game up fast enough to compete. I'll gladly play Groove Coaster on my mom's iPad without care for achievements. All I want are some good portable games attached to the one device I carry everywhere. Instead I get Cro-Mag Rally and a deluge of GameHouse titles.I'm conflicted over what I should do. I'm probably going to wait for Mango, but I won't wait long past that :/. I'm really counting on MS turning this thing around a couple months after Mango is released. Otherwise I have at least three other phones calling my name.
  • I agree but the thing is microsoft never allows alot of releases on the xbox its to keep a steam of bigger release games and the "indie" games sepearte not saying cro-mag is a good game just thats how it goes.oh and I think its not gonna be 5 weeks in a row more or less my guess is that those games will be broken over 2-3 months with other releases inbetween
  • I really hope so. I'd hate to have to work through over a month of releases along that line.And I know what you mean. Thing is, that works for the xbox because high profile digital launches are fewer and farther between, not to mention much more expensive. The cell phone market is entirely different, though. The principles they are applying don't work nearly as well here. How do they expect to compete in mobile game space when they only have one or two mediocre releases a week to show? And with a price increase over the competition?There's a very large amount of room for improvement here, some of it absolutely necessary in the long run if MS wishes to be relevant (at least where mobile gaming is concerned).I love the OS. I just wish the Live service matched it in terms of quality.
  • Just wondering and pondering about "Splinter Cell", seems no NEWS about it being mention or is it not coming 2 WP7 anymore. Just asking about Splinter Cell 2 be out not them other games, not saying they not good but just thinking why new games taken over Splinter Cell that have been announced for like forever!!!!!PEACE!!!!!
  • I know. The game was old news already. Waiting for it this long, though, just makes things worse :/. Hence my comment above.
  • another nonsense post
  • Nothing nonsense about legitimate criticisms. This game is a year old already, and only getting older. Not to mention it was strangely chosen over an abundance of other, greater, Gameloft titles, many of which don't seem to be coming to the platform so far as we know.I don't see what you're trying to defend here. You can say "Wait for Mango!" like everyone else, but that doesn't solve a current problem that is already several months old. It's not even a future guarantee, as no one here actually knows just what MS's plans are for their mobile Live platform post-Mango.I'm calling it for what it is. Not out of self-gratuitous trolling, but because I want the platform to be BETTER. I was excited for Live on the go. A lot was promised, little of it actually came true, and now we've faced months of medicore delivery. I've had my Focus since December, and so far the Xbox Live portion of my phone has done little to endear me.The only reason I haven't given up on it is because I'm hoping that, before the year closes, things will turn around. But nothing is going to change if people just blindly praise the game marketplace and hope MS delivers the goods come Mango. They promised things at launch and failed to deliver. I'll believe Mango is changing the Live service for the better when I see it, and I'm no longer waiting on, or playing, iPhone titles that are a year, or more, old.
  • stop blaming it on MS but rather the developers for choosing to release those games, once parental controls hit and the devs get more tools(which they already have been) ull see major magic being made. now stop posting failure and other pessimistic bull$hit!
  • It has little to do with the developers. It's Microsoft's job to make the platform appealing for them. Considering the current state of platform sales, you can't really blame developers for lacking interest in moving titles to the platform.While the developers share some blame in terms of release choices, MS is the one who limits the number of games released weekly. MS is also the one who restricts development when they do things like add frame rate limits to XNA. And so far we have yet to see that magical ability to play a game on the phone, cloud save, and pick up that same game and continue it on the PC or xbox.That's on top of the fact MS own games haven't been stellar exactly (Birds & Beaks, the Game Chest series, Crackdown 2, etc.) and their pricing schemes somewhat high.There's a few areas where finger pointing is fair game, but a great majority of the platform's issues lie in MS's lap. When MS makes magic I'll pay attention, but right now they're having a hard time holding it.
  • Gameloft may actually be waiting until Mango's parental controls debut to release Splinter Cell. But Gameloft (not Microsoft) is definitely making some odd choices about which games to release, as they have much more popular titles that would outsell the stuff they've done so far.
  • Completely agree... I don't see why Splinter Cell was chosen over titles like Starfront, Dungeon Hunter, Asphalt, Sacred Odyssey, Star Battalion, Modern Combat, NOVA, etc.
  • yea they have a really good library maybe when mango comes out they will release these titles as it goes to 60 fps
  • Halo!
  • some people are just really impatient. the really good games will come when mango hits. just wait and see and stop with the iPhone this iPhone that nonsense.
  • couldn't agree more with ur statement. and not all games have to be the top games from ios or android as I said my wife was very happy with this news, as not all games need to be those killer apps we also need casual games to make the phone appealling to the casual user *aka my wife as she makes calls does 0 surfing ont he phone and when she is travelling to work once a simple game like these or sallys saloon to keep her occupied*
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